Noob_Guardian 417 Posted August 6, 2020 19 hours ago, Hexerin said: Yes, but they need to be careful about it. Mobile Spawn Point was originally added to help alleviate the problems with the vanilla spawn system (specifically, that it's complete shit). The problem is that in an effort to make it highly usable, they tuned it a bit too strongly. To fix it, they should start by: Invalid if within 20m of death location Increase to 40m Snipers should need to actually move back into position after a death Invalid if enemy within 35m Increase to 40m For the sake of consistency with the previous Add: "Invalid if mission objective within 100m" This is so that defending teams can no longer put cars inside the objective area This would be a good set of initial changes. After being life for a bit of time and the quirks have been shaken out, further tweaks may or may not be needed. Â Reminder that in real life, vehicles don't violently explode. Gasoline is highly flammable, but not explosive. It would be an interestesting set of changes, though honestly i'd be happy with increasing it to 40m from obj, and making it so if the vehicle is under fire you can't spawn on it Share this post Link to post Share on other sites
Gro 104 Posted August 6, 2020 8 hours ago, Fortune Runner said: new players are proven to not play enough to get that every week nor know about it to begin with. players who have been here a while or can speak the language to communicate with people can ask but not everyone can do that because of multiple countries that play.  and contrary to some peoples belief alig doesn't kill fast enough if there's armor 3 and no clear path to shoot the target vehicle in question. for a new player it is a balance issue so they are making adjustments to see what they would like for apb. Alig + frag nade(s) Share this post Link to post Share on other sites
Phrozen 32 Posted August 6, 2020 Problem I have with ALIG is when it's hitting your car it sounds like somebody is plinking pennies off the roof, and then after 4 shots you explode. I wouldn't even be so mad if it actually had a comparable impact sound to the amount of damage your car was taking. 3 Share this post Link to post Share on other sites
Senodus 49 Posted August 6, 2020 12 hours ago, Noob_Guardian said: and making it so if the vehicle is under fire you can't spawn on it That's a thing already. You can't spawn on smoking and burning vehicles Share this post Link to post Share on other sites
HiLoSilver 9 Posted August 6, 2020 That's the point too much Car play got us here. Guess ppl have to play the game and not just car, Blowtorch, high Burn happy combo. 1 Share this post Link to post Share on other sites
Iosono 44 Posted August 6, 2020 Anyone that i've gotten to play this game, their main criticism is that it is very one-sided...and they never log in again. It's a problem with the missions. Just because this playerbase has adjusted to the asinine core of this game doesnt mean it's good. Doesn't matter how much you cry to get good, the problem is simply that it is not good.  1 Share this post Link to post Share on other sites
HiLoSilver 9 Posted August 6, 2020 I think you could pretty much say that about any game that has been existence for 3 or more months. Share this post Link to post Share on other sites
Fortune Runner 796 Posted August 6, 2020 9 hours ago, Gro said: Alig + frag nade(s) New players who can talk to people in chat ( language barriers ) can ask how to get frags while some have no clue And have you ever tried to use a frag while using an alig on a pioneer running you over? It does not go well for most players unless of course youre a gold / veteran. not a new player tactic to try at all Share this post Link to post Share on other sites
Acornie 490 Posted August 6, 2020 5 hours ago, Senodus said: That's a thing already. You can't spawn on smoking and burning vehicles You misunderstood, under fire; being shot. A system like how a ga5 station stops repairing for (x) amount of time if a car takes damage 2 Share this post Link to post Share on other sites
Darkzero3802 609 Posted August 6, 2020 On 8/4/2020 at 5:12 PM, Fortune Runner said: most new players cant cope with how defensively strong those two cars are compared to the players who either unlocked those or bought them , who by then have weapons unlocked that can kill those vehicles while new players cant. its a balance issue so they are adjusting to see if this works out or not. Wouldnt that balance issue be resolved if they kept golds and dethreaters out of the lower districts? Maby its just me here but id think that would resolve alot more issues then differences between cars, not to mention you still have car surfer available which newbies dont. Share this post Link to post Share on other sites
Noob_Guardian 417 Posted August 7, 2020 (edited) 10 hours ago, Senodus said: That's a thing already. You can't spawn on smoking and burning vehicles uh you misinterpreted what i said. I said "under fire" meaning being fired at or damaged. Not "on fire".  5 hours ago, Acornie said: You misunderstood, under fire; being shot. A system like how a ga5 station stops repairing for (x) amount of time if a car takes damage  ^ Though i was thinking more of Battlefields in combat spawn prevention. Edited August 7, 2020 by Noob_Guardian Share this post Link to post Share on other sites
Gro 104 Posted August 7, 2020 9 hours ago, Fortune Runner said: New players who can talk to people in chat ( language barriers ) can ask how to get frags while some have no clue And have you ever tried to use a frag while using an alig on a pioneer running you over? It does not go well for most players unless of course youre a gold / veteran. not a new player tactic to try at all Well, new players may read the tutorial. Share this post Link to post Share on other sites
Salvick 248 Posted August 7, 2020 The only thing I'd object is having Vegas HP almost paired with the Nulander Pioneer/Seiyo Espacio. Both changes on their HP seems in the right direction though but having them so close to each other doesn't make much sense to me. 1 Share this post Link to post Share on other sites
Fortune Runner 796 Posted August 7, 2020 11 hours ago, Darkzero3802 said: Wouldnt that balance issue be resolved if they kept golds and dethreaters out of the lower districts? Maby its just me here but id think that would resolve alot more issues then differences between cars, not to mention you still have car surfer available which newbies dont. that would not change the steep learning curve and how new players do not know anything. dethreaters are only part of a big equation 4 hours ago, Gro said: Well, new players may read the tutorial. and do they know where it is? many have said in the past and recently that the tutorial sucks in different ways Share this post Link to post Share on other sites
Zolerox 564 Posted August 7, 2020 I don't think "90 second cooldown" was enough. Sure "less spammy" now but i think a 4050 second cooldown makes more sense, no sarcasm. Share this post Link to post Share on other sites
Gro 104 Posted August 7, 2020 2 hours ago, Fortune Runner said: that would not change the steep learning curve and how new players do not know anything. dethreaters are only part of a big equation and do they know where it is? many have said in the past and recently that the tutorial sucks in different ways Well, shit: new players don't know many things, not just tutorial or how to throw nades. It's only means they have to learn it, not that we gotta make the game the way they can play it without learning how to. It's a tps shooter, not rocket science, you gotta be like 12 or older to get how things work here. If you aren't intelligent enough to learn basics of a game, go back to your homework, might work out in the end. 1 Share this post Link to post Share on other sites
redzero35 15 Posted August 7, 2020 Is it me or am I not noticing any new missions? Been playing all day. Maybe they're too similiar? Share this post Link to post Share on other sites
Hexerin 1140 Posted August 7, 2020 52 minutes ago, redzero35 said: Is it me or am I not noticing any new missions? Been playing all day. Maybe they're too similiar? Ultimately, the new missions are just different groupings and orderings on the existing objective types. You aren't going to notice that you got them unless you're specifically paying attention and have comprehensive knowledge of the old missions. Share this post Link to post Share on other sites
Kiida 455 Posted August 7, 2020 3 hours ago, Zolerox said: I don't think "90 second cooldown" was enough. Sure "less spammy" now but i think a 4050 second cooldown makes more sense, no sarcasm. In an ideal world it'd just be completely removed along with car spawners. /shrug Share this post Link to post Share on other sites
wHisHi 206 Posted August 7, 2020 24 minutes ago, Kiida said: In an ideal world it'd just be completely removed along with car spawners. /shrug No need to remove things, just make them more balanced 1 Share this post Link to post Share on other sites
Phrozen 32 Posted August 7, 2020 When it comes to dethreating, I dethreat because when I go to silver district, all I fight is gold players with 2000+ hours in the game whom I can't even shoot once. The game has always had an issue with low population and that's why dethreating is a thing. I don't really like stomping bronzes either, but at least you get more games with equal skill-tier silvers. 3 threats is not enough, in my opinion. I think 5-8 would be more applicable. (green doesn't count) Share this post Link to post Share on other sites
CookiePuss 5375 Posted August 7, 2020 49 minutes ago, Phrozen said: When it comes to dethreating, I dethreat because when I go to silver district, all I fight is gold players with 2000+ hours in the game whom I can't even shoot once. The game has always had an issue with low population and that's why dethreating is a thing. I don't really like stomping bronzes either, but at least you get more games with equal skill-tier silvers. 3 threats is not enough, in my opinion. I think 5-8 would be more applicable. (green doesn't count) If you are just losing gold naturally while in silver dist, that's just going down in threat here is nothing wrong with that. I would encourage you to stay in silver, but so long as you aren't gaming the system, you should be fine. Share this post Link to post Share on other sites
KnifuWaifu 499 Posted August 7, 2020 New patch be like Share this post Link to post Share on other sites
vsb 6170 Posted August 7, 2020 3 hours ago, Phrozen said: When it comes to dethreating, I dethreat because when I go to silver district, all I fight is gold players with 2000+ hours in the game whom I can't even shoot once. The game has always had an issue with low population and that's why dethreating is a thing. I don't really like stomping bronzes either, but at least you get more games with equal skill-tier silvers. 3 threats is not enough, in my opinion. I think 5-8 would be more applicable. (green doesn't count) we have 40 different threat levels (1-10 for each color), they just arent shown to players Share this post Link to post Share on other sites
CookiePuss 5375 Posted August 7, 2020 On 8/6/2020 at 10:49 AM, HiLoSilver said: That's the point too much Car play got us here. Guess ppl have to play the game and not just car, Blowtorch, high Burn happy combo. I've been a slave to the meta for so long I'm actually both scared and excited to have to find new ways play the game. ... mostly scared tho Share this post Link to post Share on other sites