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BlatMan

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Everything posted by BlatMan

  1. I bet they add NFTs, cash out on what they can, then sell the APB:Reloaded title to that Chinese company too. Then another 8 year cycle of "engine upgrade is coming" from the new company.
  2. Did you take the servers down early accidentally? Social and US East are missing from the district selection. The district select menu also takes 5 seconds to load. Normally it takes less than 1 second.
  3. East servers are still screwed up. Here's waterfront 1 US East. 80-90 ms to the last hop, 60-70 ms to the district server. The last hop, 205.220.229.82, geolocation is in California.
  4. It looks like east was fixed with maintenance. Probably just needed a restart to correct the routing internally. I was getting like 80-90ms, Friend in Montana was getting 150ms or so. Now it's 20ms for me, 50-60ms for them. If it's over 30/30 population tonight I'll run some more tests. West is always bad, so nothing new there, but still it could be better. There shouldn't be constant 40+ ms server tick spkes, especially with a half populated district. Full I can understand. It's kinda neat that APB has a proper network diagnostics tool built in.
  5. I wouldn't doubt it. Remember consumables maxing out? Oh wait they still do.
  6. I'm leaning on servers. Here's charts from the /latencytest on Waterfront West, 10 minute time frame. 20/20 player pop. 205.220.229.82 is the last hop in the traceroute, District Server is the district. The last hop is stable, about 77ms average. The district however looks weird. Most pings are 99ms or 132ms. Not much in between. There's two routes and one takes longer, or I'm seeing the server tickrate due to the packet being received between ticks. 132ms - 99ms = 33ms (same as tickrate). If the latter, then the network might be fine. https://i.imgur.com/RTtiqLS.png Lets check out the server's frametime/tickrate. The average is 33ms, but it's constantly spiking over 35ms, often over 40ms. I don't know if those 200ms spikes are the server or the client performing garbage collection. This was only 20/20 player pop. If we're seeing spikes at half capacity, expect it to be way worse with more players. https://i.imgur.com/vXPpvQV.png
  7. The in game /latencytest shows stable ping on each hop until it reaches the district. If it had anything to do with my ISP, I would see latency variations on the hops before Path's IP addresses, not after. I would see packet loss in other games, not just APB. It's something screwed up on Path's side or Little Orbit's side. It started happening after this post:
  8. Why is NA East no longer hosted on the east coast of the USA? Is Path still performing maintenance? Server time is set to UK timezone (UTC 0). Server IP is 205.220.229.82 Latency to the server from the east coast is about 80ms.
  9. No fix for some of your US EAST servers being located in EU?
  10. Waterfront East is currently being hosted in Europe. The server time is set to the UK's timezone, and the /latencytest is pointing to a server in the UK or Germany. Here's the traceroute. I left out the first two for privacy reasons. 06/03/2022 01:35:25,PACKET_RECEIVED,3,67.83.246.22,9,11013, 06/03/2022 01:35:25,PACKET_RECEIVED,4,64.15.7.186,11,11013, 06/03/2022 01:35:25,PACKET_RECEIVED,5,65.19.120.210,11,11013, 06/03/2022 01:35:25,PACKET_RECEIVED,6,62.115.153.104,12,11013, 06/03/2022 01:35:25,PACKET_RECEIVED,7,62.115.167.205,11,11013, 06/03/2022 01:35:25,PACKET_RECEIVED,8,89.149.187.102,95,11013, 06/03/2022 01:35:25,PACKET_RECEIVED,10,205.220.229.82,87,0,
  11. If it includes a 50ms ping limt, I would. I haven't seen a working anticheat that doesn't screw over the legitimate player.
  12. Remove threat? Hell ya! But seriously. The west cost location has at minimum 50ms of latency between the external IP address and the district server. Here's a few latency numbers captured from the in game /latencytest. First line is the server IP, next is the district server. 5th row/comma is the latency. I can send the whole latency test to support if anyone there wants to take a look. I think it's related to their anti ddos protection. G1 had the same issue each time they enabled it. External IP 81ms: 23/02/2022 03:13:09,PACKET_RECEIVED,10,205.220.229.82,81,0, District 135ms: 23/02/2022 03:13:10,DISTRICT_SERVER,,,135,,Packet loss:,0,CCU:,32,36 External IP 81ms: 23/02/2022 03:13:12,PACKET_RECEIVED,10,205.220.229.82,81,0, District 139ms: 23/02/2022 03:13:13,DISTRICT_SERVER,,,139,,Packet loss:,0,CCU:,32,36 External IP 81ms: 23/02/2022 03:13:15,PACKET_RECEIVED,10,205.220.229.82,81,0, District 128ms: 23/02/2022 03:13:16,DISTRICT_SERVER,,,128,,Packet loss:,0,CCU:,32,36
  13. Remove west coast servers. Move servers to central location like Texas.
  14. I was going to say those options don't work, but checking them in and unchecking them again fixed it. THANK YOU! But even then, you can't separate it between friends so that option is useless for the op.
  15. It doesn't get rid of that annoying new message click sound. Same issue when people type in /say instead of /d. If hiding the message removed the sound it would be perfect.
  16. What do you mean by revert? Was the change a buff or nerf? I remember the custom crosshair being tweaked, but nothing else. APB:DB doesn't list the changes either,
  17. What's the point of maintenance when the servers still crash multiple times?
  18. Is 1.3 going to be on a newer version of the engine? I thought the current engine didn't have 64 bit support.
  19. We have minecraft for that, and it has better hitreg.
  20. You have to thank the cheating community for getting this blocked. But so far I've seen the same cheaters on NA, so not sure what the point of blocking ninjaripper was. They could have allowed it in social at least.
  21. My only complaint is Trainees getting placed in missions against max rank golds. But as Lily pointed out, there's not enough players for the matchmaking system to choose from. You get what you get. If it was possible to bring back the tutorial district that would help new players get started without eating 1000s of bullets their first mission. It would also be nice if the weapon stats displayed in game were correct.
  22. I kinda agree. Medspray bypasses the downside of not running clotting agent, so that one needs to go. Ammo box should probably be an orange mod, since currently you can stack it with the other deployable, Satchel wouldn't be used much if mobile spawner didn't exist. You can occasionally kill players driving, but that's like a once a month thing. Most players spot them and turn out of the way, even if you placed it when out of line of sight. Maybe if it didn't beep it would actually be useful.
  23. First thing I'd do is a password reset, on both APB and your associated Email. If you login with Steam, reset your Steam password too. Someone named "AK" spammed phishing links in one of my Discord servers. Another member clicked it and the next day had to recover their Steam account. If anyone sees someone with a name that starts with or is close to "AK" posting link in Discord, ban them from your Discord server and report them to Discord support.
  24. I'm wondering which comes first, engine upgrade or Little Orbit being bought out by another company. They already sold the APB brand to a Chinese company. It wouldn't surprise me if LO sold all their assets to them by next year.
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