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vsb

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Everything posted by vsb

  1. i'm convinced it can work, but not as a 50v50 TDM - that has already been tried and failed instead, like fight club, there needs to be objectives spread throughout the district to split the 50v50 population into smaller chunks and allow players to move between different hot spots as they wish
  2. the inability to damage players inside vehicles is exactly why vehicles should have lower hp, something has to balance out the ability to get kevlar 10 just by pressing F the old balance wasn't really balanced at all, it was 3 vehicles with high hp and high speed (and high price tags, a total coincidence i'm sure) being able to use a mod that removed the largest drawback of vehicles high burn should be a risk consideration, not a mandatory upgrade - even now after the nerf its arguably still the most popular vehicle mod, that's how strong it is that the vegas is now "plastic like a bishada" means people actually choose to use some of the 25 other cars in apb now, which is only a positive imo i think AV weapons are in a fine spot atm, except perhaps the dmr-av that's a straight upgrade over the dmr-sd what needs a rework are missions and mission objectives that are vulnerable to AV with no other option - vehicle delivery missions with subpar vehicles and objective tags for the defending team would be a good place to start there i'm pretty sure the idea is that nerfs have gotten us about halfway to decent vehicle balance and now buffs can push us the rest of the way, there's a reason the roadmap focuses on changes to underutilized vehicles
  3. -increase customization limits again (100 layers for vehicles/clothing, 200 layers for symbols) -increase inventory limits -increase mission rewards, including JT, by x amount (x2 seems acceptable) -increase/remove item purchasing limits for guns, vehicles, and modifications -unlock “exclusive” premium weapon skin -armas discount (probably keep the same 20%) -account wide roles -remove refurbishing a lot of these are popular requests, but if orbit wants to monetize them i’d be fine with that
  4. is that any different from how it is now? the “open world” aspect of apb outside of missions has been relegated to essentially a matchmaking lobby for almost a decade, even longer if like many people you consider ramraiding useless
  5. what was your average latency? i find anything over 100ms extremely noticeable, especially on actions that already have a delay like driving roadmap looks nice, but like matt said it also seems very aspirational guess we’ll see
  6. alongside expanding inventory limits, can we get a menu added to contacts to "repurchase" guns that we've unlocked from armas? basically the exact system that already exists for vehicles i have plenty of garbage preset guns or 0slot/1slot variants that i'd delete from my locker to free up space if getting them back wasn't a massive inconvenience
  7. afaik the npc ai isn't actually ai, its just a sequence of animations or something thats why npc vehicles freeze in place when moved, because the animations no longer line up with the distance they're supposed to move
  8. as someone who has a suspicious amount of knowledge on triggerbots, disabling the red crosshair wouldn't matter
  9. why? relying on hitmarkers in 2023 lol
  10. only overlay crosshairs are allowed
  11. that still doesn’t make any sense - you stomp hard enough to get notoriety, die once, and then get right back to stomping what kind of balance is that? the bounty system has always been flawed at its core because it wasn’t intended as a balancing mechanic, its supposed to be an extra reward for players who were already playing well, but the pitiful rewards for pvp kills are entirely not worth the consequences of a bounty also worth noting that one faction could pay down their notoriety and the other couldn’t, another poor mechanic tacked onto the system
  12. i never understood the notoriety system as a balancing mechanic - if you're getting beat down so badly that 50 other players are activated as "backup" wouldn't you want the mission to end as soon as possible, rather than dragging things out with a single bounty kill?
  13. apb is never going to look like a brand new game, its simply too old at this point a better investment would be some kind of art director to ensure that apb has a cohesive and stylized art direction going forward - omochabox and stockwell are long gone and their leftover art has been recycled to death at this point
  14. why not just fix the spots instead?
  15. no can do bucko, all these posts dont farm themselves
  16. weirdo take tbh, who wouldn't be mad about losing stuff that was paid for?
  17. idk what you want from me, ive already done everything i can, which amounts to saying "this sucks i would be mad too" there's nothing else to do besides make fun of a dummy for doing dumb things and getting dunked on by karma
  18. yeah everyone gets that, we just don’t care because he’s the kind of person that should probably be permabanned, and there’s nothing we can do about his account anyway maybe the next person to get a bugged account will at least pretend to be a well-adjusted human being and everyone will be up in arms for them, but until then “don’t do stupid shit and get banned” is a solid fix for this issue
  19. it has nothing to do with graphics, the hitbox is literally larger than the character model at all times, its super common to be able to shoot a player behind full crouch cover without their character model ever being visible
  20. i'm a proud Permanent Meta Gamer main, don't disrespect
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