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Everything posted by N66
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1-19-6 Weapon Prototype District Changes
N66 replied to Beastie's topic in General Discussion Archive
Though I was in support of a new balance initially, now I really can't see this but as an unstudied move, I hope I am wrong, and this is just my opinion, but I think you guys really need to put hundreds of hours in gameplay, or take some old players to guide this better.. Shotguns are already overkill and without any skill to use, simply put, you miss with a normal gun, you lose advantage, and you need to aim the gun too, but with the shotgun, due to spread, you already deal some damage, match it with 1 lucky shot and the enemy is dead. To top this off, you nerf the most used SMG, destroy Improved Rifling, and you pull assault rifles to become close-ish range where they don't stand a chance. In my opinion, and burn me for this, but NTEC was one of the few weapons that made perfect sense to balance everything around it, a minor shotguns reliability buff was better, and then focus strictly on the few weapons that are really bad -
That certainly helps when you have a lot of weapons and need to change quickly during a mission
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Start by acknowledging the obvious. you can try to find cheater but you have no way of guaranteeing there are none. But back to it, I've seen a few snap, and I've had 2 members admit it that they cheat.
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Hopefully this will have less cheaters than WASP, there, I said it.
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Kurai fits your description, no?
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Though Armas Gifting was awesome, ty G1, but this shows all the reason for respect for the professionalism (and honesty) with LO. You think a feature through so you don't let your players suffer its issues.
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How I think Little Orbit is doing with APB Reloaded.
N66 replied to jimmyneutron69's topic in General Discussion Archive
Please be consistent, is it an excellent job or a great one? -
Germany now allows Nazi symbols in vidoe games. Can we use them?
N66 replied to BlatMan's topic in General Discussion Archive
I don't see why people insist this much on it, but at the same time I also do see that it would be a nice addition to allow more creativity with the outfits or in-game cosplay, Nazis or not. The one I don't see the reason for is the pointless nudity when people lack any creativity and just show you how horny and childish they are. But that's just my personal opinion, don't burn me for it. -
Conclusion of the new Update [] GREAT OR BAD []
N66 replied to Shiggi's topic in General Discussion Archive
Didn't have time to try it yet, people are giving almost only negative feedback, but I am glad to see this, it is just a start, LO team is "getting integrated" very well into this, people don't know or choose to ignore that it's damned difficult to just get in the middle of thousands of thousands of lines of code and keep the show running. especially taking into consideration that even Reloaded Productions were very slow with it even after years. -
Weapon Balance OTW Tweaks - A/B Testing Values.
N66 replied to Beastie's topic in General Discussion Archive
These changes seem to be good, hopefully there will be a lot more choices to play with due to balance, but I don't see how the NHVR chanages will fix the close range capability, when in most cases the player crouches and gains full accuracy (correct me if I'm wrong) without zooming in, he'll still be able to do devastating damage with it, and the quick switching is not affected either.. -
What about your argument for it being overpowered? it's great in its range, and its beaten in every other range if the enemy is good, just like any other gun.
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I looked a bit and couldn't find the thread, maybe it was on the old forum, if so, provide a link so we close this please, or here it is, revived for more hope
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Hello, I'll keep this short, this is about the "invisible walls" and triggers that respawn players when attempting to jump out of the map borders, at some point G1 decided to keep an eye and close them all, as they could be used to abuse missions, which makes sense. The suggestion is to allow us again the freedom as before, and have them check if the player is in a mission before respawning, or collide only with players in missions (collision layers/channels in Unreal?) Why? because this was an awesome part of APB, gave a lot of value to some vehicles, felt like racing, and believe it or not, people were super friendly during it.
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I think being open and honest about the game's issues and progression, even when it goes slow, is the reason the community is a lot more positive and hopeful these days. Maybe you could share the usual information but not so much regarding the servers and DDOS, give the least necessary information regarding that? As @Birmingham said, we got your back.
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Yes but for 1.2kmph it would not be worth anything, maybe 5 times that, but then idk how stable the servers are
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You got me there, I haven't read many replies before posting
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I have ALIG 0 slot, from perma guns, and NSSW 3 slot, my opinion, I love the NSSW, imagine a hybrid between NTEC 5 and ALIG, it shoots faster, is more accurate, it's a bit lighter, but it also deals a lot less damage vs vehicles. Probably go for it.
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Sounds pretty reasonable, I'm all for any BALANCE as long as the weapons remain UNIQUE, that's the most important point for me, so I have the variety. I have one take on this though, which is the NHVR, I like the gun, I think it's fair on long range, but I was thinking, wouldn't it balance it better if it started with low damage that increased to full damage at some distance (gradual or snap)? Also, please bring jump shooting scout back (maybe consult old players about it), it was a ton of fun, and no, I really think it wasn't overpowered, it allowed you to surprise the enemy but with a very predictable (gravity) fall afterwards.
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Says a lot about G1's Fairfight.
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No, they absolutely do not as a classic headshot, all body parts do equal damage in APB, however, you may aim for the head, for the satisfying ragdoll impulse when the enemy dies. Tip, there are different damage types though, some enemy can have Kevlar to increase protection against bullets, but he'll still be vulnerable to stamina damage (stun) or explosion damage. and in case of vehicles, look for the "Hard damage" to know what the damage the weapon will do. Yes, they're identical, CR5 is just a reskin. http://apbdb.com/build/Weapon_AssaultRifle_NTEC_Slot2/?mods=FnMod_Weapon_HuntingSight3,FnMod_Weapon_Rifling3 http://apbdb.com/items/Weapon_AssaultRifle_CR5_PR2_Armas/ These 2 are a comparison between CR5 PR2 and an NTEC with matching mods, nothing is different
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6 Days of Player Appreciation - Free Premium & ARMAS sale
N66 replied to MattScott's topic in General Discussion Archive
I see you still live in your imagination, solidified the Hollywood scenario over the last years? I need not provide you with information, however, next time you come accusing, do find someone to back it up, at least to convince yourself of it. -
6 Days of Player Appreciation - Free Premium & ARMAS sale
N66 replied to MattScott's topic in General Discussion Archive
Seems to me like a 10% discount all this honestly 20% is a part of the benefits of being premium. 20% is the perma new G1C pricing. That leaves 10% of the 50%, so during the next holidays, if they make any Armas discounts, they'll most likely be more than this. Pricing, though its awesome to have a simple 1$ = 100G1C, It's still expensive to see some weapon skins costing 30$. With all that said, I'll still get myself some candy on this discount, to help show LO some love, and keep the rest of the list for future discounts. -
You're absolutely right, it's unfair, and it's cheating. But sadly, detecting it is difficult without false positives, not impossible though, yet I don't expect there will be a lot of bans regarding this.
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The game has been broken for years, instead of asking for compensation for a few days lag (which was worse during G1's times), why don't you ask yourself why did you invest in it? you knew the state of the game and you paid. Better wait and let them fix it.