I kept saying that the new pellet mechanics just rewards bad players with bad aim with more damage than they deserve. Changes came to live and what do you know, it does exactly that.
I honestly think it is pretty impressive that APB even holds some population still.
It never reached that high of a peak and is still around this long while other games with far more players dropped off the map far quicker. So of course APB is going to have low pop when it is this old.
I'm conflicted on this. Because weapon balance should not just be is the gun good and fun to play with, but is it fun to play against as well? I feel like the fireworks launcher does need a little bit of a kick to give some incentive to use it more as it is severely underused. However I think such a suggestion allows too much game knowledge/information to be available which makes it worse to play against.
Victim mentality is an acquired personality trait in which a person tends to recognize themselves as avictim of the negative actions of others, and to behave as if this were the case in the face of contrary evidence of such circumstances.
Though @Tobii might be blunt about it, he is right. It is obvious you don't listen to sugarcoated constructive criticism that is attempting to get you to improve your renders and your skills, so maybe blunt might actually do the trick.