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Ketog

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Everything posted by Ketog

  1. Personally think it's a waste of ressources that they backport all the EU stuff to live. The current APB we have is a dirty hackjob, and porting modern stuff to it will only break it more than it already is, improved garbage is still garbage in the end, keeping all the efforts in the engine upgrade would mean more wait for us, but a better platfrom to grow APB from with a fresh start. I really don't see a point on trying to maintain the game when it has such a low playerbase, it's just way too late to do that, there's thousands of people that follow APB's developpement and are ready to come back when something big happens, taking this more gradual approach will serve nothing other than give the returning players a feeling of apb being still being half assed. Hopefully i'm wrong, but i think this is a bad decision, apb is just way too old to be taken back, it's a 12 years old game by now, and it needs more than just maintenance, it needs a fresh modern start which is what the engine upgrade would allow.
  2. Their website had low effort since the begining: I remember when their website was literally only a screenshot of the APB page.
  3. *snnnnnnnnnnnnniiiiiiiiiiiiifffffffffffffssssssss* "Alright, time to make an APB forum post!"
  4. Ketog

    Halloween Concept

    hell ye brother, i'm all for it
  5. I laughed as well, this is a great title
  6. that law ceased to be in effect in 2019 as far as i know
  7. -EAC Supports proton already but has to be enabled by devs -BE Will be supporting proton soon but isn't available yet
  8. I was about to create a post about that, i hope they enable the proton compatibility, i would love for APB to work with it
  9. Matt said in the previous posts that there wouldn't be much to show / talk about in the comming weeks due to what they're currently doing, being mostly code, other than LO, nobody has information to provide you, we're all as clueless as you are, and if we aren't, we problably can't tell you either
  10. raytracing itself has nothing to do with it.
  11. I can't wait to test those changes against the 6 active players left! wow!
  12. THEY TRYING TO KILL THE GAME Ah yes, buying a game to kill it after you had a successful line of mobile apps that made your company successful, makes complete sense, that's totally how i would drive my company for a bright future!
  13. i mean i'm no developper, but a lot of those could be figured out quite fast, none of those are uncommon features nowadays, they would have a very low ammount of creative work to do, and again i meant it as long as they reuse most of the assets without overly focusing on polish.
  14. TBF, i know most people would disagree with me on that, but i thought the same for a very long time, APB costed 100 million but never gave any decent return on investement, it would just be easier to redo the complete game and reuse the assets from APB since LO has the rights. Starting APB as a new game, with a fresh base, rather than this old, broken, outdated engine, that is causing so much pain, i'm fairly certain APB could be redone even by a small devteam, in less than 4 years, as long as they reuse the assets from the original game. thing is, this is a long term commitement, and going forward with upgrading the game instead of remaking a new one is ALSO a long term commitement, one that Reloaded Productions and Little orbit choosed to pursue instead of the first option. So now, i kind of think it's too late to do that, unless matt has enough money saved to run the company for long enough to complete developent of a new game up to a playable state.
  15. The tradelock system implemented by LO is stupid, im thankful for all they did to APB except that This tradelock system annoys players more than they protect them, and funny enough, it doesn't even protect them sometimes, when i login on my account, usually i'm not even tradelocked on the first login, i'm tradelocked only on the second login, so if i were a malicious user i could just steal everything anyway. I don't understand why they implemented that system anyway, you should be able to send an email to your email adress anyway to get a confirmation code or something to lift said tradelock. 2FA Can be done by other means than phone auth apps, you can use emails, or secret passphrases. I just think this tradelock system was by far the most annoying thing LO ever introduced to the game, it's half assed, it's annoying and it doesn't even work properly. Just saying, that's how it should be done: Give us the choice
  16. i know it's kinda memeillegal to selfpost but i'll do it anyway:
  17. Never been an issue for me, have you thought of aiming at the enemies instead ?
  18. apb currently doesn't really need to stay alive, i don't think the popularity of apb NOW is matt's worry, we all know there's always lots of eyes watching over APB, also the game isn't being advertised at all, so obviously there's no influx of new players. All the focus is on the engine upgrade, marketing should come after, people can stop playing now and they will come back later, well, at least most of us will... and after all, don't we all keep comming back to APB even tho nothing changes ?. APB has a very big following, but not a highly active playerbase, only thing i can say is, be patient, and if apb isn't pleasent now, then don't play it, we all get that people complaining only want the game to be good at their heart, but there's no point wasting ressources on an already broken and outdated game (funny enough, what we're upgrading to is already somewhat oudated compared to modern stuff...). We can just wait for the engine upgrade like we all have been doing since 2014
  19. Lol i literally talked about this to @KyoukiDotExe after it was showcased by reviewers, FidelityFX would be a really good fit with APB knowing how many players play in low res stretched. ...Ulike DLSS where AI training is needed and a heavy implementation is required.
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