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Everything posted by vsb
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i don't think its in the cards chief
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isn’t tommy gun ttk already .67s? imo that’s pretty competitive with the (relative smg) range you can get out of it, especially without the annoying recoil mechanics the manic would have been a better comparison considering they occupy the exact same niche and function almost exactly the same
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i doubt its a bug, seems more likely that it was an intentional balance change to remove an easy way to bypass ltl’s weaknesses over lethal
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DISCUSSION: Weapon balance changes to LIVE and IR3 on the Fang
vsb replied to MattScott's topic in General Discussion Archive
why not just delete all mods xDddddd -
the rtw mod Energizer (-15% reduced stamina damage iirc) was rolled into every character by default by g1
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The only gun that needs a nerf is stock nfas
vsb replied to foscor77's topic in General Discussion Archive
sounds like you should be in a bronze district -
The only gun that needs a nerf is stock nfas
vsb replied to foscor77's topic in General Discussion Archive
im not trying to be a smartass, there's just no way for a macro to bypass the maximum rof for any weapon -
im still using loyos as theyre still plenty effective but i see a lot more frag and especially conc users now, almost no perc users heavy oca with jg and pmg to heavy jg with nfas and oca isnt really less choices, its just different choices ftfy the current plan is for all shotguns to get a (really shitty on paper) overhaul at some point, there's no telling what stupid shit orbit will pull with that balancing phase
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The only gun that needs a nerf is stock nfas
vsb replied to foscor77's topic in General Discussion Archive
thats not how macros work -
pretty sure that means carspawner is disabled
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i don’t think it would be a good idea in addition to making ltl on par with lethal weapons (which would also mean criminals should receive their own version) it would just be a ton of balancing on top of the rebalancing were already going through, and orbit can’t even handle that
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thinking of convoluted solutions that will ultimately cause bigger problems than the original issues is hard dude
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The only gun that needs a nerf is stock nfas
vsb replied to foscor77's topic in General Discussion Archive
sounds like you have a problem with vehicles, not the nfas -
since forever basically
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New Mission Joker Ticket Reward system
vsb replied to MattScott's topic in General Discussion Archive
if orbit doesn't want players to reach 200 JT per day from mission rewards then they should have implemented a lower cap, that's all there really is to it imo there's not really an exploit here, or at least no more than ramraiding in an empty district - if players really want to spend up to 2 months farming in an empty district i see no reason why that's a problem -
he asked for weapons that don't function too closely to the ones he already has, and he's got a volcano
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New Mission Joker Ticket Reward system
vsb replied to MattScott's topic in General Discussion Archive
because there's a cap -
sounds like you're talking about the far tbh
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colby commander is technically an rsa reskin, thats all i can think of
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classic spct
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you seem to have every range covered tbh, altho not perfectly if you just want raw performance i’d consider a 3slot pmg (jt reskin is the cbmp bolt iirc) for cqc and a 3slot obeya cr762 for all other ranges if you want a gun that’s fun to play i’d recommend the joker carbine (jt reskin is the stac 10 iirc) or the oscar, both are highly mobile semi-automatics meant to be hipfired if you want anti vehicle guns, i’d recommend the dmr-av or the issr-b if you want something from the lmg category (since you don’t have any), i’d recommend the nssw for assault rifle-ish gameplay or the amg stheno for a more classic “turret” type of gameplay
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New Mission Joker Ticket Reward system
vsb replied to MattScott's topic in General Discussion Archive
there’s a daily cap for a reason