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gordoIsMyName

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Everything posted by gordoIsMyName

  1. regardless of any of this, unfair game play ruins the game. on this issue though... it certainly seems like, when numbers reach departure from well above average, it should be 'alerted' and manual intervention queued to review it ASAP. if GM's could be called to issues like this, it would make their in-game time so much more valuable.
  2. i wonder if battleye is possibly your issue? have you contacted WTFast about this directly? they might be able to look at some debug log for you and determine what is causing this.
  3. so a request for a custom cat is totally out of the question? your work is beautiful! going to go check this stuff out shortly...
  4. this is very well done. surprised what it does to alter the gameplay. i'm prone to motion sickness, but... i must say i'm taken by the movement and smoothness. it does indeed change the presentation of the game. if this was added to the game, it does feel like it would mechanically alter it enough, that it would provide advantage to those who chose to disable it. thank you for sharing this @iTzBlackout
  5. this is really crucial. it's the best and only way to get these people investigated. it seems like a good idea, but ultimately what cookie says is true. absolute power corrupts absolutely. it takes a calm minded process to rid players that cheat to help prevent unjust bannings. i really feel for @Kreedzand hear what is being said. it's so frustrating to have matches where you and your team have opposition that are blatantly cheating... and over a long period of time. it just feels like it's hopeless. so you turn to this forum with pent up aggression and let it rip.
  6. one thing i can tell you immediately is that resolution makes a large impact on quality. i have a rig similar to yours but an i7. i usually run in 4k but have pulled down to 1920x1080 for this winter event. the quality is still really good. you can save a lot of cycles by pulling down textures individually. i keep things i like at high rez, but lower other elements that don't "matter". in "Other" settings, pulling down the distance view on things can help as well. the game is much, much more CPU that GPU at this point. your SSD is a big help. but make sure you don't have other processes running in the background that eat up cycles. search google for 'game play optimize windows' or something like that... and win 10 now has a 'gaming' mode you can use... which is better than nothing
  7. yes. performance issues after the update. i noticed it in OTW testing and reported it. i have been able to improve my gameplay by dropping the resolution. i feel like it's related to the snow regions that get rendered or something like that. hard to tell...
  8. when it is the only option of a player, especially a new player... this should be auto selected for you.
  9. i would echo all of these points as well...
  10. gordoIsMyName

    Cheating

    my concern is with this "skill gap" assessment. there are players who are very strategic and have gained that with playing over time. and they are fun to play with and against. what you can't gain over time is the ability to fire weapons with no recoil or bloom (in near to full auto). when i get killed by a lvl 255 player with an N-Tec from 50 meters where they don't miss a single bullet... i get suspicious. then you get killed by a lvl 8 (or 50 or 100 or whatever) player with the same "skill"? or the run-n-gun pistol player who takes out everyone on the map... with a pistol... over and over. lvl 9 or lvl 255. it doesn't seem to matter much. as long as fight club rounds have the mass of players at all "skill levels" averaging around say 15 kills... and then a handful of players (often the same old ones time and time again) that come in at 40... there is something going on. and these high kill count players all have the same behavior as i mention above. zero bullet bloom or gun recoil. it's not strategy or tactics. in the end, this is just a game but it really does get frustrating to know the people you are playing with are cheating. and you'll never be able to overcome their unfair advantage. and as others have stated, some are painfully blatant and go unpunished for months and months on end. it makes you not want to play. it makes new players not want to play. it makes you not want to invest money in Armas. it makes you not want to pay for premium. all of which is highly damaging to the game and this problem is so painfully obvious in the record low player count.
  11. gordoIsMyName

    Cheating

    these are interesting and very valid points. it sure feels like this fits into the category of...
  12. @MattScott has only been one thing to APB and that is honest. so when he states that cheating is their top issue and that they despise it as much as we do... then we should believe that statement. they are trying to ensure bans are done properly. and that process takes a lot of time. if you have ever been wrongfully banned before, you know what i am talking about. all the while we play that game and face the cheaters, getting ever more "tired" of the situation until there is a venting... because we feel nothing is happening to remove them from the game. we have to take solace in what info Matt is providing us as there really is no other way to resolve the issue. it's closing in the holidays... and maybe it's a time of year for us to come together as a player base that cares about this game and wants it to continue... drop the "git gud" and what not hate statements... and just try to support each other? it's really hard to do because it's so easy to revert to emotional response when you are emotionally evoked. but in the end, this is a game. and it should provide fun and not be a dark spot in your life. do what you can to at least provide documentation for LO to pursue these people. be happy that we are at least all together in this and let's see what comes of this issue in a few weeks time. seem reasonable?
  13. at this moment in time, cheaters own the game. you can define cheating however you like, but anything that is done to allow the weapons to shoot without recoil... or allow a character to move in ways that cannot be duplicated using keys or a controller is cheating. lag switching is cheating. the list goes on (and down) from there... "reporting a player" needs to be turned into paid employees (like the in-game gm's) controlling/patrolling the game... like they now do in H1Z1. just being active in fight club for a month would remove a huge chunk of the problem. and the "free" aspect to playing the game needs to change so you don't have a cycle of "ban/respawn" occurring. if it means more credible information is gathered to play, or the game is $9.99 or ... whatever else can be done to make the process unattractive. apb is truly amazing software, but in the current state it's no longer fun to play.
  14. it's a shame once people won, they were allowed to continue playing the game. many times, what it created was a teaming situation where buddy/buddies/clan would stay in the match and target-kill to alter the outcome of the game. lots of warnings were issued in the games i played on dec 4th by the gm, but no one was banned. and they just continued to do it over and over. same with repeat winners. it was so much of an issue that they extended game play for an additional 30 minutes to try to let other win (which didn't work).
  15. i had an incredible experience with a GM that came into Citadel and stopped the cheating. it was only for about 30 minutes time, but for 30 beautiful minutes the game play was just plain old fun. even kill counts between most of the players. real "shoot out" gun fights. it was so encouraging to experience and see happen. all the players on the server were pumped... all be it for 30 minutes the game just has so many cheaters in it, removing them is going to take huge efforts. and continual investment. enforcement from battleye that is "close" to accurate... capable of helping and not creating even more havoc.... plus in-game GM's that can escalate issues so corrective action can be taken... all good stuff.
  16. i encounter a lot of players that can move left to right strafing very large distances when in close combat. like covering 4 feet of movement each direction back and forth. they can also use that to instantly pop from behind cover, shoot, and return to cover. my character can't do that. it takes a much longer time to cover that distance. i'd like to better understand how to perform that move if anyone on the forum knows. thx!
  17. @DouglasFalcon, i was in citadel and saw them as well. they went to fight club and mowed everyone down. it's the same old stuff. triggerbot. no-recoil, 'instakill' guns. everyone has around 15 kills... then these people are sitting with 40. takes a very blind eye to not see what's going on sadly for those that still play, they are ruining what is left of this game...
  18. okay... so i tried this again using the lmDisk and it is working. AMD Radeon RAMDisk was the issue. it is starting the update process now. very excited to see this in action!
  19. i followed this tutorial, but am getting this error when running the launcher... System.UnauthorizedAccessException: Access to the path 'D:\STEAM\STEAMAPPS\COMMON\APB RELOADED\APBGame\AssetCache\System Volume Information' is denied. i can see the directory path and write/read from it. i created mine using... i am using AMD Radeon RAMDisk mklink /d "D:\steam\steamapps\common\APB Reloaded\APBGame\AssetCache" "Z:\" symbolic link created for D:\steam\steamapps\common\APB Reloaded\APBGame\AssetCache <<===>> Z:\ any ideas as to why this might be happening? i am launching it from Steam in Windows 10. thank you!
  20. no new player enjoyment hacking (triggerbots/aimbots/esp) toxic player base server lag issues that's my take on the large reasons the game is struggling in today's market. the players get rolled into fighting experienced players and find it a miserable experience. they run to the mission point and sometimes have their own teammates kill them or say toxic things to them in chat. not exactly 'fun' for the new player. then it's 'quite game, uninstall, leave negative review on Steam, playing another title...'. whatever your opinion on the hacking, there are just a lot of "hmmmmm' episodes you experience while playing that are hard to explain. that does not build playing confidence in the game and does not build confidence in buying in-game items from Armas or for paying for a Premium account. with no financial support the game can't exist. these are lot of the same struggles H1Z1 has faced. and their solution is potentially taking the game BACK to not being free, manually hunting down and banning hackers and manually patrolling the game for toxic players... all with instant bans from the game. and remember, H1Z1 had a players base of over 89k online at the same time at one point. and now, it is down to 4k. not all the decline has come from these issues, but they played a major role in the games demise.
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