-
Content Count
9989 -
Joined
-
Last visited
Everything posted by Noob_Guardian
-
So you went, used a very strong weapon that was better than the jg (f2p version) and in every regard for years borderline op, then it got its pellets reworked so instead of the circle shot it was randomized, was okay-ish, then it got overbuffed, then got nerfed. The spread randomization rework wasn't because of inconsistency, nomatter how much you want to claim it, though they likely wanted to make it seem that way. The CSG was extremely consistent with its previous spread before spread changes. It was still strong after but not as op afterwords, then the weapon/shotgun rework (they did several of which so its hard to keep track of what all happened in each so ill go with the most recent) made all of the shotguns broke op and that got fixed (as you said you were killing people at 35m away with csg). Do I feel the CSG may be overnerfed atm? Sure, but that doesn't mean that if it can hit 17m that it should easily achieve an easy 2 hit 17m kill. Its currently built towards the 10m niche, rather than the max 17m. If they make it ~4 hits with 3/4 of the pellets hitting each time to kill with IR at 17m i'd consider it balanced. Shotguns easily dominated cqc for a long time due to corner popping with no real counterplay, I hope to never see the days where that returns. The most recent rework was aimed to make most shotguns into CQC ~sub 10m powerhouses while making it so the smgs had the niche at 15-30m while thats not necessarily true atm, the CSG (PR1) has a strange niche now for its 10-17m range with its .77ttk. Btw, i have ~105k kills with my main character spread across every role, giving me R15 in every primary role except rifleman which is max. So when I say that I might know a thing about game balance, trust me when i say i know what im talking about. I havn't touched the CSG in a while honestly, last i tested it was before i took a break during cancerous shotgun meta, so i'd likely have to playtest it for a little again. But i'll be honest, strife is my favorite shotgun.
-
Fight Club minimum rank change
Noob_Guardian replied to MattScott's topic in General Discussion Archive
Nah, the less customization on a player/players in district effects district/server and player fps due to having to render and load those customizations. So it isn't just placebo -
nope, pellot change was due to make it not seem ptw because it was too consistent at what it did with a consistent pellet spread which the f2p varient didnt have. imo CSG would be fine with a 15/16m (with IR) range but not 20.
-
February 2019 Newsletter & Blog
Noob_Guardian replied to MattScott's topic in General Discussion Archive
It's an entry code, meaning is irrelevant, but now you made me wish I actually did a real binary code just for laughs -
February 2019 Newsletter & Blog
Noob_Guardian replied to MattScott's topic in General Discussion Archive
//EDGELORD SPEECH ENTRY IDENTIFIED ''INITIATING ACTIVATION CODE'': -66 //ENTRY CODE: [1101100011011101101110101010110110] ... ... ... COMMENCE -
February 2019 Newsletter & Blog
Noob_Guardian replied to MattScott's topic in General Discussion Archive
Never heard of that before in like 6-7 years of playing. You sure its not placebo? Yes, I use EM on almost every single weapon I use. It lets me get 2-4 kills without reloading. I die more to reloading without it than with EM. Those extra "6-12" shots depending on weapon imo matter a LOT. It's amazing on the Tyr norsman (think thats the one with accuracy gain on fire) and a few other weapons There is no point aside from wanting cosmetics /shrug I've never really seen MS used on carbine because most people either use 1 slot, or 3 slot with different mods. I've never understood why you would use ms on it, but I was never one to main the weapon either, so that's probably why. (I use obir/obeya/Bullshark when using marksman weapons for the weapon role most of the time). You're the one who said "Except if i want to put a different purple mod on there? like 3ps3 or MS?" My point was as you said, you don't normally switch from pistol to carbine in combat, its the other way around. So why would you need 3ps? Hence my confusion. I almost never use 3ps on cqc weapons because I always have it out in the first place, would be interesting to test, but i'd probably miss my EM3 too much. -
February 2019 Newsletter & Blog
Noob_Guardian replied to MattScott's topic in General Discussion Archive
Why would you use 3ps3 when joker is a primary, and you switch to secondary to finish off, and why use mobility sling when you aren't supposed to use marksman mode for the joker carbine? I agree with the skinnable point, but aside from that, no purple mods really matter for the joker/stac. Like, i'd use RS3, CJ2, and EM on it, i wouldn't even use a purple mod, and most people dont either. If someone wants to buy a skinnable love joker gun with preset tagger, let them lol. The game is about customization and customizing guns to fit your own playstyle, even if it isn't optimum. Ontopic, glad to hear the engine upgrade looks promising. -
Spot the mistake Win $200k. Jericho and Citadel BE QUICK!
Noob_Guardian replied to WitchQueen's topic in Events
ah, i would have never guessed that because i'm so used to watching videos and people/streamers etc repeat things. -
Spot the mistake Win $200k. Jericho and Citadel BE QUICK!
Noob_Guardian replied to WitchQueen's topic in Events
leme guess (ik someone found it but you never said what it was D:) it wasn't a gm? -
Disabling Fullscreen Optimization
Noob_Guardian replied to Noob_Guardian's topic in General Discussion Archive
usually, but may which is why I posted about it (despite being late to actually suggest this, but it's an issue in other games apparently like league, which is where i got the link from. -
I read up disabling fullscreen optimization in windows 8/10 may help with fps/lag. Seems to have helped me with waterfront lag/stutter. Right-click the APB.ex e (located in binaries folder) Click on Properties Click on the Compatibility tab Check “Disable Full Screen Optimizations” Click OK May have to do the same with the game "launcher" and steam as well. Feel free to test, sometimes it works, sometimes it won't help. But if you havn't tried and would like to know if it may help, that's how. If you want to shut it off for all games on your system
-
they do it cause "uber pros" /s do it for kills all the time. These players will litterally chase you in a group if you just spawned, and hunt your spawns/target you every time they see you just spawned via vehicle between point a and point b. It's really annoying.
-
yeah that's the video i remember, I also remember one about the ntec, or at least a forum discussion in a thread on "theory craft" with bloom recovery, rof, macro and recoil for best usage.
-
I wish they had the taxi long top for enfs, really annoying.
-
I agree, but i'll be honest, those door "glitches" are rather annoying and should be fixed.
-
oh i meant for APB, I play path too, but don't do trade macros and stuff, I know i did test some macros for APB at one time since I heard about the kicks and used it fairly consistently during the tests i conducted and never got kicked. But i won't discuss further since i don't want more people trying to bypass be kicks in apb.
-
I know they were kicking from servers for it, didn't know if a policy change made bans happen.
-
People macro'd qs, ntec (if mouse and keyboard supports macros, they could just set it to different profiles for each weapon for easy toggle.) carbines, yes they are good at "one thing" but do you really think people are dumb in when to activate it or not? Some ofc are, but really, where's the downside in macroing an fbw? or having 2 fire buttons? wrong, people have made no recoil macros using macro programs like razor synapse. I could easily set up a qsing macro (back when qsing mattered), a macro that would move down "x" amount automatically when I fired or held in for (snipers or ntec) using my razor mouse if I wanted. An old vet made some to prove what macros are capable of, I can't find the videos but they existed. Macros let you fire a gun within the game's limited TTK, ex. FBW has a fire interval of .2s. So you just set the macro to fire every .2 to .20001 seconds and you now have the best ttk on the pistol in all situations. Same with carbines. You can set the ntec rof to have perfect bloom so you just hold down the mouse button/macro button and spray, bonus points for adding in a recoil movement in the macro so you don't worry about moving down at all. Can even then switch it up, left mouse for normal fire another mouse button for macro trigger. This is why macros are banned. They allow unfair advantages. Especially for people who know how to abuse them.
-
You're fingers can fire at the exact firerate needed for max rof? What about the exact ms firerate to prevent bloom on certain weapons? How about perfect recoil handling with every verticle shot from every sniper/ar in game? Macros are banned because they can negate recoil, hit min ttk every time, and set a ttk to certain guns that makes them lasers when they shouldn't be. They make macros legal, people will be openly able to do this bs again. (not that they don't do it already) p.s. no cheat programs in apb can make the gun fire faster than min rof/ttk aside from using CJ. just sayin
-
Wonder if they hit people for macros in the wave as well /speculation
-
Start having fun aaaaand... Its gone.
Noob_Guardian replied to a topic in General Discussion Archive
My favorite experience was the low gravity servers! (joking i hate them and what they did to the jeep because of it)