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vsb

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Everything posted by vsb

  1. you technically can get them at any rank the problem is that they're classified as random mission rewards but know what else is classified as random mission rewards? every single symbol and every emote - when your max rank chances are you've unlocked all or nearly all of those already, so you roll "consumable" reward way more often than someone who has only unlocked half of them this is what i meant here a r150 with 3 or 4 consumables has is at a disadvantage vs a r250 that can spam ammo boxes for every stage of every mission
  2. ammo box is a direct upgrade over the mobile resupply mod ammo box also leads to more prolific use of alternate character mods (spotter/blowtotch/det) with no downside consumable reward system causes imbalance between players still ranking up and players who are max rank mail box spam (even the most minor issue still hasnt been fixed lol) shield rewards poor positioning with a "save button" 2 consumables are at best not worth using, and at worst completely worthless the broad problems with consumables i can think of off top, satchel charges are the only consumable that doesnt have glaring flaws
  3. consumables were railed since g1 first announced them and true to community expectations they've caused nothing but issues since, where have you been?
  4. it’s not rocket science, they just don’t care
  5. why is this thread still alive dumb if you had asked for an automatic system maybe a case could be argued despite the resources and dev time that would have to be taken from more important projects, but a manual system? laughable 1) GMs are basically glorified spcm members - they clearly already struggle to handle current ingame issues and there’s widespread doubt that they do anything constructive, these are the people you want deciding who gets to play and who doesn’t? 2) when was the last time you thought your /report had any effect on the game? and do you truly think a GM sifting through /reports will respond to loiterers in a timely manner? 3) the backlash from GMs arbitrarily booting players from districts will immediately outweigh any negative effects caused by loiterers, who the fuck is going to log into apb (a game that already disconnects and crashes frequently) for the chance to get booted by a GM even if playing the game “correctly”? because even you yourself can’t be objective about this dumb you just lost the thin pretense of objectivity you had, why is one “mechanism that was introduced by the developers” treated any different from another? why is one “goal to gain” different from another? because that’s a slippery slope - will players be booted for ramraiding too slow? too inefficiently? will enforcers be booted for only delivering stolen cars? will criminals be booted for only mugging? what happens when a GM boots you because you’re literally too good and have spent 30 minutes “loitering” because the matchmaking system isn’t giving you opp? looks like you weren’t really reading then (shocker), these questions were brought up earlier yeah it’s a dumb fucking opinion, got that crystal clear from post number 1
  6. i was told there would be snacks provided
  7. i think i'd prefer low yields to lose damage and radius, just taking away a grenade still leaves them superior to frags imo something like 490 damage and 4m/5m radius, instead of 575 damage and 7m radius for consistency's sake, the same cd as the meteor mod - 90s all consumables should have 60s cd ammo box should only resupply 25% of max ammo (this would theoretically prevent grenade resupply) shield health reduced slightly (i think 60% is too much), and shield model/hitbox size should be adjusted to the same height as environmental crouch cover epinephrine seems fine tbh boombox could actually use a buff i think, perhaps have it disable carspawners within x radius (since it fools player's radars why not player mods as well) source - riot rundown blog post i agree with everything else for the most part
  8. the only way i know of to re-enter a mission is the /dnd trick possible bug i guess
  9. thats really deep confucius, let us know when ur back to mortal thoughts
  10. if the game's population is so low don't you think the loiterers make no real difference? they'll leave and then the district will still be 30v40 or whatever
  11. hate to burst your weird art hipster bubble but making symbols doesn’t inherently require more “skill” than themes, having messed around with both i’d say it’s the opposite if anything - the music editor is pretty lacking compared to the symbol editor no one is using a theme stealer to dupe midi themes lmao, and no one is paying millions for them and by this logic no symbols are original either i know for a fact that several of the “edgy” theme makers are also musicians irl, and create original (or as original as possible after 2000 years of human creation, for you cynics) stuff ingame
  12. now all they need is a theme kiosk :^)
  13. as far as im aware all the "hackers, scammers, etc" may indeed have been hackers, scammers, etc but there was no documentation of why they were banned by ff, orbit unbanned them because and only because there was no proof they broke the rules bans like yours that were left in place did have documentation, so there was some kind of proof that you broke the rules under g1 - not to point fingers but i know someone else who was offered basically the same deal for an RMT ban, make of that what you will orbit hasnt announced any change in unban policy iirc
  14. what relevance do hackers have here?
  15. i think we need new content before orbit starts giving out free stuff more contests would be nice tho, and orbit clearly has no issue doing them
  16. i believe that means there’s a required item that you have to wear if you hover over the exclamation point a box should appear detailing what items allow you to wear the armpads
  17. just like the game by itself wasnt intended to just focus on missions like i said before a big part of open world games is the compromise between rigid structure and freedom of action - taking either away will be detrimental from the poll to your initial post to the post im quoting right now you've presented "loitering" as a problem that needs to be eliminated, lets not pretend you're being a neutral arbiter here
  18. if this issue does steadily grow over the months, doesnt that mean more and more of the playerbase feels that "loitering" is the more enjoyable activity?
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