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Xmas Patch Announcement
PotatoeGirl replied to Sakebee's topic in Social District (General Discussion)
Merry xmas I wanted to make a return for the holidays but there doesn't seems to be anything to look forward. -
Clotting Agent = Overpowered
PotatoeGirl replied to Todesklinge's topic in Social District (General Discussion)
Looks like people hear "overpowered" and are losing their mind. Lets be real here. Is there even a reason to use anything else other than Clotting Agent? If one skill is way more useful than others of the same type, how is that called? -
which APB "feels" better? 2.1 or LIVE??
PotatoeGirl replied to Uhtdred's topic in Social District (General Discussion)
Even if we ignore the FPS lag the beta has bunch of other issues. Inconsistent lighting, things in the distance popping out out of nowhere I like the change in the geometry and the new water but the new positive changes aren't really that many to make a good difference. -
Forced name change on 2.1
PotatoeGirl replied to eXezon's topic in Social District (General Discussion)
Damn. And I just thought there was another merge on live while I was gone. I really needed a free name change. -
^ this also reminds me - invisible player models and just guns hanging in mid air in the distance.
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My biggest issue right now is constant freezes when trying to turn around. The CPU load is less than live but now the GPU is struggling hard. Minimum settings now have worse performance than highest on live. The visuals doesn't seem much different than before and when they do it is usually for worse. The skin of the characters looks metallic and fake. There are a lot of very low quality textures even on ultimate settings. Smoke and particles still causes ton of fps lag so the game feels like before just with more new issues added to it. On the bright side, at least I can actually enter the game this time unlike the last 2 betas. Even if I ignore all the lag, the game doesn't even feel different than before. So all this work for what exactly? It doesn't seems like it is going to be ready anytime soon either.
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Third Open Beta This Weekend
PotatoeGirl replied to Sakebee's topic in Social District (General Discussion)
Looks like I am coming back just in time. Hope that i can get to the menus at least this time. Btw the link only works if I copy-paste it in a new window. Clicking it closes it automatically. -
I am fine with it but idk if it is even worth a disk space for the less than 200 ppl playing. Wait for the engine update and we will see how is your potato running it. And then it drops to 10 when someone starts shooting, right? Idk. They have even Sonic Mania there.
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Second Open Beta this Weekend
PotatoeGirl replied to Sakebee's topic in Social District (General Discussion)
How to miss the point completely. You have a game that not many people play and then you put accessibility restriction without having a good reason for it. May as well just shut the game down when we are on it. -
Second Open Beta this Weekend
PotatoeGirl replied to Sakebee's topic in Social District (General Discussion)
It is not like it is a brand new game either and the graphics still looks like even with the update. I haven't even seen a modern game that requires this AVX thing so why even use it especially when knowing the playerbase consist mostly veterans? I am totally going to buy a new PC just to be able to play APB with 20 fps. On the bright side, I don't think it is coming officially anytime soon anyway. Not this year for sure. What weird times we live in. From waiting for engine update to not wanting it at all. -
Second Open Beta this Weekend
PotatoeGirl replied to Sakebee's topic in Social District (General Discussion)
Do you offer refunds once when the new engine comes out? If this is what I was waiting for the past years, I am better without it. -
Engine Update IS the worst tha happened to APB
PotatoeGirl replied to Resine's topic in Social District (General Discussion)
For the time that it will take to have the new engine out, it will be too late to release any meaningful content. They won't have the playerbase, the money and the time to release anything big anytime soon after that. Just imagine how much more stuff they could have done for all these years even if it was way harder to implement in the game.