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Railer

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Everything posted by Railer

  1. While we at it can we finally revert the OCA changes that G1 did a while ago? The gun is stupid with its current TTK/bloom recovery. Make it back 0.7 ttk so maybe Cap40 will see some play. k, thx.
  2. I dont know about all the zones but most of them are 20+ meters high...
  3. Im too lazy to write long post so ill just put couple of points where ltl is stupid/badly designed - none ltl weapons doing stamina dmg, which leads to PIG being 1 shot stun gun(dog ear im looking at you, qs with it is just stupid AND easy) - PIG doing 950 stamina dmg, like SRSLY? why does it have to be this much? - Clotting Agent and Med Spray not affecting your stamina regen... WHY?! I cant count how many times I ve been pigged just because I took some dmg 8 seconds ago, also 1 v 1 against smart ltl users where they ll hide for just long enough to regen their health so you cant finish him off where's you on the other hand can do nothing. - stun nades being an insta stun if hit dead on, now u ll say 'but they have small blast radious' so did concs yet they were nerfed cause people realize it didnt fit apb gunplay. - percs.
  4. Im fairly sure LO's idea is to first let people play around with guns and then they give us inside on what was actually changed.
  5. 5.8 ingame sens, 0.4 for marksman @400 dpi
  6. I dont know what server you re playing on but right before LO took over and implemented BE citadel was litreally crawling with 4 man having at least 1 cheater per team, it was pretty much unplayable at that point, if what you wanted to do was have some fun playing the game rather than go full on tryhard mode. After BE I ve seen max of 2? people that I may consider a cheater, nobody with full on aimbot, shawcopter style(Im not counting all those edgy kids that have to go on and use macro on every gun they use cause tracking AND clicking at the same time is too difficult).
  7. Main issue with shotguns right now is how consistency, before you actually had to aim and hit most of both of your pellets to 2 shot people. Right now due to mechanic LO introduced 2-shoting people became insanely easy. Also good luck trying to fight them back with anything else at close range while there's any sort of cover between you and them. I dont mind shotguns being strongest gun at <10 m but right now they re almost the only choice you ve got and their effective range is somewhere around 20m regardless of what some people here are trying to say. Also we re all talking about JG and CSG, has anyone actually used shredder??? That gun can literally 3-4 shot people at 30 m having around ~0.8 ttk and getting kills past that is not that difficult either. Also it has ridiculous hard damage, 1 mag almost destroys most of the cars ingame. LO pls fix.
  8. I would very much like to have my character set to 255. Char name: Dante Side question is there a way to obtain weapon mods on OTW without having to lvl up roles? Perhaps a GM puting x amount of them on MP?
  9. Oh that, well im fairly sure its simply crosshair that doesnt show your actual bloom when using IR, otherwise the gun does gain additional bloom.
  10. Only time I find Radar Jammer to be somewhat useful is when I ve got acitivity radar jam 5 people. That way i know how many people are in the area. Outside of that I rly dont see any reason to use it over any other orange mod
  11. We still use that, only diffrence is that instead of displaying your rank as gold lvl 1 or 10 it simply shows it as gold.
  12. My biggest concern about NTEC is its TTK, its 0.7 which makes it extremly good vs most of the close range weapons. If NTEC had its ttk changed to 0.75, just like STAR does i think the gun would be just fine.
  13. Where did you get the idea that OCA is 6 shots to kill? o.O
  14. If i am not wrong it was matt that was called MattScott, then there were MatScott and MattScot
  15. Is this a full list or should we expect more changes over upcoming weeks? Where's OCA changes? Yukon as well(bug fix)?
  16. Low yields do need change but tbh i dont think making grenade count go from 3 to 2 will be enough. Also while we at it, for the love of god can we just get rid of percs? Like what is the point of them? Annoy people cause smb dealt 80 dmg to them by clikcing grenade button twice? Dont make me start on perc + stabba combo.... As for Concs i feel like 990 dmg they do currently is just stlighly too much, I d like to see them dropping dmg to 900 ish. Also why do stun grenades are 1 hit stun? They are like pre nerf concs and there was a reason to nerf concs to start with. Stamina system is already annoying enough without this.(Yes PIG i m looking at you)
  17. So... you know what happend last time G1 did this right? If not let me remind you. Dethreating become a thing oh and also we lost like 1/3 of population. But ye lets go with it anyway. We need threat system overhaul not this.
  18. Good job, now everyone that sees it will abuse it. Didnt think about that, did you?
  19. Have you even tried? TM is just fine as cqc gun atm. Its not god like how it used to be but its just fine as for now. I would say do sth about OSCAR instead, Carbine is just fine as it is and any buff could make it too good at this point Yukon main issue is that the weapon is bugged, its using the burst fire rate in hip fire mode. Once its fixed there's no longer issue with it OBIR is extremely powerfull weapon in right hands. Both close range(reverse quickswitching or simply holding a corner) and long range(crouch spamming). Im not sure if changing its ttk is necessary however reducing its burst dmg is must. Almost 99 dmg with 2 bursts allows you kill anyone that has been previously tagged by any gun at almost any range I disagree, yes other games have 1 shot snipers but mostly for headshots and those games usually have faster ttk to start with. If you want to compare it to fortnite that game has lots of cover that you can make yourself as well as sniper rifles are projectile based in oppose to all other weapon being hitscan. HVR in its current form is bad for APB meta and neede radical changes.
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