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Everything posted by Haganu
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The problem is how often respawns would happen. Because APB is quite basic in combat (as in there's not a lot of preparation going on before a shootout happens compared to more tactical shooters like R6S and CSGO), a shootout happens quite quickly and most of the time obviously results in either of the 2 parties dying. How basic the combat is makes it quite dynamic. Mission districts won't have much of a problem, but Fight Club would literally be hell. A full Asylum for example already is quite chaotic. Some of the changes you suggested would make it even more interesting for mission districts, but all the changes you suggested would basically be a requirement to make such a system work in FC. Or just exclude the system from FC.
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APB's combat is way too dynamic for a weapon drop/pickup system mainly due to respawning. Especially Fight Club would suffer from it. The changes suggested would make that system do a 180 turn though. Could make it interesting. Also if the weapon drops, I'd appreciate the weapon to lay flat on the ground, not upstanding like it's some quake gun pickup floating.
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PROPOSAL : TO BALANCE THE N-TEC, BUFF THE STAR 556!
Haganu replied to Zealocke's topic in General Discussion Archive
The NTEC is far more reliable in a vast majority of the situations as an AR than the STAR. It has always felt that way and always worked that way. The strangest thing is that everyone's defending the STAR, while all these people would instantly switch over to NTEC the moment they could. And that's not because the NTEC requires more skill. An assault rifle that's more versatile requires less skill, because it's more capable over more situations. And no, before anyone comes up with any nonsense, the NTEC isn't a jack-of-all trades. That's what the COBRA used to be before they changed that gun up entirely. The only thing that makes an NTEC require just a slight amount of skill is Cooling Jacket, yet when you put that on a STAR the gun loses what comparatively little reliability it has left. The NTEC, especially pre-curve mechanic was superior in every way. Even the go-to mod setups for the gun had more variety than the STAR had. A lot of people that can play NTEC can play STAR, that's something that can't be denied. But since the vast majority still rather plays NTEC means that the NTEC has an extra edge the STAR doesn't have, making the NTEC more useful than the STAR, thus overshadowing it. -
Instead of nerfing the NTEC I'd rather see competing ARs get slightly buffed. A gun like the STAR is also very capable, just slightly less than the NTEC. If the STAR can be buffed just slightly enough to be on-par with the NTEC you have 2 versatile ARs to cover most of the situations about equally. The Misery is a terrible gun and the Cobra could really use a significant buff. The Cobra deserves to be buffed within the niche it's in (or supposed to be in). And the Misery could for a start get a niche where it could compete with other guns in. The ATAC is fine the way it is.
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[Poll] RTW's artstyle or G1 Engine 3.5 artstyle?
Haganu replied to IAmDisappointSon's topic in General Discussion Archive
On PS4 and Xbone, the shaders look so awful in Unreal 3.5. On the other end, Asylum looks absolutely amazing in Unreal 3.5 from what I've seen in screenshots. -
Thanks again for your transparency and the will to actively tackle issues the community is struggling with. Now I think of it even the DDOS attacks causing poor server performance used to be just community generated discussion, because the old staff at Reloaded literally never communicated about it. Really appreciated @MattScott, cheers!
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when the amount of unread mail is on par with the amount of hours played
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Weapon Balance - Community discussion
Haganu replied to GamingFloid's topic in General Discussion Archive
That's not damage hacks, that's you receiving 2+ shots landed on you in 1 packet. It's been like that for years. -
put snub in god tier bracket
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We are not making changes to Joker Boxes
Haganu replied to MattScott's topic in General Discussion Archive
This is literally what we've been wanting to see for years now. When discussion goes really far to the point of it nearly causing conflict between 2 camps, quick, appropriate and effectively communicating about it. Instead of leaving the discussion entirely to the community without a single word from the people working on it for extended periods of time. Thank you, @MattScott. -
Enjoyed the QA stream even though I couldn't entirely follow everything. If it's an idea for character server transfer, I'd be interested to see what can be done. If you transfer a character in PSO2 it gets transferred during server maintenance. Maybe it could solve stability issues to migrate during maintenance instead of on the fly.
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swap ice car plastic jericho with the almighty lowerider tank fresno and you're golden
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Didn't the old devs completely mess up the shaders back then during mid-late 2013 under Monte and never had the old shaders present to fall back to if they screwed up? This is what I heard long ago, I'm not sure if information has reached the surface that explains what happened more clearly.
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That there's nudity possible in the game doesn't mean it should be abused for degenerate purposes. We're in an 18+ game, sure, but that doesn't mean you should disturb others with public nudity, showing feminine features like it's the most normal thing to do. It's degenerate as fuck, and I can see why Little Orbit doesn't want that around. Maybe strictly prohibiting is not a great idea on one hand, this community likes to light up their torches about anything they disagree with like mr blue bird (aka red bird reincarnate) here. I remember reading that in RTW you were able to even unequip underwear-type clothing, but despite that I think the amount of degeneracy was very little. Only RTW players will know. I'd lean more towards allowing it, but discourage it strongly, but considering this playerbase likes to exploit literally everything that can be exploited, maybe prohibiting something degenerate isn't much of a bad thing.
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Europian traffic lights are superior. Because they are before the intersection you have to stop a bit further away from the intersection, thus you're safer. Especially considering the vast majority of vehicle drivers are absolute garbage in traffic.
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Will San Paro City Volunteer Programs be back?
Haganu replied to Plex™'s topic in General Discussion Archive
When APB was in a terrible state under Reloaded I always wanted to volunteer. That hasn't changed now either. Whether it's SPCM (albeit people seem to be fairly against it reading from this thread), or SPCT, I'd be happy to volunteer to help for this game. -
So what happen to the CEO TechMech?
Haganu replied to LAPDAlonso's topic in General Discussion Archive
Techmech was CEO of Reloaded which didn't get acquired by Little Orbit. Reloaded used the GamersFirst branch to distribute their goods. I'd be surprised if Techmech is still amongst us as staff member on anything APB related. -
Same here. I do wonder if Little Orbit was mentioned in the thread spam that got some of us forum banned on the old software lol
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Yeah cause a transition of an entire company is done from begin to end by a fingersnip. LO has literally shown more work and effort put into the community in 2 weeks than Reloaded has done in 3 years. Give them time. At least they're reaching out to us without us having to throw a giant tantrum.
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Open Letter to the APB: Reloaded Community
Haganu replied to Lixil's topic in General Discussion Archive
Glad to be back now things are actually starting to move. Been silently watching the forums since Little Orbit took over. Sofar the read and also the Q&A stream were wonderful. Most of my questions have been answered to. Thanks for your time, effort and care MattScott, and welcome to the community Lixil!