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Everything posted by vsb
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[important!] Will APB continue to support the stretched image?
vsb replied to vfterlife's topic in General Discussion Archive
op wants to use "less visual recoil" excuse, but refuses to consider the "less visual fov" downside cant have it both ways -
they arent even that far off for me, $2.50-ish a gallon last time i filled my tank
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[important!] Will APB continue to support the stretched image?
vsb replied to vfterlife's topic in General Discussion Archive
here's a crazy idea maybe every 3rd player who uses a stretched image is just a better player than you -
[important!] Will APB continue to support the stretched image?
vsb replied to vfterlife's topic in General Discussion Archive
it def adds to the experience, but if the UI is limited to the center monitor doesnt that mean nametags are too? -
what about cutting down a tree to kill an animal
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that goes both ways is it ironic or hypocritical that you’re happy a past cheater is onboard with your doom squad yet you want to blame the community for killing the game?
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[important!] Will APB continue to support the stretched image?
vsb replied to vfterlife's topic in General Discussion Archive
that’s not how you “level” something pal 16:9 players also “wave the mouse side to side” and they still have a larger fov lmao yeah right, people are totally going to stop playing because the resolution options changed, do you even hear yourself? ”players with camo pants” are already disappearing, that’s so 2018 -
[important!] Will APB continue to support the stretched image?
vsb replied to vfterlife's topic in General Discussion Archive
good afternoon fellow vapist -
Stop losing new potential players, change the district select menu
vsb replied to Pitounette's topic in Game
we've gone years without 3 fc map selections because the district select UI is so fixed in place there's a reason the transition to scaleform UI was only ever half finished https://db.apbvault.net/tracker/5032674 basically seamless transition between different instances for optimal matchmaking -
Stop losing new potential players, change the district select menu
vsb replied to Pitounette's topic in Game
the UI is hardcoded and cannot be easily changed -
[important!] Will APB continue to support the stretched image?
vsb replied to vfterlife's topic in General Discussion Archive
what if you can’t handle someone playing on lower settings perhaps internet gaming isn’t for you? -
yall aint lived till youve stuck ur banana in a fresh burger
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When looking for players, do you look for...
vsb replied to Nanometic's topic in General Discussion Archive
gun barrels sticking out around corners has saved me quite a few times -
thats a terrible place to block tbh, theres a way around like 10 feet to the right my favorite are the guys who shut off the roads under the overpass, at least they're causing maximum salt
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mods deleted my 15min nut asmr video just use ur imagination i guess
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8.5 / 10 'get to you again' was my personal favorite off that album
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it’ll probably be done when it’s done
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cmon spct this is ur time to get sued shine
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Premium cooldown reduction is blatantly Pay-to-Win
vsb replied to Nitronik's topic in General Discussion Archive
whether or not you "need" something has no bearing on whether you're able to experience it without paying one would assume that the whole point of making the controllable variables (the game) "fair" would be to mitigate the effect of the uncontrollable variables (not the game) thats super deep and philosophical but this is a video game and like most games its based around the concept of "fairness", where each player could/should/would have the same chance to win as any other player not really just like everything else that affects gameplay, mods with cooldown timers have a chance to offer up some clutch moments - im pretty sure nearly everyone has had a quick weapon swap/handy dandy blowtorch/well timed nitro 3/etc majorly affect a mission obviously there's no real way to calculate what is likely a fraction of a fraction of a percent advantage, but it also seems absurd to flat out deny that its possible honestly not sure why this keeps coming up, seeing as anyone who posts on the forums is statistically more likely to have spent money on the game anyways -
Premium cooldown reduction is blatantly Pay-to-Win
vsb replied to Nitronik's topic in General Discussion Archive
i was mostly thinking of the armas exclusive cosmetics and weapons its a direct advantage over free players that cant be obtained without spending money i wont argue that the thread title is overly dramatic but given that this thread, out of the other dozen or so on the same topic, was the one that got some concrete info out of orbit, i cant exactly fault op's methods -
Premium cooldown reduction is blatantly Pay-to-Win
vsb replied to Nitronik's topic in General Discussion Archive
i'd say its probably closer to 75% -
everyone wants to feel like they're in on the secret, even if the secret sucks
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the elves broke out of asylum, they just think they're elves #protectthelore
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Premium cooldown reduction is blatantly Pay-to-Win
vsb replied to Nitronik's topic in General Discussion Archive
premium is still a microtransaction and a rather stable one at that, especially with the auto re-up function i imagine its much nicer to say "x amount of people will pay for premium this month, in addition to other sales" than "we need x amount of people to spend x money this month"