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vsb

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Everything posted by vsb

  1. neither nerf was stealth in fact it was possibly the exact opposite of stealth, being announced and discussed on the forums - in a pinned thread no less
  2. i dont think ive ever encountered this bug before, thats interesting
  3. -x% acceleration/torque would make more sense (different fuel being less efficient or something), and also deter people from stacking high burn fuel with steel plating
  4. vsb

    hmmm

    sir this is a library i’m going to ask you to stop swinging a golf club at our patrons
  5. are you sure this is a bug and not just people using the hohohopgl? it now shoots automatically if you continue to hold the fire button down (similar to a volcano but with up to 6 shots)
  6. vsb

    hmmm

    SSSSSHHHHHHHHHHHHHHHHHHHHHHH
  7. except for the other 20 possible rewards if you just want pure grind, there’s a bunch of santa box gun kills
  8. just spend 300 bucks for the bolt :^)
  9. is there a /report category for griefing/harassment?
  10. u forgot doxxing a bunch of people who put in support tickets
  11. which is why it’s a single reward this is literally the middle ground - something for casuals and something for the no lifers
  12. up conc hard damage to explode any car with one grenade and bring back the ability to run yourself over with your own vehicle
  13. it’s an extra reward for people who want to put more time into the game, what’s the problem? weve gone from “ew lol no one cares about titles” after autumn assault to “why isn’t this title easier to get????????” for slay bells make up your mind guys
  14. id be down for that, iirc its been like 3 or 4 years since the threat level percentages were adjusted
  15. vsb

    Snowball bug?

    damn dude he didn’t even mention cheaters take a chill pill lmao
  16. vsb

    Snowball bug?

    especially if you have a program that shows your snowball arcs :^)
  17. thats assuming a player is actually a high silver tho, if you can only dethreat once per week i think there would def be low silvers and maybe even the odd bronze getting stuck as gold threat
  18. vsb

    PVE servers?

    most open world games have serviceable AI the problem is that raising the "skill level" usually just ends up making their aim more and more artificially good, leading to a situation where your AI "players" would play like silvers or bronzes but with perfect aim - it doesnt lead to particularly good gameplay since any face to face firefight is essentially an automatic loss its an unfortunate downside of having low population, coding pve into apb would take time away from projects that will likely boost the population and fix the problem
  19. once a week is a pretty long time when you're stuck in a gold district with potential opp way above your skill level, as opposed to potential opp at your skill level threat is already pretty badly inflated by wins counting more than losses, further imbalancing that would just further inflate threat
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