not even, game is 32 bit
u can try changing the gc interval a bit longer in config files but u'll crash everytime because the current interval is basically pushed to the limit of what the game can hold in memory (which is around 4GB for the whole game because 32 bit)
even tried running the game on a ramdisk thinking it'd lower the gc time (gc dumps ram back to disk, so technically from ram to ram should be pretty fast because ramdisk)... exactly the same as a sata ssd...
currently running on a pcie 4.0 nvme and it's still very much a problem
tho ur idea should work when they make the game 64 bit. technically that would mean the more ram u have, the longer the interval can be before u eventually make the game crash, but the longer it'll take for the gc to run (bigger freezes)