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MattScott

State of the Game: APB 2018

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Hi everyone,

 

It's the end of a crazy year for us, and many players have been asking about the state of APB.

In the December newsletter, we mentioned this update, but due to time constraints I didn't get to it until this weekend.

 

Here is a recap of 2018 and a little of what is planned for 2019:

https://www.gamersfirst.com/apb/news/2018/12/29/state-of-the-game-2018

 

Thanks,
Matt

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I expect OTW testing to take a while before this gets launched for the larger community

How long until we have EU on live servers? Q1 or Q2 ?

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So uh, is the new engine, new contacts and gametype going to hit either together or in quick succession? I feel like that's the best way, because, to be honest this game needs a big razzledazzle to convince players to come back

 

Apb 'Reloaded' is due for another reload, if you catch my drift

Edited by Archon
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5) New team Challenge Mode For those of you who participated in Epidemic and Slay Bells, you have seen the beginnings of what this mode can be. This will be a hybrid of Battle Royale and Territory Control mechanics where players get to choose the parts of the map that collapse

Is it a "RIOT"?

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@MattScott Can you guys open a Q&A for engine upgrade questions in the developper Discussions ? , i've got quit a bit of them regarding stuff comming with the engine upgrade and im sure many players also do .

 

oh you also have a fake you called @MattScot

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New content is always welcome, something else to grind towards. Will the contacts be coming out before or after the new engine? Not sure how many people will stay much longer without new content... but also not sure how many will care about new content as long as we have this engine.

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1 hour ago, MattScott said:

Hi everyone,

 

It's the end of a crazy year for us, and many players have been asking about the state of APB.

In the December newsletter, we mentioned this update, but due to time constraints I didn't get to it until this weekend.

 

Here is a recap of 2018 and a little of what is planned for 2019:

https://www.gamersfirst.com/apb/news/2018/12/29/state-of-the-game-2018

 

Thanks,
Matt

9oy4sGL.gif

 

Very excited for the upcoming changes!

1 hour ago, CookiePuss said:

GG.

SJ9v0cN.gif

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www.youtube.com/watch?v=YNE7kKeguh8&t=69s

 

^this

Edited by Defibrillator
broken link
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These are the contacts you were talking about before that sound like they're basically just going to contain content that's currently already in the game, correct? Are you planning on using Lucas Van Rooyen and Lynette Casey for the new contacts? While I understand that they both were intended to be post-boss contacts instead of filling in earlier progression, they never really felt like they fit into that role.

 

Devil Dog is an elite sniper who decided the Tigers needed his help and started an elite team. Templeton is a veteran spec ops badass who's been in tons of conflicts and integrated himself into the Praetorian elite alongside the rest of Shadowstrike. Aletta is a psycho hardass who wants to turn San Paro into a full-on warzone in order to end the conflict as soon as possible. Tiptoe is the illegitimate daughter of a high-ranking Rose turned psycho kill-squad badass. Birth is a huge celebrity that was turned into a major backer for the Gs, as well as their branding and mouthpiece, basically the anti-Justin Teng if you will. Gumball is. . . well maybe Gumball doesn't fit in super well, but he's good comic relief, and at least he's Zombie's bro.

 

Lucas is. . . a bodyguard? He has no investment in the conflict at all, he's literally just in it for drugs and hookers. Lynette on the other hand has an extremely boring story that's barely far off from every other Tiger, with the exception that she's lamer than the rest of them because she doesn't have any combat experience (and isn't even a PR genius like Mirri or something,) she's literally just a boring as fuck character that isn't good at anything, who perhaps has the most boring outfit of any Tiger.

 

So yeah, TL;DR: if you haven't worked something else out already, I highly suggest you use Lucas Van Rooyen and Lynette Casey to fill in the gaps in unlocks, 'cause while they have decent enough backstories they really don't match up with the other post-195 contacts. Just change the line that implies Lynette has the best gear available.

 

 

 

As for the missions, are you planning on trying to integrate any new machanics into them at all, or are they going to just be a mix of the same old? I personally would love to see at least some returning last stages like the dropoff deathmatch mix that My Gramma, How Young You Look used to have. I totally understand though if you don't want to try anything new (I'm sure you'll get a shit-ton of flak.)

 

 

P.S. It doesn't appear there's a native search function to your blog anymore, is it possible you could add one?

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5 minutes ago, Kewlin said:

P.S. It doesn't appear there's a native search function to your blog anymore, is it possible you could add one?

I'm still waiting to see the new blog linked on the old one.

The people that just check the blog every once in a while might think the game died, since there were no more new posts since september and there was no mention of the blog moving on the actual blog.

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sounds promising 

 

the new contacts sound like they’re going to have already existing content, is there any specifics what exactly that is (old RAF rewards, 3slot legendary variants, etc)?

 

and will these contacts be entirely new creations from orbit or will they be old g1 assets that orbit has put the finishing touches on?

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21 minutes ago, BXNNXD said:

and will these contacts be entirely new creations from orbit or will they be old g1 assets that orbit has put the finishing touches on? 

 

I'd be extremely surprised if they were not Lynette Casey and Lucas Van Rooyen. We need the second pair of end game contacts for Waterfront, they've been missing for half a decade now.

 

And maybe a boy can dream about the final final contacts which would take us to the level 300 cap. They could also fix the wonky progression, as currently Tiptoe (A BloodRose) unlocks Gumball (A G-King) and Devil Dog (A Prentiss Tiger) unlocks Aletta (A Praetorian).

Edited by Lord Cashpoint
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1 minute ago, Lord Cashpoint said:

 

I'd be extremely surprised if they were not Lynette Casey and Lucas Van Rooyen. We need the second pair of end game contacts for Waterfront, they've been missing for half a decade now.

 

What I am interested in is will they correct the wonky progression, as currently the final financial contacts are unlocked by the previous financial contact (who belong to different organisations). Aletta should be unlocked by maxing Templeton, not Devil Dog.

 

And maybe a boy can dream about the final final contacts which would take us to the level 300 cap.

i wouldn’t be surprised either and i do agree that we need them but (like kewlin above) i think both are pretty low effort compared to the other “specialist” contacts

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Our sacred MattScott is a meme-r?

BLESSED BE THY LORDS! ❤️❤️❤️

 

Edit:

TWO NEW CONTACTS!????

THIS IS HUGE ❤️

 

all in all, it will mean that R255 will not be the highest rank anymore ^^

Edited by koenyboy500

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51 minutes ago, koenyboy500 said:

Edit:

TWO NEW CONTACTS!????

THIS IS HUGE ❤️

 

Not necessarily as huge as you might think. LO had said in a previous blog post that the player progression is different between console and PC, and they were planning on adding two new contacts as part of their plan to fix that.

 

I can only assume that these two new contacts are those, and probably won't add much if any new content to the game (beside missions, which is certainly big, I will admit.)

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1 minute ago, KnifuWaifu said:

That's some fine SPCT work right there.

quality > quantity

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3 minutes ago, CookiePuss said:

quality > quantity

this is neither what are you on about m8

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1 minute ago, BXNNXD said:

this is neither what are you on about m8

brevity > verbosity ?

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Just now, CookiePuss said:

brevity > verbosity ?

this is both what are you on about m8

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