BlatMan
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Everything posted by BlatMan
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Did you have the tattoos when you first made the outfit? You can also try clearing the outfit slot and only applying the needed clothing items. This will clear out your underwear and switch it to default, giving you a little more room.
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Weird FPS cap at 20 after playing for an hour or so(fixed)
BlatMan replied to Victoria38's topic in Resolved Bugs
Check system temperatures with HWInfo or HWMonitor. Also, check GPU core and memory clocks to make sure they're running at their highest speed while in game. APB uses less GPU power than other games. Often, GPUs will down clock and lower your fps when not at 100% load. For me, driver version 451.67 locks my GPU memory to it's slowest speed. I had to revert to an older version to get it to run at max speed. I also had to modify the registry to get the core to stop down clocking. -
It takes 18 shots at long range with the N-TEC 5 to kill a player. With kevlar, it's 23 or 24 shots. You stood in the open long enough to get hit 24 times by an N-TEC 5. It's not the weapon that's the issue here.
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I Can't Play This Game because My Threat Level is Gold
BlatMan replied to Matsutake's topic in General Discussion Archive
Segregation shot APB in the head. Removing it now would be two tapping. -
Remote Detonator has a CD time now ????!!!!! Nooooo
BlatMan replied to MeganNicle's topic in General Discussion Archive
They should have removed it. -
We are we going to finally address macros and crosshairs?
BlatMan replied to Ostdarva's topic in General Discussion Archive
Don't panic none of them ban for it. I'm not sure if it applies to APB. Rust and PUBG are the two games I've seen the block added to. It's Bloody branded mice with the hardware/firmware programmable macros, as well as some other A4tech mice that share the same hardware. Bloody did release a firmware update to address the issue. You can't use the macros without the software running on your PC. If you have the old firmware or have their software running the games won't launch. These mice are mostly sold in China where there's a much larger cheating problem, and Bloody's main selling point is the hardware macro feature that spoofs mouse movement to control recoil. Still, my G500s has the same built in feature, just not blatantly advertised, just like many other gaming mice. It doesn't make sense to block them. At some point you're hurting the legit user more than helping. Banning hardware is crossing that line. -
We are we going to finally address macros and crosshairs?
BlatMan replied to Ostdarva's topic in General Discussion Archive
The players complaining give up those harder games. -
Now it's all of the US. EU is still somewhat stable, probably due to using a different entry point into APB's network. I also see a lot of players teleporting/warping/desync since last patch, which my main group of friends also see, so it's not on my end.
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We are we going to finally address macros and crosshairs?
BlatMan replied to Ostdarva's topic in General Discussion Archive
They will some day. They already block some gaming mice brands for hardware macros, despite the fact that all gaming mice brands have these features. -
What do you think is killing this game?
BlatMan replied to R3ACT3M's topic in General Discussion Archive
Game and server performance. These shouldn't be separate options. Both have the same effect to the end user. -
Anticheat: What Are The Next Steps?
BlatMan replied to VanilleKeks's topic in General Discussion Archive
With all this hate towards BE I'm thinking EAC was easier to bypass. -
I Can't Play This Game because My Threat Level is Gold
BlatMan replied to Matsutake's topic in General Discussion Archive
You mean LO looks at /report once in a blue moon? -
Did you install any new games recently, specifically ones that use Xigncode3, like PUBG, Valorant or Black Desert Online? They install an invasive anticheat that runs as a driver, and causes performance problems in other games. You can try disabling the service and removing the xhunter1.sys file from C:\Windows It could also be anything else, like a fan in your PC stopped working and your system is overheating.
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Keep making copies for them to buy. Milk em of all their cash. If you jacking the price up does not sell, then them jacking it up won't sell either. Besides, I doubt you're getting over $100K/h like you can get ram raiding.
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We are we going to finally address macros and crosshairs?
BlatMan replied to Ostdarva's topic in General Discussion Archive
While I'm for making semi-auto weapons full-auto to negate the need for macros, it won't fix the real problem which is OP needing to git gud. -
The vehicle variety is good for now. Most high end vehicles lack decent looking kits, and the low end vehicles don't have any. What I really want are kits that make subtle changes. Like a small lip on the stock bumper. 2" high spoiler with a single thin wing. Small chrome exhaust tip that doesn't look like it came out of an industrial HVAC system. I'd like to see more makeshift vehicle additions. Like a bull bar made from a piece of highway barrier, or a window replaced with sheet metal. Maybe a partial roll bar that's just a u bent pipe, not a full out professional racing roll cage. I'd also like to see some performance mods, using the same color codes we currently have. Something minor like say a turbo kit (orange) that gives you +1.5 top speed. Could add a limit to prevent top speed vehicles from going faster. It would make the low tier cars more viable.
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It sounds like that's exactly what people want. Their weapon often misses past 50M, but they keep expecting it to hit. Are they insane? If they think a weapon needs an accuracy buff, then suggest an accuracy buff. Suggesting remove rng doesn't help LO. They need to know specifics. To me, RNG is something you have no control over and cannot work around. You can move closer or switch weapons. I do agree that some weapons could use an accuracy buff. The ACT44 is falls into that same area of not being consistent at it's max damage range.
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1. Weapons are skill based. It's your choice if you rely on randomness outside a weapon's intended range. Players who do often lose and blame it on rng, when it was their fault for expecting their shots to hit at max bloom. 2. LO did not make this change. You could shoot through out of mission player vehicles since open beta if my memory is right.
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It's most likely an issue on Amazon's endpoints. You're being sent to the wrong one for that server region. Check the server IP in resource monitor and look up the location.
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I actually put work into this...
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For me, mission objectives, player spawn points, and out of mission interference like a garbage truck ramming you. I do not find weapons to be RNG, except maybe shotguns. All weapons have a niche area they perform best in. The stats stay the same all mission. If you chose to use them out of that niche, it's not RNG if you fail, it was your decision to take a chance. Shotguns have such a limited range that it's hard to avoid using them outside that range, but you still chose to use the weapon.
