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  1. GC has absolutely nothing to do with RTX crashs, lowering the amount the game uses for the textures *may* help but it won't fix the issue at all. It's a error between 32 bit application and a 64 bit graphics driver.
  2. Even more singlecore(thread) performance does benefit a lot on the AMD Ryzen 3000 series for the CPU sensitiveness APB game. You've witnessed this yourself going from iirc: 2400 mhz to 3200mhz. (infinity fabric clock of 1600)
  3. Completely broken since you have to guess if you're spotter or not. Otherwise the constant tracking and 8 seconds on your head (heck even flare gun is lower) is very strong to perfectly prenade or prefire someone. It's good to have as a solo player to tell your teammates without comms where they are but once you get them in a teamed situation it feels overpowering. Removing feels a bit overboard for this reason and I much prefer a way to know I am tagged or just blink instead.
  4. Nothing is different. It doesn't suddenly 'change' in a session, if you heard this on a particular stream you have been misinformed.
  5. I've looked into this in the past but to my experience the RAM disk only provides a real benefit if you're limited to either: - Sata SSDs, - HDDs, In some cases it may even worsen performance. The stutters come from a Garbage Collection dump moment which you can find in the logs file as well as how long it took. - these are entirely memory dependent as it clears out objects in the game to make room for new ones. Example: This is a good metric to see if your stutters increased or decreased while attempting this. But by no means would I discourage anyone from trying it out and see if it works for them. I am interested in hearing results.
  6. KyoukiDotExe

    Pixel skippy

    What are your mouse settings and APB settings mouse related? https://steamcommunity.com/sharedfiles/filedetails/?id=1504751965
  7. KyoukiDotExe

    Pixel skippy

    Keep in mind that this makes textures quite ugly to observe. Also I want to add that maybe 1000 Hz mice might also cause this, if you have a setting available to you to lower it to 500 Hz you might try that. Some CPUs don't like 1000Hz polling rates that much.
  8. You only miss out on like 10-20 fps alongside DirectX12 games and DX12u? (DirectX12 Ultimate, just DX12 but raygarbage).
  9. Actually I mentioned this to SPCT members, making them aware of the problem and asked for some logs. Today was the hotfix and the issue seems to be resolved from last Wednesday's patch. Keep in mind Windows overtime also introduces a lot of junk, old drivers, old updates, etc. Windows does it best to maintain itself but it will just clutter overtime. These days I just recommend installing latest Windows 10 builds and either run Windows Update disabled or reinstall again after a while.
  10. This game is from 2010.. There is even a subtitle that says "i'll let you f my sister'' or ''feet pics''. It's only virtual, I don't see a problem with this. If anyone wants to use a title as Candy wh0r3 then go ahead lol.
  11. I appreciate everything you've done for my beloved game so far. Please continue and I'll support where possible.
  12. This is all amazing and good news. Thank you and the team for all the hard work so far. Looking forward to the future.
  13. Hello gamers, Today I would like to discuss how we could possibly balance the character modifications. Please discuss my suggestions and thoughts on it. if there are good suggestions I will edit my thread accordingly. Spotter https://apbdb.com/items/FnMod_Character_Spotter The mod is basically free wall hack for 8 seconds, you don't know if you have one on you or not you'll have to guess. To rebalance it the idea is to just up the cool down time on it. Maybe at some point during development allow us to see if we're tagged by the spotter mod like the tagger mod so we at least know we can play around it. Currently: Cooldown: 45 secs Duration: 10 secs Rebalance state: Cooldown: 120 secs Duration: 7 secs Blowtorch https://apbdb.com/items/FnMod_Character_Blowtorch Combined with a pioneer or any other car can give you permanent defensive cover, you can really abuse it to car gameplay someone to oblivion without leaving your big hotel once. Currently: Cooldown: 30 secs Duration: 30 secs Rebalance state: Cooldown: 60 secs Duration: 20 secs Radar Jammer https://apbdb.com/items/FnMod_Character_RadarJammer This mod currently is just useless, with tagger and spotter being a thing you cannot block those either. All you do with it is block the radar from not showing you but you're only shown when shooting or seen anyway. Would be cool if this mod could counter Spotters/taggers makes it a bit more useful to use. Or increase the duration timer on it. Currently: Cooldown: 90 secs Duration: 15 secs Rebalance state: Cooldown: 90 secs Duration: 20-30 secs Remote Detonator https://apbdb.com/items/FnMod_Character_RemoteDetonator This mod is pure annoyance and we all know on why we use it or hate it. The low cool down timer is the issue here mainly, other than Explosives 3 being 45% is also very huge but that's another story/mod. Currently: Cooldown: 1 secs Duration: n/a Rebalance state: Cooldown: 60-90 secs Duration: n/a
  14. Back in the older days I used to use .45 a LOT but switching over to FBW for the longest time I can remember now. I am used to the FBW and prefer it over the .45 over the movement it gives you, the .45 pretty much requires you to be very static, precise and fast.
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