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Yapopal

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Everything posted by Yapopal

  1. Do not close the topic, this is not an option. Just delete messages with whining, useless criticism, and discussion of criticism of other players. Leave messages with reasonable suggestions. The result will please you and interested people who can read topic headings.
  2. Could you provide information on the operation of the threat level system? How does it work? What player and group parameters are used to determine the threat level? How is an opponent chosen? This information is needed by all readers of this topic as a basis for reflection.
  3. Do you want to protect yourself from groups of gold players? And if a silver player with a friend or two friends in the group wants to play, what should they do? Go to the area where they are bent? Why then at all unite in groups? I believe that in order to correct the situation, it is necessary to assign a threat level differently. It is necessary to take into account whether the player plays alone or in a group and with which players he plays. It is obvious that playing in a team gives an advantage, the system does not take this into account. This is bad.
  4. The experience of the past years makes Matt's words incredulous. All this is sad. It is better to spend the last air, blow through the kingstones and ascend, than to breathe this air, waiting for death at the bottom.
  5. Return! Fields - to the peasants, factories - to the workers
  6. Please explain your understanding of the game.
  7. I used to share your opinion. But not now. The problem is with the matchmaking rules. Due to the wrong selection of opponents, the game is losing popularity. Because of the wrong selection of opponents, people scream about cheaters.
  8. Wait for him with the first sunbeam, he will come on the 1st day of the week, from the west.
  9. Is it that hard? In the finished selection system, change the settings? It's just some kind of constant values, or an equation. The developers acted irresponsibly.
  10. Totally agree with you. I love this game, but I hate what happens to it. Is it really impossible to find the time to somehow change the situation with the selection of the enemy. Spend a week or two on this. This is the main reason for the players leaving. I do not understand...
  11. . Why is the game dying? It's simple. For ten years he was killed by the incompetence of the people to whom he belongs. Why did she die for so long? Because there are people who love this game. I love this game. I've been playing it for 11 years. Lately, I think I've been playing with a corpse that is being eaten by maggots.
  12. Who are you writing this to? There is no one to fix matchmaking and weapon characteristics. There's Matt, but he's busy setting up the collision setup for the trash cans. This is the most important thing to do now. I can assume that there is someone else who can set up matchmaking. But apparently his hands are tied and in his mouth there is a gnawed red ball.
  13. It all comes down to engine upgrades. Little Orbit wants to update the engine with minimal impact on gamers. The engine began to be redone again, not relying on the old 2.0 build. As you read Mat's posts, you will notice that the build process is very complicated. Of all the people on Earth, Matt is most interested in updating the game. He doesn't have a lot of resources to get the job done quickly. We can only hope that Matt can handle it.
  14. It's not about a specific weapon. It's just that NTEC is the face of the problem. Merged. Read reviews on Steam. The main reason for leaving players is cheaters. My post is about where the "cheaters" in the game come from, and how the game itself creates them.
  15. Are you familiar with the periods of Japanese history? The history of your favorite APB game can also be divided into periods - periods of dominance of weapons, weapons that are easy to play with. The first period was the period OCA-EW 626 and NFAS-12. This was followed by the CSG-20 period, the M-1922 period, the OCA-Nano period, and so on ... The beginning of the period coincided with the announcement of a new weapon, the end - with a change in its characteristics. The most recent time period was the N-TEC period. This weapon is very popular now. Its peculiarity is that the enemy does not have time to react to the shooting. This is facilitated by the remoteness from the server. Some of you are not familiar with this. I was from Russia earlier on the Pioneer server. The Pioneer server was located in Moscow, and it was very comfortable to play on it. Now I, like many of you, play on the European server. The remoteness of the server does not allow you to play comfortably. Some weapons have too little time to kill. For N-TEC, this figure is 0.7 seconds. This time is too short to have time to react. This is facilitated by remoteness from the server, server latency, FPS instability, freezes. I believe that N-TEC has become more popular due to the deterioration in client stability, which deteriorated with each update. I can use N-TEC too, but why do you need another weapon then? Why is there a feature in the game that allows a pistol to shoot like a machine gun? Why are some CR762 players not blooming? Don't you think it's time to end this long period by changing your weapon settings? APB is not played on local servers with low ping. APB is an international game, unfinished, freezing, low time to kill is not acceptable. This is one of the main reasons for population decline. Players complain about cheaters, but the game itself creates cheaters. Sorry for the bad english.
  16. You run to the point, some dude with NTEC comes out of the corner, frieze, music plays, they show you how they killed you.
  17. It doesn't matter how many frames per second your computer produces. The game freezes at the most inopportune moment. You aim, the game freezes. You shoot the enemy - the game freezes and plays the jingle of the dude you first started shooting. This crap is terribly annoying. It doesn't matter what kind of computer. APB and freeze are synonymous.
  18. Perhaps this was discussed. Could it mean something? https://ibb.co/nj6nRk9 Merged. I've tried decrypting this binary. Nothing succeeded. Maybe there are knowledgeable people here? Forgot to write that this is Byron Bledrose's jacket
  19. The fortune-teller said that the new engine will come to us together with the comet Galei.
  20. The server sets the weather and time. The weather can be changed by the administrator through the console.
  21. I used to have a choice. I could relax in bronze or sweat in silver. Players need the right balance. Now the choice of the enemy is too great. I can’t control who I’m fighting with.
  22. I'm surprised the administration is making such a stupid decision. If administrators really thought a lot before making a decision, they would be reconfiguring the enemy selection system. This is not a difficult decision, it is an irresponsible decision. Your project is already on crutches, and you are trying to break those crutches. On the Russian server Pioneer, the administration carried out the "Clan Wars" campaign. Clans fought for territory. Strong players began to create one-day clans and arrange genocide for the sake of points. To combat this, the administration reduced the maximum number of people in the clan to 50. It was very stupid. Real clans collapsed, social ties collapsed, persuasion did not work. After this event, interest in the game dropped. Players didn't want to pay for the role of cannon fodder. The server died. I do not understand the purpose of these actions. How was reducing the maximum number of players in a clan supposed to solve the problem? How should disabling the threat level save the American server? Where is the logic? Not a single person left the game due to the level of threats. People go where they are interested. In APB, changing the balance of weapons is an event. If the textures of the ship are changed and a couple of trees get stuck in the asphalt, it will be a galactic event.
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