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vsb

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Everything posted by vsb

  1. how come we dont have a reflex sight equivalent to hms?
  2. i guess if there was no red crosshair a min height character could more successfully hide behind crouch cover whereas someone with aimbot/wallhacks would see them regardless, further widening the gap between legitimate players and cheaters kind of flimsy tho
  3. took me 3 weeks and 4 weeks for my two account related tickets
  4. people use /abandonmission to avoid specific missions /abandonmission no longer allows players to avoid specific missions players no longer use /abandonmission vs people use /abandonmission to avoid specific missions /abandonmission is removed players no longer use /abandonmission same outcome, with the added bonus of; 4. some players leave the game instead of being forced to play unbalanced/monotonous missions
  5. missions need a pass through that shitty bomb mission where crims have a 3m fuse but enfs have a 6m defend is still unchanged as well
  6. honestly i'd assume the player with the most apb money would be one of the symbol designers or theme makers, since thats essentially an APB$ printing press
  7. what a great way to make sure no one agrees with your suggestion fyi, making /abandonmission repeat the same mission you leave is realistically no different from completely removing it
  8. i wear my officially sponsored monster energy snap back at all times so i can game harder
  9. you can have some of my thoughts and prayers if you want
  10. invisible walls stop everything, hence why they arent already being used
  11. this would defeat the purpose of the indestructible poles that exist specifically to stop vehicle access to certain areas
  12. something something no special treatment
  13. vsb

    Cooldowns

    i see far more blowtorch/remote det setups now than field supplier, seeing as field supplier is already inherently worse than the resupply box consumable i doubt anyone would use mobile supply unit tho
  14. vsb

    Final stages, why?

    that’s no different from normal tho for example let’s say team a is attacking and team be is defending stage 1 - team a successfully breaks into obj stage 2 - team a successfully burns a vehicle obj stage 3 - team a successfully raids an objective stage 4 (final) - team b successfully defends their vip and wins the mission vs stage 1 - team a successfully breaks into obj stage 2 - team a successfully burns a vehicle obj stage 3 - team b successfully defends a raid obj and wins the mission theres no difference between the two versions except one mission is shorter due to less stages, the attack/defend mission structure is inherently inbalanced and removing final stages won’t do anything to affect that
  15. the ffa hasn’t had value (re: it’s not actually rare) for years, i feel bad for anyone that got suckered into buying it for tens of millions apb’s very own de beers conspiracy lol
  16. vsb

    Cooldowns

    so, just like it is now?
  17. bet we get cat ears and hats before we get headphones and hats god damned degenerates
  18. afaik jericho servers are in houston (texas) and citadel/nekrova servers are in frankfurt (germany)
  19. vsb

    Refer a friend system

    agreed the biggest issue was that new players didnt actually receive anything from the old RAF program, other than an artificially inflated threat from being carried by their veteran friend(s) for RAF points next biggest issue was the ease with which the system could be abused, but i think simply changing it to only give out points for missions played with new players would solve that
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