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CookiePuss

SPCT
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Everything posted by CookiePuss

  1. A crisis was averted. All is well again in San Paro. Welcome back btw!
  2. Honestly, its bronze district I feel bad for. This gonna spread like wildfire.
  3. Nooooooooooooooooooo! @Lixil HAAAAAAAAAAAAAAAAALP!
  4. Getting the rare daily activities is completely random. Some players get lucky, others dont. I know players who have many, and some who have been around since RTW and have none. I personally have only played a little over 4 years, but Ive never gotten one either.
  5. As far as I know, the rare contact weapons were never meant to be swapped between characters.
  6. If ya got the itch, might as well scratch it! Games still fun af. Just come play already!
  7. Well at least the voting community seems to be rational. Thats something I guess.
  8. The old Code of Conduct forbade macros. The new one does not mention them.
  9. If the car spawners are too far too reach, they are of no benefit. If you decided not to destroy the car spawner prior to attacking a point thats on you. You arent forced to use it, I havent used one in over a year Im pretty sure. You dont have to buy the spawner, you are given it at level 3 with either Suji or Sabbat. As well as for completing the "mission" section of the tutorial, which can be done in your first mission.
  10. You also unlock the stand alone mod with a tier 1 contact I believe. All cars can be blown up soo.... just blow it up and resupply, or simply damage it enough and resupply, or just stand by it for 10 seconds while they respawn elsewhere. But regardless, how can it be unfair if everyone gets it?
  11. Yeah maybe just a message like "a player has been banned" in /d chat. Or wait... BE bans in waves? You know what, nevermind.
  12. If only bullets damaged cars. If only there was some sort of "mod" that allowed you to, I dont know, "ressuply". If only all players were given access to the mobile spawn mod early in the game so you could set up your own spawn points. Oh well you are right, its probably broken.
  13. Yeah, sounds mean, but this^ Mobile Spawners are awarded very early in the game, so if you arent running one, its because you chose not to.
  14. Content on broken servers.... brilliant.
  15. Im not sure theyve made a final decision on this. Certainly the asian market is massive and giving up on it probably isnt very attractive.
  16. If they handle transfers like they have in the past (Hoplon and Innova migrations), they will move your characters and all items over.
  17. Bro, this is like your 3rd or 4th farewell post in the last year. Kind of losing its impact at this point.
  18. Here is all we know (I think) This is from the Q&A: Q: In the distant future will character server transfers be possible? A: Let’s give some context, character server transfers are problematic. They are problematic from a technology standpoint, what happens that I’ve seen when you transfer a character from server to server, is because the characters are so heavily customised there’s loads of opportunity for things to go wonky. For the character to literally come over looking different or some of the customization or some of the symbols be missing. It is a very very nuanced process so it’s not something we typically can just open up. Not yet. We’re going to work on that system. I’m a big believer in allowing as many people in the community to play together.I think that right now the community is very fragmented and certainly with respect to Han, that is a low population world server. We are absolutely looking at trying to help them, if only for the moment. I think Gamersfirst needs to take the bullet on mishandeling where those servers went and slowly killing that population. In the near future, now it’s not going to be the next thirty days, but hopefully in the near future we’re going to give all of the Han players the ability to migrate to Jericho and play with other players. The russian server is a bit of a challenge because there’s some unique things those players have so we have to balance that but I would love to see in the future an open sort of character transfer system, that maybe you can’t use it all the time or it has limits around it. But I would love to see players be able to congregate and have a great experience. It cannot be any fun playing on Han right now, where you’re playing the same 25, 26 people over and over and over.
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