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BlatMan

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Everything posted by BlatMan

  1. HVR-762 - I can't deal the full 850HP even with the crosshair closed. Other players can quick switch and shoot before it closes and deal full damage. ATAC - Too much bloom to spray full auto. Silvers consistently min ttk at 50M. I don't get it. The above might be due to the sliding bug with high fps. I lock my fps to 120, but I'm sure there's still issues.
  2. BlatMan

    Disallowed Driver

    If I have ran the application Process Monitor, Battleye won't let APB launch until I restart the computer. The application is closed. It's not running in the background. I have the same problem with some Java apps. For example, if I play a Feed The Beast modpack for Minecraft, some mods are detected by Battleye, even after closing Minecraft and the FTB launcher.
  3. Just like splitting the servers between east and west is doing. If it's west I usually don't bother. I'll admit central servers didn't run that great, but it was only when they had the DDoS protection enabled. Disabled it ran fine.
  4. They should have left it as a central server for the US. It provided the lowest average latency between all players. There's not enough players to support east and west. It's also pointless when players are allowed to join any server regardless of their latency.
  5. 7/18/20 - The populated west coast server was running fine. Still had 80-90ms latency, but it was stable. 7/19/20 - US-West is unstable again. I need extra hits to kill players. Some players don't take damage, even though there is blood and hitmarkers.
  6. The mission Bad Investment has a burglary and a dropoff in the same stage. It drops a heavy item, and there is only 5 minutes to complete this stage. Often my team will clear the objective but not have enough time to drop off the item. For balance, it would be better to have the the burglary objective moved to stage 2. This will give you the full 5 minutes to move the heavy item to the dropoff.
  7. It requires 3 criminal players to start the mission without opposition. 2 criminals quit. The matchmaking finds 1 enforcer of similar threat to the remaining criminal. Bam, 1v1 Creme de la Crime.
  8. There used to be a training district that you could join, but you had to be under a certain rank. Don't know why they ditched it.
  9. 3v3 is the most balanced. 2v2 can be unbalanced depending on the objectives, but most of the time it's fine. 1v1 is not suppose to be possible, but it can occur when there's 1 player left in an unopposed mission.
  10. The lobby would look way better with these as backgrounds instead of the floating taxi.
  11. I've tried recording but I get a ton of input lag. I did make a post in the bug report sub forum. My ping in game varies, but pinging the server IP directly it shows it's consistent and stable. I don't have issues on US-East and EU servers, despite having similar ping (90+ ms) on EU. Another game, PUBG, has routing issues to their Dallas, Texas servers for many users who live on the east coast of the US. Maybe it's related. Haven't tried a VPN to reroute my connection.
  12. How about permanently shutting down the US-West servers? With how buggy the hitreg is you would think there's an infinite HP hack for APB. Why the hell am I getting hitmarkers if my shots are not actually hitting?
  13. If it's US-West servers they're always screwed up.
  14. You sprayed a wall, then changed resolution. All that proves is you know how to change your in game resolution. When you said it reduces recoil I thought you meant there's an oddity that causes the recoil to rotate your camera less at low resolutions. What you're showing here is the equivalent of playing with a larger monitor or sitting closer to your screen. Recoil is not reduced. Slaps muzzle break on tommy gun
  15. In the end I just want opp. I'd prefer if it made both teams the same size, but getting uneven opp is better than no opp.
  16. Most people left because other competitive games don't have as many issues. Popular APB streamers play at 800x600 res, some even lower, just to get the game to not stutter so bad.
  17. OCSAR and Obeya CR762. Both have tight enough accuracy that you won't land lucky hits by being off target, and their ttk is low enough to compete with most other weapons as long as you shoot first. From there, adjust your sensitivity till you get comfortable. Lower is generally better, but some players prefer higher. APB doesn't have a lot of range and hitboxes are quite big, so you don't need to be as precise.
  18. Same issues after patch.
  19. It shouldn't take them a year to notice that the same players are receiving reports daily for not showing up for missions, getting lower than 0 score with multiple team kills.
  20. I would remove threat segregation and hide threat. I would also adjust the matchmaking system so it favors matching even team numbers. If that fails, use a hidden ELO to match close enough, but still allow teams to call for backup if they have less players. Backup should only be used to make the team sizes even. I hate how the current backup system will call in a group of 4 without even waiting to see if a solo player readies up. If I'm on offense I hesitate to call for backup. If I get a full group, that means the other team will then get more players, and the mission won't be able to progress.
  21. Yes I know this is file modifications, but custom configs are allowed and there are colorblind players who need easier to read text. Worst case you break the kill feed and can't see your teammates. - Create a new folder in the localization folder. Rename it "GER" - Copy the file "HUDMessages.INT" from the INT folder and paste it in the "GER" folder. - Rename the file to "HUDMessages.GER" - Create a shortcut to APB.exe. Edit the shortcut and add "-language=1031" to the end of the target path. - Use this shortcut to launch APB for now on. In the HUDMessages file, the kill messages start at line 109, and I think end at 118. I would use Notepad++ or another advanced text editor to make it easier to replace the text. For this example, I changed line 109. I replaced <col:Action_Enemy> with <col:StageText> Old: HUDMessages_AM_CombatKillOpp_DisplayText=<col:Action_Enemy><KillerCharacterName></col> <col:Action_Enemy_Assist><KillerAssistName></col><WeaponIcon> <col:Action_Team><KilledCharacterName></col> New: HUDMessages_AM_CombatKillOpp_DisplayText=<col:StageText><KillerCharacterName></col> <col:Action_Enemy_Assist><KillerAssistName></col><WeaponIcon> <col:Action_Team><KilledCharacterName></col> If you wanted the text to be blue, you would replace it with <col:Blue> If you wanted the pink color that the valentines day text uses, you would use <col:Valentine_Pink> You can also use RGB values by replacing it with <Color:R=1 G=1 B=1>. You can enter values from 0 to 1. 0 being no color, 1 being full color.
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