Tigrix Posted June 14, 2019 Posted June 14, 2019 @MattScottWhy wasn't RIOT made for solo's firstly ? Is your game design philosophy around 4man teams in a game with barely 300 active players on? Your event is cool imo, but destroyed by the fact you refused to listen to all the feedback you received telling you to prevent 4man grouping in RIOT or create separate instances for people that wanna do clan wars. The gamemode should've imo been firstly for solo's or 2's (each person gets random team mate or the one they join with) Atm it's unplayable if you don't go as 4 you're at a massive disadvantage. 5 1
vsb Posted June 14, 2019 Posted June 14, 2019 37 minutes ago, Tigrix said: @MattScottWhy wasn't RIOT made for solo's firstly ? Is your game design philosophy around 4man teams in a game with barely 300 active players on? Your event is cool imo, but destroyed by the fact you refused to listen to all the feedback you received telling you to prevent 4man grouping in RIOT or create separate instances for people that wanna do clan wars. The gamemode should've imo been firstly for solo's or 2's (each person gets random team mate or the one they join with) Atm it's unplayable if you don't go as 4 you're at a massive disadvantage. lazy repost if On 4/24/2019 at 5:39 PM, RoseTheGoat said: -When you are in a group of 2, the game will not add two solo's in the group, and therefore you will only be a group of two in a game full of 4 man teams. only On 4/24/2019 at 5:51 PM, Glaciers said: PUGs vs premades, - playing solo puts you at a huge disadvantage (more than normal apb) that On 4/24/2019 at 6:18 PM, Emcitement said: * Everyone should have the same size team. was On 4/24/2019 at 6:35 PM, Nanometic said: Suffers from the same issue as action districts, pre-made groups will reign supreme but that's to be expected. mentioned On 4/24/2019 at 6:39 PM, GhosT said: I might add that with RIOT, a premade group is at an extreme advantage, more so than in regular districts. during On 4/24/2019 at 6:48 PM, Snakeyio said: ++ Disable Manual Grouping! no advantages! or make special districts for premade groups. the On 4/25/2019 at 4:08 AM, Pufty said: I could outline the first issue, which is that I am a random. I play solo and my experience strongly varies from those who have friends. public On 4/25/2019 at 5:12 AM, I3ox said: Would you encourage your friends to play RIOT? Not as a solo player but as a team of 4. otw On 4/25/2019 at 12:16 PM, CookiePuss said: Separate districts for premade groups and solo players. testing still no pinned feedback thread btw :^) 2 1
GhosT Posted June 14, 2019 Posted June 14, 2019 I'm wondering why they even bothered to do OTW tests when they don't listen to feedback at all. Not to mention saying said feedback was "mostly positive" when it really wasn't. 3
Hexerin Posted June 14, 2019 Posted June 14, 2019 16 minutes ago, GhosT said: I'm wondering why they even bothered to do OTW tests when they don't listen to feedback at all. Not to mention saying said feedback was "mostly positive" when it really wasn't. Memories of GamersFirst/Reloaded come flooding back. 1
yood Posted June 14, 2019 Posted June 14, 2019 2 hours ago, Tigrix said: @MattScottWhy wasn't RIOT made for solo's firstly ? Is your game design philosophy around 4man teams in a game with barely 300 active players on? Your event is cool imo, but destroyed by the fact you refused to listen to all the feedback you received telling you to prevent 4man grouping in RIOT or create separate instances for people that wanna do clan wars. The gamemode should've imo been firstly for solo's or 2's (each person gets random team mate or the one they join with) Atm it's unplayable if you don't go as 4 you're at a massive disadvantage. very true point.
Doom32 Posted June 14, 2019 Posted June 14, 2019 4 minutes ago, Yood said: very true point. stay off the forums and stay to trollling in fight club via tkin
ZoriaDunne Posted June 14, 2019 Posted June 14, 2019 They designed it thinking that it's going to make the APB population grow so much, but that's a really risky move, there's a big Market when it comes to Battle Royale games, why would ppl stop playing greater ones to play APB's BR, with bad hit reg, bad game optimization, etc. RIOT should be a Turf War area control mode. Fits the game way more.
bentobox Posted June 14, 2019 Posted June 14, 2019 2 hours ago, ZoriaDunne said: They designed it thinking that it's going to make the APB population grow so much, but that's a really risky move, there's a big Market when it comes to Battle Royale games, why would ppl stop playing greater ones to play APB's BR, with bad hit reg, bad game optimization, etc. RIOT should be a Turf War area control mode. Fits the game way more. This + This Give me this: Would be way more fun that this shit.
ZoriaDunne Posted June 14, 2019 Posted June 14, 2019 40 minutes ago, Sentaii said: This is a beta if you kids didnt get it yet. Even a beta can let you know if something is going to work or not, Ppl is waiting for the engine upgrade, and LO is wasting time on a game mode barely no one wants.
Havana Posted June 14, 2019 Posted June 14, 2019 5 hours ago, Tigrix said: @MattScottWhy wasn't RIOT made for solo's firstly ? Is your game design philosophy around 4man teams in a game with barely 300 active players on? Your event is cool imo, but destroyed by the fact you refused to listen to all the feedback you received telling you to prevent 4man grouping in RIOT or create separate instances for people that wanna do clan wars. The gamemode should've imo been firstly for solo's or 2's (each person gets random team mate or the one they join with) Atm it's unplayable if you don't go as 4 you're at a massive disadvantage. Couldn't agree more. It's like they made this Specifically for the Gold Lifers. If this intended to bring in New players I just can't see it happening.
vsb Posted June 14, 2019 Posted June 14, 2019 (edited) 3 hours ago, Sentaii said: This is a beta if you kids didnt get it yet. oh is that why orbit implemented all the feedback they recieved from the public otw tests? is that why we still don't have a dedicated thread for feedback? is that why we havent had any hotfixes at all? edit: we’ve now received a hotfix Edited June 14, 2019 by Glaciers edit
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