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Posted

Not like APB does well at displaying all the color values it does support anyway. Unless its the crappy bloom messing things up.....

Posted

After the engine upgrade it is possible for a better color scheme setup.
With the current setup I have no idea if it could support it and also I honestly do not want to give Little Orbit more work to do for upgrading the engine.
They have enough spaghetti coding on their plate  so I would feel bad for giving them more.
After the engine is upgraded properly then the sky isn't the limit the stars are.

Posted
5 hours ago, BXNNXD said:

if we could get blacker black for my all black outfits that would be super

they should add "vantablack", a black so black that it consumes 99.965% of radiation in the visible spectrum
Posted
20 hours ago, Nite said:

Not like APB does well at displaying all the color values it does support anyway. Unless its the crappy bloom messing things up.....

yeah since the customization studio seems to show the colors as they were in the original game, but outside, G1's bloom option which doesn't even really do bloom, just applies smart color filters.

It pisses me off when red in the studio turns pink when I go ingame, or yellow or any other color gets messed up ingame when in the studio it's fine.
Posted (edited)

HSL or Hue, Saturation, Luminance is a lot more of a need than simply RGB, or Red, Green, Blue

Imagine having to make shading  by calculating exact colors on a spectrum of  16,581,375 combinations, or 5,527,125 colors, instead of just darkening your color with a luminance option...

Now what I'd be asking for is to put Hue on a larger than 32 bit scale. *cough*
 

Edited by BlitzKitty
Posted (edited)
11 minutes ago, SKay said:
Here you go. Here's an app I created that transfers HEX colour into APB's color.
but.... #000000 all the way to #200000 is all the same color in apb :c
  Edited by BlitzKitty
Posted
Just now, BlitzKitty said:
but.... #000000 all the way to #2e0000 is all the same color in apb :c
That is as a result of the condensed HSL system APB currently uses. which is unfortunate 😞
Posted
4 minutes ago, SKay said:
That is as a result of the condensed HSL system APB currently uses. which is unfortunate 😞
"Now what I'd be asking for is to put Hue on a larger than 32 bit scale. *cough*"
Posted
22 hours ago, Deathshow99 said:
they should add "vantablack", a black so black that it consumes 99.965% of radiation in the visible spectrum
TIL about vantablack , thanks for the info
Posted
7 minutes ago, Davess said:
22 hours ago, Deathshow99 said:
they should add "vantablack", a black so black that it consumes 99.965% of radiation in the visible spectrum
TIL about vantablack , thanks for the info
you're welcome 🙂
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