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magik

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Everything posted by magik

  1. I tend to drive at 25mph on the interstate, does that count? Hoping that this is what happens, maybe remove the :reloaded branding, making it just All Points Bulletin, as that's the original tm.
  2. don't let em in your group mate, problem solved.
  3. From the looks of MattScott's blog post, the aim of releasing all the content at once, or around the same time, being RIOT, engine, etc. I think a rebranding might actually happen at the same time, because, then the game's made huge progress from the G1 days.
  4. The issue with APB's engine is the fact that it runs on a single core/thread. Most of all Intel and AMD processors have only slightly improved single core performance, all modern gains in processing, and power have come from hyperthreading, and adding more hardware cores. Don't go with a single core Pentium 4 obviously, but at this time, a 2010, or 2011 processor would be your best bet. Earnestly waiting for the engine upgrade, so we all can actually get the multi-threaded benefits.
  5. Maybe a sign of removing the Reloaded branding?... Oh, and I think it looks alright, probably better than what I make.
  6. r/choosingbeggars maybe you'll find your processor there
  7. You'd probably want a good Core 2 Duo from ~2010/11 and probably your current mid tier GPU would be fine. run at least 16GB of ram
  8. I will add that I got better performance upgrading from an GTX 650 to an RX 560, and RAM from 8gb to 24gb, however, using an i3 Processor may inhibit your performance gains that any gpu will provide, depending on the generation of your processor. My game still sometimes loses frames, and will drop from 60 fps to 45 in intense gun fights. My specs: Crucial parts: AMD A8 6600k OC'd to 4.4GHz MSI AMD Radeon RX 560 4gb 24GB Corsair Vengeance DDR3 1600MHz Lesser importance: Asus A88X-PRO Motherboard Intel 120gb SSD, 1TB WD HDD, 2TB Seagate hdd Anyways, don't try to just copy other systems, but to understand what will help you best. My A8 chip doesn't have great single core performance, hence why I should upgrade it to a better processor. In my case, a Ryzen, Athlon, or FX-8000 series chip would be nice. Depending on your i3 series, you could opt for a same socket i5 or i7. In the end, APB after the engine upgrade will take better use of newer hardware, especially multiple cores along with multithreading.
  9. didn't necessarily say potato quality, differences between "high" and "max" haven't really separated. High looks just as good, and pretty much performs much better. if ya don't like potato quality, don't use a potato to play, pretty simple.
  10. Why need max settings though? the extra fps by turning stuff down a bit imo is better
  11. This. Basically, be aware of your opponents potential spawns. If you think they're gonna spawn at a car spawner, watch it. They can't use it for another... 90seconds. Sometimes, it's best to destroy it, like when you're holding off an item at the edge of the map, and their spawner is just in the right spot for them to get in, and say drive up to you, blow it up with remote det... etc..
  12. magik

    SteamOS [ProtonDB]

    iirc, Proton is a compatibility layer that can run on... I think Linux Mint and Ubuntu when you install Steam. The issue with supporting Proton is predominantly the resources that would take away at the moment. I'm sure in the future it would be great. Also, stating one O.S. can run games better than another, I've seen many a games on Linux that are nowhere near to their Windows counterparts. The games need to be developed for that system in mind rather than a port/compatibility layer. In addition to that, Linux actually doesn't have as solid of a GPU driver support as Windows does. AMD drivers aren't really that available, and Nvidia is still behind on Linux compared to Windows drivers. So far, the best GPU driver support has been the Intel Integrated Graphics, which, I'm sure you know aren't at all good for gaming.
  13. Time to go get my good ol' 1280x1024 monitor out just for APB. Hell, I'd probably get decent frames too.
  14. Ooof, I gotta say being away gives me time to read a ton of the replies, so thanks for the continuous posts. Blocking the car spawns is one I'd say falls into the griefing tab, as there are not many points close together to spawn them... many are around 100m+ apart.
  15. While I personally don't sway either way, it can and can't be griefing, context is obviously everything. And, yes I did just move on, and keep playing. I only took some screenshots to create the thread and gauged the community's opinion. I appreciate the thought provoking post. I thank your Gen-X attitude. Congrats Thanks for the input though. I wish people would interact more in /d than not ;-; I was too Eww found this to be a rather entertaining night until both our games crashed within 10 minutes of each other.
  16. Whilst playing in Waterfront today, I happened upon this trio. I'm cutting their names out to avoid shaming; but in all seriousness, does a majority of the community agree or disagree with this being an act of griefing/mission blocking? For reference, I mean this:
  17. Yep, quite what I was going for, but without the specific know. I'd also like to see the elimination of the fog
  18. I rather like the brighter colors, with more substantial contrast. The coloring looks quite vivid, and much better than the duller and more monotone shaders we have now.
  19. Gonna say it's about $APB 100,000 to 100g Au. At least that's what I've been informed by the Gold Unicorn last night.
  20. I added up everything a year or so ago, and got around $250 sunk into the game. However, since then I've really only purchased premium, and a couple of kits. Sooo... around $300 now? Probably more than I should, but considering it's been over the course of 7-8 years... not bad.
  21. From the looks of it, this seems to follow up on the event with the barrels.. (I didn't play, so I don't know a whole lot about the event's gameplay) but it appears to address some more (realistic) lore than the event provided. I do have to say though, whoever's story/lore building this is, good job! I haven't even known he moved, nor seen him in a while ._.
  22. So, the music was created solely for the game, which I would believe means that L.O. is the owner of the soundtrack. The artwork and UI design (meaning the code) is all licensed and copyrighted by Little Orbit, as RTW and G1 owned it. Such things get passed down through the rights of the IP. I like the current UI, but the 3d effects, and the music, don't fit the theme of the game. On top of that: if the current UI gets the older wallpaper, and musics, or the same art style and adding in characters, etc. that'd be great too.
  23. Checking forum on my 2011 MacBook Pro. Just go pull a stock image... that's pretty much it
  24. wait.... marketplace tax has been removed... wha..?
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