
VanilleKeks
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Everything posted by VanilleKeks
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Well I wasn't referring to quickswitching, I should have mentioned that probably. Even when you leave quickswitching out of the discussion the HVR has still too much value for the effort required. Regarding quickswitching, whether it takes skill or not might be an interesting discussion but for me quickswitching is a gimmick that completely ruins the intended use of the weapon. Sometimes gimmicks in games are good, sometimes bad. I'd say hvr quickswitch is the latter.
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Good players being still good is almost irrelevant to the discussion really. The point being made is that you don't have to be a good player to take someone out of the fight when using an HVR. If you really want good players to shine then you should be for making the HVR take more skill, shouldn't you? Because when you do that the actual good players will shine even brighter.
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if it rewards bad aim too much, they could just tighten the spread, i think its a good change to make shotguns consistent, tweaking the stats a little should fix the remaining issues
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Here's something people tend to forget when comparing the HVR to snipers in other games: 1. There are no headshots in APB 2. APB hitboxes are massive compared to the norm It's alot easier to be good with a sniper in APB than in most other shooters. This means the snipers in APB need to be balanced differently. The value vs effort balance for the HVR is completely screwed. How someone with I'd assume thousands of hours in the game doesn't realize that is ridiculous.
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Sofar I've only tested the misery extensively. It is a better weapon than before but it can't compete with an N-tec in both feel and effectiveness. Now it doesn't have to be better than N-tec but it should atleast be a viable alternative if it ever wants extensive use by the players. Here are my thought put in a list: - The Bloom: While it has been reduced by quite a bit it just doesn't feel right to me still. After a few shots the bloom still just almost doubles and that just feels so weird to use for me. Now ignoring the feel of the weapon, this bloom is also a major downside. I have missed multiple kills due to the bloom making the finishing shot miss. If you shoot slower to prevent all bloom, the ttk increases by about 0.5s which is enough for someone next to cover to make it into safety. The misery can be devastating on enemies that are in the open, but that's about it. Now surely with more practice I could improve the bloom control but there's really no point in investing that time since other weapons are just better alternatives. - Medium/Long range: Keeping in mind that I couldn't put HS3 and IR3 on the weapon, the range is enough to a point where I was able to compete with and beat some of the more popular weapons on multiple occasions. I would say overall the conversion to tap fire has mostly been a success for medium/long range, but it still isn't quite there yet, mostly to the above mentioned bloom curve. - Close Range: It's now possible to consistently corner pop people in marksman mode with the misery as long as they are within 0-12m (ish). You can essentially full auto and secure your kills. Hipfiring isn't something I'd recommend though. - Suggestions: Now if it were up to me I'd remove the weird bloom curve, but I understand it would take away the guns uniqueness and turn it into a slightly different N-tec. I would say reduce the bloom a little more to the point where the gun is really accurate, but reduce it's damage so that the TTK stays the same but if you miss a few shots the enemy is able to heal up enough to survive (with CA). Sort of like the scout, where you can two tap people but if you miss a shot and/or take a little too long you turn it into a 3STK sniper. I would say that could turn it into a weapon that really rewards players with good aim. Opinions aren't final though, gotta test it a little more.
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Remember to kill threat/notoriety 5 players
VanilleKeks replied to Chady's topic in General Discussion Archive
When I'm P5 I only kill friendlies that are visibly afk (mostly). That's my code of honor I guess. -
To be honest I have maybe thought two people were fishy since BE. Cheater situation is alot better, however the weeks of perma lag jericho have driven out players to a point where on off hours there's only a 25% full district now. I can't really enjoy the game that way and I don't feel like maxing char on EU (even though I'm from EU :^) ). All in all I*m hopeful for the future.
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What does 3-Point sling actually do?
VanilleKeks replied to PHM's topic in General Discussion Archive
ever heard of tagger -
Cheaters - More than Anticipated
VanilleKeks replied to Margravine's topic in General Discussion Archive
I estimated around 6.78425 cheaters per 100 players after BE. I came to this conclusion because no one can win against the OSMAW, which is a weapon I have mastered to an inhuman degree. But, how come I still lose missions? Must be the matchmaking? No, I've never had this issue before, clearly BattleEye is not as good as we thought given that the actual number of cheaters is 3,392125 per 50 players. Suspicious. -
We have the Free version of battleye ?
VanilleKeks replied to Shiggi's topic in General Discussion Archive
I wonder how you came to the conclusion that there's a free version of BattleEye lol -
The abuse of N-Tech
VanilleKeks replied to Delete884943468320878423's topic in General Discussion Archive
I would argue the reason the N-tec is so popular is not so much because of the ttk since it's a pretty average one. Using an N-tec just feels good, there's no illogical bloom/spread, it has a decent range curve and it rewards skilled players. That is what you want in a weapon. Nerfing one of the remaining weapons that give a player this rewarding feeling sure is easier than buffing the other weapons, but it is an unhealthy solution. The game won't grow if the good weapons are made to be as crap as most of the other stuff. Making the other weapons feel similarly (preferably equally) as fun to use as the N-tec is a much better solution, which will let the game grow in a healthier state. -
Hello
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No, no, no and no but yes to perc removal
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How to open a door properly on APB.
VanilleKeks replied to Roachgang's topic in General Discussion Archive
You need the direct link for your image. Open the image on its on by rightclicking it and then "open image in new tab". Then post that link in here and it will show the image automatically, like this: -
Prepare for copy strike
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Wow what an unbiased and fair poll that I'm definitely gonna vote in.
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Know? I don't know it for sure. But I've played this game for so long I'd like to say I have a grasp on who is a good player and how good players generally tend to play. With those ultra aimer dudes there's usually only a mid tier or lower amount of game sense and thought behind play/decision making. Where as an actual good player tends to be equally skilled in that part as well (relative to the aiming part).
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Well most of the dedicated cheaters are afraid to try it with BE. However I think that BE might have been bypassed right now. I have noticed some players that have not been playing at all since BE but have come back this week to become some big aimers. The good players have been playing almost non stop but those people seem to have magically appeared out of nowhere. My guess is they refrained from playing until something had bypased BE.
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I don't want APB to be like other games, I want APB to be APB.
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Scammed out of my Condor .45 :(
VanilleKeks replied to Trednot's topic in General Discussion Archive
I'm not giving you any either. I've been scammed when I was a kid and since then it has never happened again. I'm just giving you some advice so that you hopefully don't lose your hard earned weapon again. -
Scammed out of my Condor .45 :(
VanilleKeks replied to Trednot's topic in General Discussion Archive
Scamming happens in every game that doesn't have a secured way to trade. This game isn't any different. In general you shouldn't trust total strangers on the internet. You let yourself get scammed so I suggest you learn from this experience. Do note that by no means am I excusing scammers here, they are total twats for sure, but it's not like they have control over your actions. If you do a trade, always send your item last, whether you will be a scammer or not is, well, your choice I guess. The few times I've traded I always have the other party send first and luckily due to my activity in the community people tend to know that I'm trustworthy. However, anyone can make up anything. It's the internet after all. -
Explain to me why I couldnt call backup please.
VanilleKeks replied to a topic in General Discussion Archive
Well I'd say it still applies. From my own experience it seems rank is also a factor in matchmaking allthough threat has priority. I noticed that while playing on a low rank in EU. Against some max rank golds in a 1v1 they could call backup. So in that case my threat was significantly higher than theirs, making the system ignore the rank difference. However in some matches that I considered pretty equal in terms of skill I could call backup cause I was a low rank. Now since I can't see the actual hidden threat, this is just a theory. However I believe in the example you posted, all of the 6 players' rank + threat nullified the difference and was considered equal by the system. -
Explain to me why I couldnt call backup please.
VanilleKeks replied to a topic in General Discussion Archive
High rank silver on your team was probably treated as equal to the lower rank gold on the enemy team. Threat doesn't represent skill anyway so it's just unlucky. -
I don't get this community sometimes
VanilleKeks replied to Keshi's topic in General Discussion Archive
Hey that's nice of you to say, thanks.