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Everything posted by vsb
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as an aside i find it strange that a lot of the defense of the pig stamina damage nerf points to invalidating pig-to-lethal weapon quickswitching but that was never even mentioned in the actual balance post, even though every other weapon with the same quickswitching issue had it specifically mentioned
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the point is not the amount of stamina damage, every weapon deals enough stamina damage to stun before killing after a pre-nerf pig shot and yet every weapon is not capable of stunning someone, because not every weapon has the stun flag
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he's right tho, most weapons can't stun no matter how much you skew your stamina damage if you want the easiest example, you can't hit someone with a pig and then stun them with a jg
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under the 9m range of the pig the shaw, euryale, nfas, and notoriously bad c2 'entente' can all achieve fairly consistent sub .6s ttks the jg/snub switch you mention also maintains a sub .6s ttk even after the nerf, as has already been mentioned several times in this thread just throwing that info out there
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straight from the news post man lol
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[citation needed]
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iirc inventory items are listed in the order of their creation but if you delete an item, it creates an "empty slot" that will be filled by the next new item, ignoring its creation date so with things like clothing or symbols that get swapped out a lot the inventory quickly becomes a jumbled mess - id love some alternate sort by options but thats probably something for after the engine upgrade since its a ui change
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equip time can be mitigated or negated in a lot of circumstances where an extra stk/sts cant actually never knew about the lack of a crouch modifier but i guess that goes to show how often i crouch with either gun, i dont see much point with their initial accuracy and 30m (ish) range
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yeah but it has the same stk and ttk/tts as the fbw, and because of the one less shot (compared to the ocsp) its more accurate overall
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the tg-8 is basically just an fbw, its easily been the best ltl weapon since ever
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laughs in unchanged fbw tg-8
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End of times for APB is near...
vsb replied to Delete884943468320878423's topic in General Discussion Archive
obeya outperforms or equals the obir at basically every range except close and even that might be suspect now, havent been able to test the new bolt timer changes yet -
End of times for APB is near...
vsb replied to Delete884943468320878423's topic in General Discussion Archive
its still wrong -
End of times for APB is near...
vsb replied to Delete884943468320878423's topic in General Discussion Archive
what are you smoking -
abuse corners and cover even more than usual unfortunately no matter how well you play the corsair its high ttk will always be a significant handicap also keep in mind while the effective range is 30m, due to a forgiving min damage value the corsair still chunks off 180 hp damage per shot up to 100m
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that's not what you said right here
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this is the dumbest, most vague determination of cheating ive ever seen by this definition literally everything is bannable because any player input can be recreated with a macro
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Merged thread - Removal of several reactions
vsb replied to SmilyFace's topic in General Discussion Archive
its not like just posting "youre wrong" or "no" is any different from leaving a dislike, and the same people who will refuse any contradicting posts are already making their own posts calling out excessive dislikes as "haters" or "crutch users" i feel like both sides of this are vastly overestimating how much a little red button is going to change this forum when theres only 30 or so active users anyway -
Merged thread - Removal of several reactions
vsb replied to SmilyFace's topic in General Discussion Archive
nothing like getting 10 notifications, going to your profile, and seeing your last 10 posts disliked regardless of the content -
hey idk how u guys allocate ur resources but...
vsb replied to claude's topic in General Discussion Archive
the carbine is also down to 35m from 40m, afaik it all happened at the same time -
this is kind of disappointing tbh, are there any plans to change this in the future?
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so this patch is going to bring the manic to a .72s ttk (10stk) as far as i can tell, what exactly is the reasoning there? i do think the current manic ttk can be pushed excessively low but this throws the c2 (.63s ttk) into a bad balance spot with no competitors and it goes against one of the bigger design concepts apb has, where more difficult to use weapons have lower ttks and vice versa why use the manic if the c2 does everything better, even as a preset? why use the manic when the new and improved oca will outperform it without having to deal with horizontal recoil or marksmanship mode?
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why popular game gta have BMX BYCICLE for player but apb not??????