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PingOVER9000

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Everything posted by PingOVER9000

  1. PingOVER9000

    Vbr Temptress

    I would love it if LO may make it for FFA 3rd too...
  2. Oscar... cause I cant use it "so good" as before for the crap connection I have.... If above is not valid, so it's Dow... nobody used it and I showed my its mighty to all tryhards teamates while they were dying such as snails under salts and blaming me for using a crap weapon continuing to order me the fist minutes to switch weapon, while too also opponents thinking I was a easy target... I showed all them its mighty coming through as a freaking cargo train. DOW, aka (my dear ) Dont Oppose the Wagonmaster.... We spent a lot of good times dear buddy, you will always in my memories, especially in my painful right hand, I hope one day LO will re-give your seat between the legends, you have never been excatly popular, but you were the dark king behind ignorance and especially dark corners perfumed of ambush that gave to this your humile disciple a lot of satisfactions. So long
  3. Yep agreed, they can make a lot of better than this.. How may they resolve this matter? Simple, Just separate the shoulder pads making one for left and one for right shoulder, without the requiring of having a set... this may help also for some more creative/ aimed customization. They may do that also for a lot of others clothing accessories...
  4. Anyway chill out, we were just joking. embrace the meme furry boi I didnt retain it excatly overpowered in past, but one or a pair of steps above other CQC weapons certainly yes, and the fact you dont need literraly to aim for making a kill and just spam the entire mag for kill 1 or also 2 opponents at the same times have no sense. Not agree with the total nerf and not a proper rework, but actually a little breath from nfas spammers isnt so bad. ATAC is still the same since ages, it's versatile for its range/ recoil and noobfriendly but lose against specialist weapons in their forte category.
  5. This isnt answer nothing sadly, we are more and less the same point of departure. I re-write what my feedback about shotguns here below, but "someone" continue to cancel my message without a reason, sorry if I was late but I didnt played a lot these months or used them, except JG. - CSG/ Tas is almost fine, reward your aim and I like how it is now, but I feel it a little slower its fire rate/ ttk compared to other cqc weapon for firing the second shot or following ones. The supposed advantage of having more range than JG, very barely I see it or the difference, the JG is still better, faster and versatile. (I admit the JG it's more rng, but unless of very bad luck 89% of the times and if you have a decent tracking/aim the pellet spread is in your favour) So,In my weak opinion, LO may follow two direction: 1) Leave all like that and just buff a little, but a little little the fire rate, 0.75 for a CQC weapon is kinda mediocre. 2) Leave all like that but give a accuracy buff/ pellet spread, i mean make it at 9/10m if there are 2 fired clear shot it shall be a 90/100% kill, not just a weak possibility/ variable ( sincerly I am NOT so full convinced a lot about this option, but actually you cant archieve it neither with CSG also with 3/4/5 shots especially after one step above 10.00000001 m, because of the spread or very simple they will KILL you before to land those shots...) - JG is fine, nothing to add, make its rough work if servers/ latency are ok. - DOW is sadly bad, for what I remind worst of it was before the last balance. I am not surpraised to see it selled in marina for 300/500k, nowdays. - NFAS... sincerly I like this weapon got nerfed to oblivion, it would be nice a total rework of this weapon, if LO want to make/ continue shotguns a 3 shot to kills experiment, have to make it first balanced for giving a clue to themself and us... I guess - Shredder, no clue, I havent tried it except the trial when it was op and I didnt purchased it for how lame it was and knowing it will end the story with it after purchased.... Fire rate seem very slow, range nothing of special, accuracy... I dont see a lot of hopes to get a role in APB for this weapon in future I will try a little heavily showstopperS next days too, but I bet here we didnt change a lot from before... Asked yes, but for crap tier weapons, not the ones are already in competitive tier
  6. I confirm, DOW is so sadly bad
  7. But the fact it is "actually" since ages, It's harder, underpowered and especially less versatile than CA3 XD CA3 make you less susceptible to some weapons such as scout and in certain way weapons without big overdamage/ burst such as Ursus, Oscar, stac etc... Of course, I am not telling CA3 is owerpowered, but I dont see enough goodsides for switching to Fragile, unless you are a troll player and like to swag a taunt fart+ healing spry after kill or arrest (worth it with some toxic tryhards, a hug to them XD ). About Flak Jacket... healing spray+ low yield grenade (please LO balance a little its damage radius, sometimes is just so incosistent ) / brick or 8ball + healing spray make it at least worth as a situational mode, I can't really tell the same about Fragile. Nope
  8. Tested yesterday: I tried to make 10 matchs with fragile one time, other 10 ones with fragile (+ healing spray), both with premade team. With fragile a die a lot of more times (a little more of + 1/3 deaths than with CA3), unfortunately not just shotguns (pmg or other cqc weapons users didnt give a lot of trouble strangely ) but also explosive weapons (OPGL/ Osnaw etc), nades, some scout users gave me really a bad time XD. missions with 6/8+ players I feel it harder than with CA3, but I noted I perfomed a lot better in mission 2 vs 2 or 3 vs 3 than with CA3. CA3 seem still superior, but probabily I need to change something about playstyle, after some thoughts and behaviour change It's not so bad playing with fragile, Self note: PIG+ Fragile is freaking awesome XD
  9. Kinda agreed into thick lines with your thoughts. So what is your suggestion for making fragile a competitive mod, reminding you in past fragile was op, especially in close ranges and ages ago with the possibility to shoot while sprinting ? I would like to hear it . Kevlar is enough tanky and good if you think it as a situational mod, and do its figure in cqc locations/ maps ( and with certain weapons) . At best if LO will decide to make a rebalance, maybe eh, maybe.. The buff I would like to see/ give a try for making it more versatile may be a -25 or 50% recharge time to use consumables (but before nerf a little more the shield durability XD)
  10. As a half brazilian kinda like it but... where are the proofs?
  11. I bet this guy has a nazi poster in his bedroom Sometimes I have like the sensation zombi isnt a real person, it's the forum itself try to communicate with its subs XD
  12. I am not certainly a game developer but if u may look/ played at other fps games where there are classes or several characters choice, generally you may see there are some speeder character but with lower health, they may have better accuracy/ precision than a more tanky classes, that's because I guess they have to make count each bullet they fire for arriving closer possible to the ideal ttk and cause of course, they havent the luxury than a tanky class to miss so much shots. I dont retain it so awful, as I told before certainly it need a (heavy) painstaking work... so better tell not so functional with that loose team is balancing the weapons in game Not really, if anything the contrary, a character with fragile with that accuracy boost may use weapons better than one without, so consequently using better weapons arent exactly meta, so a better widepool weapons choices. Imagine of having a Obeya with CJ2/3 + Heavy barrel 2 (buff from Fragile without drawbacks)... I guess we'll have something very close to the old Obeya before the nerf - Shaw with Muzzle break (red mode) + Heavy barrel 2 (buff from Fragile without drawbacks) kinda of behemoth gun until 70m ... Trouble maker with fragile.. ehm pass XD As I told Applying just like that fragile isnt functional, but also too just increase the speed in general here we have to be cautious otherwise it means to return as years ago where u may shoot while spiriting and bi-shot anyone with fragile+ shotgun/ scout..
  13. it's about time for... Anyway....We will see something (CONCRETE) maybe next winter... probabily not
  14. R a N d O m my dear... I dont know how much but for experience the change seem around 8/ 10%
  15. - Some ex cheaters or banned people come here to tell their story here - (main reason seem xD ) Some gelousy haters have to communicate their happiness of this ban, not just for the reason ban itself (seem they dont care a lot about it), but for the fact the guy has spent 2k euro for a laptop while there I guess they cant xD
  16. Reading above, Seem like you have some ISP connection matter or just not excatly a game connection. Making a example, I play with 120 fps but after I change house from a fiber connection of 1gb with 8/35 ms to a barely adsl of 7mb with 60/100 ms, I meet your same problem (not against all but a good part ). For ex. I was a very aggresive player and main Oscar and quite decent with it, now for me using it become quite a RNG fest (or a lot kills or just a lot assists XD), switch to secondary 6/7 perfect shots with fbw was easy, while now I changed playstyle and playing a little more difensivily give me better result than playing as before. It's not they are cheating, it's just the server register and receive/ sent data, their connection make them faster, their bullets fire little faster, their movements is little faster and they see u react slower, then APB servers we know are kinda meh, so there the reasons of a lot people every week come in forum blaiming about crap hitreg, ghostshots etc... Ok surely we have cheaters and aimbot, every game have them, but you will find weird thinking all people are better than you are cheaters, reason are of couse others. Competitive talking this game it's easy to play compared to other fps, TTK are longer, hitboxes are kinda big, no need godlike aim for get some satisfaction. Fragile need some love certainly, but not the ones proposed from @Todesklinge in game suggestion. In some fps games there are characters you may choose, for ex. I remind of a old fps one where you may choose between several characters where one character was like more thanky with more health/ regeneration and another less thanky with average health but a little speeder and suffer less from weapon spread/ recoil. Maybe adding the bonus of HB1 or HB2 without its malus, it may become a effective choice (or OP with some weapons? XD, probabily will need to spend quite a time for testing a change some value. ) Description +14% sprint speed +14% run speed -14% health - 15/20 % accuracy loss
  17. Again agreed.. Yep but also make weapons such as Scout (especially) and Ursus (in some case) etc... the need one extra shot if not fired soon enough.
  18. Other people answered you and I am more and less especially with Ghost (except about Bloody Mary, that weapon is decent if u are playing difensively/ using covers or using as finisher with certain primary, otherwise it's kinda garbage for the slow bloom recovery..) Kevlar 3 is may be helpful in close ranges, but out of it make you too vulnerable in open fields, so here of course the reason why u retain snipers and ntec overpowered in your opinion, surely you are just a free kill every time out from a cover. QUESTION: How much fps and especially latency do u have while playing APB? I guess mainly your problem are in this question above (and your recent playstyle), no possible after years you may have problem against "pro" only for using crap load out, the main matters are certainly others (the only thing may give a problem after you have played apb for a while are awesome TEAMS, single are all beatable, ""exploite users"" not include of course ). About Fps, advanced launcher and lower resolations (for ex 1440x900 until 800x 600) may give you better fps' perfomance and also I feel it like lower resolation made me easier to aim. About latency eh... if you want to play competitive you need a good latency, better latency = faster reactions, here not a lot to beat around the bush if you cant have better. Bye
  19. ehm.... ok?.......... I have kinda your same thoughts, so I guess I have just to give a try and see it how it will go there.... anyway thank you both for your advice. Thanks you kyouki. I have some doubts LO will do something soon about it (probabily never, someone it's also against this idea and I/ we will ever know why XD) , but I take the occasion for telling LO is making a good affair having you as Spct, still thanks for the perfomance matter's tips, you are giving a lot of help to the community. Here it may be close, Bye
  20. Hi guys, Tried to check in search, but I didnt find the answers I was looking for about. I have some question about these VPN programs for online gaming and in theory shall be reduce the ping or should make it more stable, after I changed house and after some times unfortunately it seem I cant have a better operator's connection available in my location where I live (it's not excatly so bad, my ping drop from 50 to 100 ms, I can play decently but of course I feel me too slow to react or play against some players (those told me have a fixed ping around 5/ 25 ms ... ) than in past when I have the fiber connection. So my questions: - Someone (from EU) actually use or used any of them for playing APB in Citadel servers? Have you see any improvment using them and of about how much less ms than before ? - Normally from what I read who use it are people with very high latency for playing game overseas, and they see a improvement of their latency than before, but when servers are kinda closer, they didnt get any benefit, is it true? - Which one do u advice or tried for playing APB? Thanks in advance, bye
  21. Forget to write thank you, I was always there with the tentation to get it and give a try, then I met these last days other 2 players and confirm it's pretty "inconsistent". Watch out from it, they tested it with me for a pair of mission and they didnt go excatly well
  22. I smiff something worse incoming after what I see these last days... Anyway Lo keep it on, I guess everybody know you work hard but some doubts are legit, if you may want to show us some prove about the report system is really working, nobody will have any objections
  23. I guess we have already tried it... and it have made happy neither casual players nor competitive players. At the end what mainly make the difference between each players are just two: 1) Experience/ Game hours (in pvp servers not in Marina, hrs count's time there shall be disabled or make one aside in future.. ) 2) connection/ ping, Fiber vs Cable/dsl players ... better connections= faster react and perform better overall ( of course I dont count "someone" with self vpn/ auto-lag their connection ) The second one is kinda almost out of LO's management and the first one may be "bypassed" creating new accounts, but normally the detrathers are people with weak connections or pc, or both. Your way will not resolve the problem, LO shall find a way to keep new players out from older ones until they have reached a certain game hrs and rank (at around 200 hrs u start to understand the game mechanics, around 400/ 500 hrs you have got how to make or defend from "some exploit and maps tricks" ) and the same time, make casual and competitive players play in different servers Of course APb shall enchant a little bit more its competitive servers and players with better faster rewards than casual (it may be a 10/ 20 % more jk tickets, money or some few things unique like a random free trial weapons of 3 days?, clan wars ? etc). I guess LO with JK introduction has already made a experiment and preparative in this direction for keeping its player base and gain more players in future, but need more contenents and especially in regular time.
  24. For weird things like this one, I have still suspect if the reporting system has ever worked or not... Ah better u dont insist about this speech, here, I got a kinda of reclaim about it XD
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