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Everything posted by Kevkof
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See that button at the top? Those are the people able to help with things like that.
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What exactly is the current stance on nudity on symbols?
Kevkof replied to Xnetexe's topic in General Discussion Archive
[spoiler] Stuff to hide [/spoiler] Just type it out -
All of Nvidia's DDR6 based cards (so 20 series and some 16 series) have this issue as it's partly a driver issue. As mentioned by @404 lowering the setting can reduce the chances of the crashes happening, but there is no way to fully make sure they don't happen at this time.
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Thanks for Fixing QuickSwitching Little Orbit
Kevkof replied to a topic in General Discussion Archive
'Tis but a few clicks: -
Thanks for Fixing QuickSwitching Little Orbit
Kevkof replied to a topic in General Discussion Archive
@a Pair of Socks Maybe you should use actual text and not just the damn edit message ... -
Other than the Matchmaking and Threat thread that you linked, the Q&A's are very interesting ones to read up on as matchmaking is always brought up. The second Q&A transcript: https://forums.gamersfirst.com/topic/11052-second-apb-reloaded-qa-videos/?do=findComment&comment=144943 Transcript for the 3rd (and most recent) Q&A: https://forums.gamersfirst.com/topic/13720-highlight-video-of-the-apb-21-beta-with-qa/page/2/?tab=comments#comment-174180 Matchmaking changes were already confirmed to be in progress (quoted from the recent Q&A):
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Theoretically, it could be done. Practically, I doubt it, since it wasn't in the halloween classics pack (but that's probably due to not being halloween related at all)
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Was only something you could get during a very limited time in the past, never released since. Must have been an old school bronze
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Someone else mentioned the same issue. Seems to be connection based
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There's probably different queue's for different issues. But the standard maximum wait is what they post in the thread
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Don't think that should cause it, but try it on 1440p or 4K, High instead of max. If you can live with either of those then stick to that if 4K max causes issues. I'm not seeing crashes on my end with those settings, but that could just be my luck
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I have a suspicion that this might be because of the 4K, but I'm not sure. What ingame settings are you using? That's just lowering the graphics as much as possible to take up less memory and possibly minimizing the amount of crashes. There is no guarantee that it'll work.
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The powercycle ... Aka maintenance is in 5 hours or so ... a little more patience is needed. I typed that previous post early Tuesday morning, so that's probably a timezone based confusion
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It could take a bit longer for the server to fully catch on to the fact you dropped out, mainly dependant on how the connection was lost. Since you're possibly still supposedly connected on the server side of things, that would explain why it gives you that message. If it doesn't fix itself after the 15 minutes you might have to wait for the servers to powercycle tomorrow morning
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Trying to be a returning player - colorblind support
Kevkof replied to hateweaver's topic in General Discussion Archive
Matt is very much aware of it, they even have colorblind people in the staff to remind them when the time comes. The quote is from the recent Q&A after the engine teasing streams -
Seems fine on my end
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APB youtube channel and APB Ruloaded
Kevkof replied to Abdy619's topic in Fan Sites & Communities & Promotions
APBRuLoaded is the channel of a user, they made a few suggestions posted on that before. There was literally a video from the new engine (it was being live streamed by a bunch of players) cfr: https://forums.gamersfirst.com/topic/13720-highlight-video-of-the-apb-21-beta-with-qa/ & https://forums.gamersfirst.com/topic/13646-engine-upgrade-beta-stream-announcement/ No clue if they have access to the APB youtube channel, but they did post some APB related video's (mainly engine) on the LO channel, the same one the highlight video is on. -
Let me just show you what was said on the 2nd Q&A with Matt Scott (back in september 2019) There were official answers out there, or did you need them to specifically tell you that it can't be fixed without moving to 64 bit ? Playing lowest graphical settings can reduce the amount of crashes, but unless they get the game to 64 bit or Nvidia makes 32 bit supporting drivers for those cards it'll keep happening.
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Highlight video of the APB 2.1 Beta with Q&A
Kevkof replied to MattScott's topic in General Discussion Archive
Much like with the previous Q&A, I have made a text transcript for the entire video. (Thank you @Iazer for some of the typing) All the questions have been split up more or less per subject, each with a timestamp of where that segment starts. I'll post the entire thing in a Spoiler tag so you can still go past it if you want to. Things said by @SKay are in indicated by the S: And things by @MattScott are indicated by the M: For those that want a download of the file instead of reading it on the forums: Download- 41 replies
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Engine Upgrade - Beta Stream Announcement
Kevkof replied to MattScott's topic in General Discussion Archive
It's almost as if they would have posted that. Oh wait, what's this ... -
Pretty sure they know, just a matter of time
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It was already confirmed to be changing back ... With how spaghetti the game is, I honestly don't know how easy that would actually be to change. We'll make sure they don't forget when it goes to a next build that's open to more of the public.
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It's prominent, but in no way significant. Lighting and performance are much more important
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No official posts, but I did see a lot of people getting steam achievements sometime in March