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Everything posted by vsb
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apbdb gets its stats directly from the devs afaik, dont see anything wrong with the coroner stats either
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the ursus is a separate weapon
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seems fine imo percs didnt really need a change other than stamina damage, could have saved everyone some trouble if you had just done these changes in the first place as many suggested better, still not entirely sure there's ever going to be good balance among the 3 long range secondaries but at least there's an attempt i guess i'd have preferred just nuking the recoil curve system on the tommy gun (and others) altogether, hopefully this is a temp change until those systems can be looked at way too much unnecessary tweaking, just knock the oca back to before the last buff, but keep the standardized ranges and the accuracy differences between normal/sd/whisper again with the unnecessary tweaks, just revert the scout back to its 550 damage stats where it was fantastically balanced might as well go all the way - lower damage to 750 and remove the garbage accuracy-based-damage mechanic perhaps in combo with a ttk reduction or a range increase the jump modifier and recoil (on the misery, lmao) changes would be nice, but on their own it just feels like the gun has been abandoned halfway through testing i very much enjoy this gun despite its flaws and its pretty disappointing to see basically nothing done with it so far finally some changes i can get behind, altho it makes it even more frustrating that the misery can't get a range buff but its fine here
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what exactly is the problem with being an rng cannon in cqc anyway? thats an appropriate risk for trying to force the hvr out of its niche imo
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well its something i guess
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Another unique feature of this game is over.
vsb replied to Delete884943468320878423's topic in General Discussion Archive
way over analyzing the banter m8 -
Current State of Weapons in APB and "Nerf Meta".
vsb replied to RespectThis's topic in General Discussion Archive
to me it seems like g1 came up with the odin series, realized that they fit basically nowhere in the current weapon balance, and slapped some wacky mods on each gun to pretend they have a niche that or they were intended to be joker box weapons that g1 decided to just throw out into the "regular" weapon pool, either way is bad as far as im concerned i actually dont have an issue with the swarm mechanic since its so incredibly minor, but things like the aces series placeholder mods, hvr accuracy:damage, dmr reverse ramp, bolt timers on guns with no bolt, and probably something im forgetting atm are all balance attempts that i feel are counterintuitive to how apb's weapon design should be exponential or curved bloom/recoil isn't something i'd count as a gimmick, altho im generally not a fan of that either tbh -
Current State of Weapons in APB and "Nerf Meta".
vsb replied to RespectThis's topic in General Discussion Archive
not a fan of random unique mechanics on guns especially now that everything is technically f2p, apb gunplay is best when everything is as simple as possible my opinion (legendary weapons excluded, although i think those deserve another pass as well) is that if you have to slap some silly gimmick on a gun as a balance attempt then it wasnt very well balanced to begin with, and you're better off starting over -
its never going to be impossible unless LO straight up delete high burst damage weapons or introduce more goofy unique mechanics like the scout doing no/reduced damage under 50m i dont think being able to push a weapon beyond its intended niche is a bad thing, for gameplay or balance, as long as the further a weapon is pushed the higher the risk becomes - i think the 550 damage scout was a fantastic example of a gun that could do a whole lot in the right hands, but with proportional risks (bolt timer, rof, ca3 regen counter) that heavily punished mistakes
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we can get rid of red crosshairs as soon as we get hitboxes that conform to the character model better
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i doubt hoplon had better servers, but i guess its possible
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ghostshots are caused by the tick rate of the server iirc, there'd probably be some kind of improvement the better the game runs but in the end 30fps is 30fps
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Another unique feature of this game is over.
vsb replied to Delete884943468320878423's topic in General Discussion Archive
as someone who buys themes because i like them and want to hear them, i disagree also you're super late on this -
When will APB community ever be satisfied?
vsb replied to Ellix's topic in General Discussion Archive
its obvious that "the community" as a whole will never be satisfied since its impossible to cater to every individual person, especially if we ever actually do start getting pop back - more people means more opinions personally i'm not sure i'll ever really be completely satisfied with apb again, the game has just fallen too far behind and there's too many things missing, but even one thing off your example list happening would be enough to keep me around for quite a while -
Current State of Weapons in APB and "Nerf Meta".
vsb replied to RespectThis's topic in General Discussion Archive
they might read this but i doubt it will change much, they'd essentially have to dump months of balancing work just to get back to a decent starting point -
Current State of Weapons in APB and "Nerf Meta".
vsb replied to RespectThis's topic in General Discussion Archive
i've been told a few times that its "necessary to find a baseline meta before addressing outliers", seeing the results after a few balance patches im pretty sure i disagree frankly im still not sure what the actual aim was but nerfing a majority of the meta (which was mostly fine and only required a few small scale tweaks imo) has resulted in creating a new, narrower, and less balanced meta which is going to require even further changes and they've begun fixing the outliers anyway, which either implies that the new trash meta is somehow a good example of a "baseline meta" or that it wasn't necessary to bash a bunch of guns over the head in search of a "baseline meta" in the first place -
most pvp shooters are either fps so if someone can see you then you can see their character model, or tps with hitboxes that are tailored to preset character models in order to make apb into option 2 a whole lot of customization would have to be locked away to force every character to have the same hitbox dimensions for fair play - height, weight, any clothing options that change your character's dimensions, maybe even breast size and hair style depending on how exact you want hitboxes to be
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apb makes me sad