virginiavirgin 46 Posted July 7, 2018 I don’t agree for the new weapon balance i thought shotguns were fine as they were i find this so unnecessary so what am i going to use to counterbalance a yukon honestly i better not be the only one who feels this way the shotguns should just be left alone they were perfect before. 6 1 Share this post Link to post Share on other sites
NotZombieBiscuit 3146 Posted July 7, 2018 I'm ready for people who were previously punished for having bad aim to now two shot me anyway. 5 Share this post Link to post Share on other sites
Keijinnn 23 Posted July 7, 2018 23 minutes ago, virginiavirgin said: I don’t agree for the new weapon balance i thought shotguns were fine as they were i find this so unnecessary so what am i going to use to counterbalance a yukon honestly i better not be the only one who feels this way the shotguns should just be left alone they were perfect before. They are not nerfing the shotguns, they are actually going to be more effective after the changes. Share this post Link to post Share on other sites
virginiavirgin 46 Posted July 7, 2018 5 minutes ago, Keijinnn said: They are not nerfing the shotguns, they are actually going to be more effective after the changes. Personally i thought they were already effective i even relied on those pellets for far range i don’t believe this is any good. 29 minutes ago, NotZombieBiscuit said: I'm ready for people who were previously punished for having bad aim to now two shot me anyway. Not even they are going to 1/2 shot you and then throw a perc grenade at you i can’t wait to be one of those people! Share this post Link to post Share on other sites
Nanometic 265 Posted July 7, 2018 If two shotting becomes too consistent then they could just reduce the fire rate? Maybe? Just a thought. I'm not making any decisions till i get to test/experience it in game. Share this post Link to post Share on other sites
virginiavirgin 46 Posted July 7, 2018 (edited) 19 minutes ago, Nanometic said: If two shotting becomes too consistent then they could just reduce the fire rate? Maybe? Just a thought. I'm not making any decisions till i get to test/experience it in game. Leave them shotguns alone there shouldn’t be any changes in the first place for these shotguns Edited July 7, 2018 by virginiavirgin Share this post Link to post Share on other sites
Nanometic 265 Posted July 7, 2018 6 minutes ago, virginiavirgin said: Leave them shotguns alone there shouldn’t be any changes in the first place for these shotguns As someone who has been playing pointman exclusively for about two months or so, I have felt that shotguns, csg specifically, just aren't consistent enough compared to other pointman weapons like the oca or the pmg. I personally think they did need some form of fix or change, but that is just my opinion. Like I said though, i'm going to wait to try them out before I make any judgments about the necessity of this change. 1 Share this post Link to post Share on other sites
Clandestine 390 Posted July 7, 2018 JG was already op if one could aim. I would rather see hitreg "balance". 1 1 Share this post Link to post Share on other sites
porcupine_omg 115 Posted July 7, 2018 i ran out of dislikes for today so pretend i disliked your post 1 Share this post Link to post Share on other sites
vsb 6171 Posted July 7, 2018 these changes will make shotguns easier to use and far more forgiving if it makes them too powerful id be fine with them returning to a higher ttk, the forward creep weve had lately in regard to ttk is becoming annoying imo Share this post Link to post Share on other sites
Fr3e 66 Posted July 7, 2018 ah a quality post with constructive criticism and suggestions on what else to do Share this post Link to post Share on other sites
Nessie 81 Posted July 7, 2018 Am I the only one who thinks weapon balance is a bullshoot idea when you don't have a stable environment to test them on? Like a bunch of weapon issues are not even caused by its balance, but the ghosting and lagging that the servers cause. How can I even know if the weapon is balanced or not when half the times your hits don't register? 2 Share this post Link to post Share on other sites
MrBubbleTea 8 Posted July 7, 2018 shotguns after the G1's nerf were inconsistent though, especially the jg. What shotguns have u used before, OP? Share this post Link to post Share on other sites
Fasalina 163 Posted July 7, 2018 Balancing weapons arround shitty game performance. Thats totally gonna work. Tho i do like the nerf to the hvr crutch, cant wait to test that. Share this post Link to post Share on other sites
Mitne 724 Posted July 7, 2018 Yeah. Let's make already rewarding weapon even more rewarding... what can go wrong? Age of Shotguns upon us peps. 1 Share this post Link to post Share on other sites
CookiePuss 5378 Posted July 7, 2018 Shotguns are now noob friendly. ... seems like an ok decision to me 1 Share this post Link to post Share on other sites
Unclean 45 Posted July 7, 2018 8 hours ago, virginiavirgin said: Leave them shotguns alone there shouldn’t be any changes in the first place for these shotguns The changes only help, and they were made not because shotguns were weak (damage is still the same), but because the server's health negatively affects the effectiveness of high firerate weapons and weapons that spit out 9-21 pellets at once.. most of the weapon balance changes are just bringing weapons back to the effectiveness that they had. CSG/TAS20 still hold that damage nerf they had Share this post Link to post Share on other sites
Uru! 50 Posted July 7, 2018 (edited) depending on the severity of the changes i forsee a lot of strife users in the near future Edited July 7, 2018 by Uru! Share this post Link to post Share on other sites
NiVaKi 19 Posted July 7, 2018 can we first see the changes in action before complaining? thanks. 1 Share this post Link to post Share on other sites
virginiavirgin 46 Posted July 7, 2018 4 hours ago, MrBubbleTea said: shotguns after the G1's nerf were inconsistent though, especially the jg. What shotguns have u used before, OP? The ogre thats why im worried Share this post Link to post Share on other sites
BlakeEclipse 15 Posted July 7, 2018 41 minutes ago, Uru! said: depending on the severity of the changes i forsee a lot of strife users in the near future i mean sure 85% damage but it's fire rate is dodo, even switching guns would be slower and you would get out TTK'd by a OCA Share this post Link to post Share on other sites
virginiavirgin 46 Posted July 7, 2018 8 hours ago, Iggyazaleaomg said: i ran out of dislikes for today so pretend i disliked your post Please hire your ghostwriters back ! And quit “rapping” off key. Share this post Link to post Share on other sites
TheMessiah 430 Posted July 7, 2018 11 hours ago, virginiavirgin said: I don’t agree for the new weapon balance i thought shotguns were fine as they were i find this so unnecessary so what am i going to use to counterbalance a yukon honestly i better not be the only one who feels this way the shotguns should just be left alone they were perfect before. shotguns now are even better i dont get ur sht Share this post Link to post Share on other sites
virginiavirgin 46 Posted July 7, 2018 1 minute ago, BingoBookBG said: shotguns now are even better i dont get ur sht No their not they are nerfing the pellets per shot i use the ogre so that means if im caught off range like 15 to 20 meters i rely on those Pellets to have consistent damage. Share this post Link to post Share on other sites
Sidewayz24 15 Posted July 7, 2018 (edited) Oh look, some expert on a matter they haven't experienced before. Are we in america? And you can't read. I hope you're trolling for your own sake. Edited July 7, 2018 by Sidewayz24 Share this post Link to post Share on other sites