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Haganu

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Everything posted by Haganu

  1. Had I read this post before I would've said something different in my previous post. It takes an exceptionally strong stance and a long term vision of a couple years ahead to make such changes, although they are a necessity in this game and have been for a couple years. So yeah. I'll second you on that big RIP. Combat improvements as you rank up in a competitive shooter would make sense if the shooter leans more to the MMO concept, eg. Locking certain types of combat in certain instances, or for more immersion, even regions/maps. I always thought it's smart that as a newbie you're thrown with the sharks. The 2 maps we have now for missions are getting boring too. APB would've been great had it leaned more on the MMO side. You'd need quite a lot more maps though, if you want a nice and immersive MMO.
  2. If we start accepting that vital parts of this game will never see the light it deserves to get we might as well start shutting down the servers.
  3. "but... but... then i can't report players for dethreating !!!! :C" LO should just do what LO sees fit. Following this forum is going to be keep APB from becoming a modern shooter that goes with the times and ends up being a thriving installment in the shooter genre.
  4. I wonder if anyone has ever tried to combine these 2 so players hear the split second WOOP WOOP and expect to die. I imagine their sheer surprise of being still alive after that leaves them vulnerable for long enough.
  5. I hope this time's in a few months really means in a few months. Looking at the EU progress thread I pray the devs don't bump into another bug that breaks a whole month of progress. After the EU is out, I hope LO is going to be thorough in their execution of changing player and threat distribution and do more than just the addition of phasing.
  6. We've been saying "in a few months" for over a year now. It's getting old. Even Citadel doesn't reach 4 digits of world /pop anymore.
  7. The Netherlands is going to take a similar approach to the UK. They intend to strategically infect certain parts of the population, bit by bit that can handle the virus while developing a vaccine/cure. I wonder how things are going to turn out, since I feel like the entire EU's response to this virus outbreak has been nothing but incompetent. Locking down The Netherlands can be done 3 weeks tops, any longer and certain sectors will collapse. Still, at the same time they locked down the country here for those 3 weeks. I kinda want a Scenario 2. This Corona virus and how everyone reacts to it would be a good wake-up call to start doing things differently in the economy. Change things up, so our economy and way of life in the west are more sustainable long-term.
  8. The Strife has plenty of mechanics in place to prevent it from being used in some lame cheesy combination Relies on an X amount of pellets to land to be fully effective Decently long draw animation Decently long refire delay Bolt timer to prevent you from reverse-quickswitching I guess the only option really to play lame with it is by using percs. Meanwhile the PIG doesn't have these limitations, and the few it does have are only to a limited extent. The Strife is much fairer balanced than a PIG. Also, since the Strife is a primary you at least have some level of expectation that they might Strife perc. Any lame combo with a PIG though? No idea of knowing until you actually face it - secondaries aren't displayed on the scoreboard. Anything with more damage (either soft or stamina) than the HVR is questionable, but at least the Strife has enough downsides. Most people that own the gun find the gun just clunky for a shotgun and would rather just JG or CSG. Stabba though? High chance the secondary is a PIG. Whether you find those downsides are true or not on a technical point of view doesn't really matter here. Strife users are far less obnoxious than PIGs. At least, on EU. If NA is different then that's another reason to avoid that server like the plague.
  9. Someone making sense? On this forum? No way! Because people still tie the flag to the iconic car. The media hype hasn't broken that bond the way Nazi Germany broke the bond between the swastika and several religions using the symbol.
  10. It's a bit sad how everyone points towards percs or anything except the PIG while forgetting a single hit does 95% stamina damage. The limited range doesn't really justify this. PIG perc is one example, but people here forget that CSG + Pig used to be an decent combo as well, mainly because people wouldn't know a CSG user would use a PIG as secondary - they have no idea of seeing this until they face it. The Stabba PIG is probably one of the lowest effort weapons the game has really. You can't go ham fighting 3-4 man in a row with it in a short period of time, but in 1v1s or 2v2s it's really a nobrainer. People want the HVR's damage lowered, because the HVR's damage is a serious balancing issue (1 shot of most other weapons after it and you're dead, so you're out for 10-16 seconds)? If you get hit by a PIG you barely even stub your toe and you're out for an even longer time. It's a justifiable comparison, too, despite their difference in intended use, due to the issue these 2 weapons share.
  11. If their only use is to restock grenades for an infinite barrage of them, then those ammo boxes were flawed from the start.
  12. They could also add debundled clothing items and some interesting rare/nearly extinct items to them.
  13. That means the patch notes are wrong though, then. Then again, these JMBs are not really making this patch really compelling or exciting. So it's only a tiny mistake!
  14. The NTEC is perfect, probably one of my favorite guns in shooting games ever. It's the other weapons that just suck.
  15. If even support refuses to give back your account, you could always try to talk it out with MattScott. I'm not going to judge like half this thread. I don't know what happened.
  16. If that screenshot is representative of the game in 3.5 as we're going to get it I might just need Reshade to do the exact opposite of what I'm using it now for. To decrease contrast, instead of increase it.
  17. I like how this thread sets once again such a good example of this community. Not specific players but this community as a whole. Before districts were without threat everyone wanted to have threat segregation removed because it causes issues like people actively dethreating to go into bronze district. So LO actually did that - not even because people were asking for it but because it seemed like they had no other option, the other half that's perfectly fine with the pitiful state the game is in goes full vocal. It's not entirely unusual, but for population numbers this small this community is quite divided. People stomping on new players un punished can be fixed in much better ways than reintroducing the system that caused things to be like this in first place. They could've made instances for people up to a certain rank or account timer and further leave everything open. People wouldn't need to dethreat then. They just have to take distance from all their posessions to roll some new account. Just a small idea that has been chewed over a thousand times before LO took over. Even this wouldn't be perfect, but it holds far more potential than the mess we have now. Instead, everyone just pulls on the brakes... Go back to the awful state of the game we were in before. Before anyone mentions it, the Engine Upgrade really is no excuse for lack of creative thinking to solve currently existing issues that might bring the game into a state where the systems everyone puts all their hopes on, god doesn't even know why but phasing I'm talking about you, won't fix any issues. This game needs a long term vision and I'd be intrigued to see more of what MattScott has in mind to do with this game, because from what I've read sofar especially after all the progress that has passed it's really insufficient to bring this game back to life.
  18. They're nowhere near to that yet unless UE3.5 is as good as done.
  19. Rayscaling intended to tackle the reliability issues and it did just that. Shotguns in this game are either so powerful it'll be your go-to choice for CQC or they end up being useless especially with a community whining as much as this one when it comes to balance. As for the HVR it did do its job for the most part. Initially people complained about the 850 damage because it was easily abused in CQC. The abuse in CQC is nearly entirely gone, because it is too clunky now for most people. The damage is still the problem with that weapon. That I agree on, but it does what it intends to do. Also, I kinda remember MattScott saying he wants the HVR to stay as a heavy hitter. He never really intended to tackle the problem the 850 damage poses in first place. The systems did what they were supposed to do, but I agree that they're not enough to solve the balance issues these weapons have.
  20. The only good 2 weird systems this game has ever seen was the shotgun pellet damage curve and the HVR damage ramp-up relying on reticle accuracy. It's funny how those 2 are also the only systems that whatwashisnameagain (Qwentle?) never thought of. The rest is just bad. The combat in this game is too set in stone to make these weird twists to the game's shooting. It's just bad for the reliability of the weapons.
  21. i haven't head any issues using reshade after just installing it normally using the default installer it's amazing how much better the game's color balance looks with so few tweaking
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