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PingOVER9000

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Everything posted by PingOVER9000

  1. "I tried" to use the same mod's load out and the same time, the same main mods. HS3 and IR3 are still the same and "should guarantee" the same range of action, without a damage dropp off. I decided to change the purple mod for the reason I explained upside (Ntec per faster quickswitching, FAR per better CQC engages) I didint "just" write long range.. Btw, In game I self consider from 20/25+m start medium/ long ranges, more and less the same range where CQC weapons such as OCA, PMG, JG etc loss their effiency than AR weapons & similar such as NTEC, STAR, FAR etc , where they have better accuracy and range. Try yourself wonder why
  2. Ok, My (impartial eh) feedback using VS N-TEC FAR -Made around 50 match(25 in Financial, 25 in Waterfront) one time using NTEC (+ Fr0g Thumbnail/ AP45 )__ Second time FAR (+ ACT44 HS3/ AP.45/ Fr0g Thumbnail) Note: Some matches with Ntec test I cancelled and repeated it because most kills I have done with secondary and others of NTEC/FAR cancelled and repeated for balancing matchs where they were more difensive than offensive (= campering is a nasty beast XD) -Modes used for the NTEC: -Modes used for the FAR: -Premade team Total : Ntec: 742 kills (media kills around 15 per round) FAR: 726 Kills (media kills... depends a little more from the location/ map, more CQC perfomed like 17/20+ kills, others we have a media of 10 kills per round and a lot assist) Self Note/ Comparison: Ntec PRO/CONS: PROS: Still perform well in medium/ long ranges (20m+), NTEC is still doing its job CONS: 1) As I told before, using it give me like the feel that NTEC has something nasty, I dont know how to describe, the ntec "seem almost and also not at the same time" a total different weapon. After some matches I tried to adap for tapfiring in a different way and see a lot more improvement, but I admit I feel a little slower to kill someone. 2) In CQC I have to use switch more to secondary than FAR FAR PRO/CONS: PROS: Far perform better in close ranges than NTEC and in medium range make its job quite well CONS: 1) Especially medium/longer ranges "sometimes", tapfiring, and especially full-auto, this weapon have like "that bad habit" to fire random bullets more horizontal than u have aimed, especially after the 2/3 shots, with the result sometimes of your target escape or just finished the match a lot of assist in your score board. 2) Low Mag/ Secondaries: FAR has a "worse choice" than NTEC, the one at the end I found more complete with FAR it was the ACT44, it's a decent secondary for long range (and actually the best one for long ones), but Ntec for closer ranges has better secondaries pool , making the choice duo between primary and secondary of NTEC is more balanced than FAR. Low Mag is switched for a faster reload time, against multiple opponents it may be sometimes a "so so" situation. 3) I have to admit I havent used FAR a lot in past and probabily I may perform a little better in future with more practice or than maybe/ probabily someone with better pratctice or aim than me if will make the same test, we may see a different result Another Thing I kinda noted while I was testing the mods with the FAR, RED MODS doesnt seem me excatly "Getting Along" with FAR, also HS3 maybe it's a little too much for it, maybe also with a better load out FAR may perform surely in pair or better than NTEC. Agreed. Bye
  3. What's bad to play 1 vs 1? Some of my fun matches I remind they were 1 vs 1, but I am agree in certain locationa, especially if your opponent is in defence, it may be though and not exactly balanced. I would to play more 1 vs 1 or add the possibility between 2 people to have something like a "duel feature" as in other fps games
  4. I summon... Ketog and his over 1000 outfits :3
  5. It's time about music studio get its little upgrade... LO listen the pray v.v and ...
  6. Thank you... that's explain a lot despite I "wasted time" to update driver etc, the situation is still the same ..
  7. Ntec is still performing better in medium ranges and have a better quickswitching/choice pool with secondaries.
  8. Where is (my bless ) OPGL? Also in armas it's ok, make happy a not F2P too v.v.
  9. In fact The reason for why I told at least 2 hrs of test with both the weapon and not just a pair of mission, it's for having a better results trying to eleminate "these different conditions", of course higher the time, better there will be the data at the end. Then if some missions are imba for locations/teamates one may have the "smart thought" of not counting it or may let it in case happened the contrary were you perform well because opponents team are weak than yours. I want not disagree the actual balancing of teams during a matchmaking it isnt exactly well done. Then if u have so much problem against "high tier players", they usually are just playing as premade and I feel like "your guarantee smell of false" not only because you havent already tested it, but also because u seem quite biased side. In case someone will make some tests..Probabily I made a bad suggestion, not because of the nature of test, but I guess it will be quite difficult to understand if one is impartial (such as myself) or dishonest when posting them. Bye
  10. I remain of this opinion, I bet if someone try to make some test for 2 hrs for ex using one time NTEC and another time with FAR (of course quickswitching allowed), the actual NTEC will still perform better than FAR and any Assualt rifles, because the Ntec has still more versatilty and better adaptibility because in game we have a better secondaries for closer ranges than longer ranges ( FBW, .45, Fr0G) And I bet too, very few will post the results +1... Complety Agree with the fact killing these mechanics make weapons niche less less fun to play/ use, but above of this doesnt mean each weapons, or at least neither the majority unfortunately, are not even remotely balanced
  11. Probabily I may be quite ignorant in materia but for what I understood, very grossly defination of Crosshair bloom is where your crosshair changes shape based on your weapon's accuracy. So per logic, Accuracy is undirectly proportional to the distance, longer is the distance, consequently less it's accuracy of a weapon, not knowing distance and other data of how you perform the test I can't really take as decent your "test". I am not telling you are in wrong Flaws, of course the bloom of ntec is worse, what we can't understand how much it is comparing of the difference between in short, medium, medium/ long ranges. The Ntec's nerf mainly was aiming for his versatility in CQC, honestly in CQC I miss me too the "felt" of before, but after 20 m I perform kinda as before. Then if I see my total perfomance, honestly I admit before I was making a little more kills/less deaths with PRENERF-Ntec.... but adding feedback of mine, lately I tried a lot the FAR and what I note the number of kills/deaths with the NTEC I am still performing a little better than FAR, at least me( I admit I am quickswitching a lot more with Ntec). So maybe what it's better sense for make a comparing/ test, it's how perfomance using the actual Ntec vs other Assaul rifles (this wknd I wil try put some numbers..) Weird question... do u really tapfire in CQC trying all bullets tracking your opponent? For CQC I mean at 5 m for example (shotgun smilest range). Tracking, aiming, (skill hue ) in CQC with Ntec... really? In past (and actually) if I wasnt jumpshotting or quickswitching, I was just put my bottom on the ground, crouch + pray and spray. Sorry for how I wrote it but really my intention isnt for kidding you, but I guess reading it, you will come at the conclusion you are little too much biased side Bye
  12. About testing the bloom matter... for a comparing/better understanding what it may useful to know it's the distance....
  13. I am not playing a lot lately, but FFA are still around 15kk, in Citadel at least
  14. Personal little opinion? There isnt nothing better feeling of switch to a OPGL and rekt 6/7 people that are campering all close togheter as pigs in heat (especially in close space matchups) In certain location very easy to defend, There are case where it's almost impossible complete a point/ objetive if your opponent is at least decent, unless you may arrange an very good teamworking. At second of the location, Explosive weapons may be one of the best answer to campervan players. Discussed about it for years... LO if doesnt want to stop higher ranks to join bronze districts... LO may just make not usable to use any explosive weapon, characters mod and car mod r190+. About some character mods/ consumables unable to use we have already see in some special maps, I suppose they may make more and less "the same rules" for distinct districts such as bronze, silver etc..
  15. Detrathing, CSGO, cocky talking, ok I am out Just to clarify, "Trying to understand your sense of comprehension", after u have seen the video if in your opinion shooting a entire mag of 30 bullets and make at best a assist 85, make it OP? Then u avoid to answer, but if u have trouble against one using an Atac while u are using CQC weapon or in the contrary in longer ranges while u are using an Ntec/Obeya etc, if he/she manage to kill u before you do it, the only one to blame is you and your aim. You proposed to give a TTK of 0.800 that it's the same of a Obeya, I cant find the sense and still waiting the reason. Personally it doesnt give me any big trouble (such as for a lot of ones ), there are better weapons that perform better than it depending of the range/location map. About Hvr, you seem confused. it was OP ages ago for the fact it hasnt pratically any limit, performed well both close and long range because players used to jumpshotting and quickswitching, G1 make the first pass nerfing it and LO the second ones, nerfing more the quikswtiching and damage in close ranges. Now it's a good gun in big matchups/open fields or for assisting team, normally who claim it's OP now, they are usually noobs or new players, if u know a little the game using covers, shield, consumables or just aim a little u may also kill before a HVR's user perform the second shot (if u have a decent aim that I guess you lack) Then about smurfing in bronze district, it's your choice and I am not surpraised seeing your attitude, the fact u havent reason but continue to tell the contrary explain the fact you understand so little of the game and you stay there for easy wins, because the clue you lose or havent reason seem disturb you too much. ahahhahah the case may are three: - or we all Inappropriate language removed. - Azukii - or we are surrounded from (some) crybaby Inappropriate language removed. - Azukii - (some) People dont know how "entertaining" better their time without complaing about something Bye
  16. lemme just refresh... hypothetically a sniper headshot or hit one of your vital points what happen? Here in apb the hitboxes are all the same and we dont have a damage multiplier nor for headshotting neither for vital points... so APB developer have made this choice to give this high damage per shot (and without oneshotting) Is it the more right? No, but I guess it's closer one https://i.gyazo.com/b74a68dcee1fb56770829e799595fd81.mp4 https://i.gyazo.com/9a397dce39b4a31a2a655f1119f4b1b9.mp4 https://i.gyazo.com/0388123c9d751b9ffaab1c0dba3a8708.mp4 https://i.gyazo.com/9792147b245e14319bf58e1fe3e0e6d0.mp4 https://i.gyazo.com/ce34416c3cf5001b91edc37e4495a0e6.mp4 I have to apoligize to Flaw for borrowing his links, he posted these short ones previously talking about Atac, but I cant found a better example to describe this weapon and certainly he is a lot far better player and of course a "better tracking" than me from you can get a more impartial opinion than if i was making a video. As you see he is shooting in ranges and a lot of times an entire mag isnt enough for killing a opponent, at best he can assist decently his team, I dont own a permanent atac, but I have the email full of them, and that's what happen me too when I use it. Then ok, if a atac's user usually manage to kill you first of you at medium/long while you are using an common ntec/obeya or in short range while u are using a JG/Oca etc, there is something to reassess with your aim or reaction time. It's your opinion, I respect that but If u want to "listen" my modesty opinion, a low tier player at best decent after ages of playing , generally before to try to "identify" or "looking for" to balance/resolve something, it's better first of all try to have a better "comprension" of the thing, in this case of the game. Maybe the better way, maybe, it's give a cut for smurfing in bronze server, I am not telling they are low tier players, but if your connection isnt so rubbish, playing with better players is easier and faster way to improve Then about ATAC are weeks where it's thread after thread, maybe give a look at them it doesnt hurt yourself, btw watch out there are other low tier players have more and less the same tough of mine
  17. Personal opinion: Players above 150 rank shall not join in bronze server (around 200 game hrs? ) Volcano shall get a rank from when can be utilizable from just highers rank and cannot access in bronze servers. HVR is ok, high damage slow DPS, seem fair to me. We have tons of BAD SNIPER WEAPONS, let's buff them before starting with the nerf MeMe again and again
  18. Still I fatigue to understand why u are so mad for a (pretty right) nerf where at the end lose what Ntec has lost is the accuracy when jump shotting in CQC..... (not only this has quite no sense but also made this weapon quite unforgiving versatile) The if the fact u are mad it's because u spend a lot of time for improving at jumpshotting for then arriving at the conclusion you have just wasted time... then Ok I give u credit, probabily u were one of the best if not the best in Citadel to use (abuse ) this mechanic. Weapon balacing is a mess, TOTALLY AGREE, but eliminate totally the RNG isnt the answer in my weak opinion.. Take a example to a Scout/HVR, if you remove that "little RNG" during jumpshotting, we have again people with them while going around in servers jumping as grasshoppers and bishotting from 80m Aww I dont totally dislike that old times, but what to point to have Smg, assault rifles, shotgun etc when I can running wherever with a sniper?
  19. Absoluty no, if I have to compare in car terms I choose a range rover ( that I damn like it and I own), it a car I like because it's not excatly fast, but I can go with it almost anywhere and with some effort of good checking/ care difficulty disappoint me, my apoligize for misunderstaning and for my bad english. Merged. Someone may answer about it, thanks :3
  20. LO has kinda of failed with balancing weapons.... not totally but almost: - Ntec change was right and limiting his high versality in CQC (jumpshotting) at the end right, respect other main assualt rifles I see more balancing between them, but there are several ones very bad already. - Oca change shall be OK but PMG need a range nerf, differently than assault rifles the SMG weapons is a total mess - Shotguns changes... LO started with the first change were buff to too Good or OP some of them ( ex DOW, Shreader, showstopper etc ) after the last one update, where we see some of them lose also they bare competitivity, Thunder and showstopper for ex... NOBODY ASKED FOR CHANGING SHOTGUN, it was the """solidest"" weapon compartment of the game(comparing with others..), if I was LO it was my last to need a rebalance. I suggest to leave the rebalacing to a TEAM OF polite PLAYERS that play APB, know something about APB as players, and like to play fairly APB for representing the players and act as an intermediary between players to LO, for ex. the SPCT team as we may see and from their words,They are close to USELESS, it's like having a RANGE ROVER that can make and go everywhere, and instead it used a disabled car, for making an analogy.... I mean in my weak opinion, Worth a try and doesnt cost nothing, there are a lot people of good will between players make self server events, Youtubers and in the SPCT team from where fishing someone. About thread... Someone told to revert Shotgun about pre-LO (and I kinda agree with it for a restarting)...someone may remind me how CSG and Shreader perfom, I remind they were quite bad at that time... Bye
  21. In my weak opinion LO (as a lot Game companies) has to copy from Blizzard and his behaviour against hackers/ cheaters.. for ex when they took several times LEGAL WAYS against hackers sending them in jail and paid a quite fine, an example below. https://techcrunch.com/2018/06/25/overwatch-hacker-seoul-jail-time/?guccounter=1&guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&guce_referrer_sig=AQAAAF0srSXFTQKjiSjeJQH_ae5sukV4HdyzDLK1GGbwWKJfaHig_OS_5LxZ0pdYMg-aGNbMlFr9pdi_4EVJ0Na8mteF7DuNqDBA2RmI4WZx1Zm43cxvBNEq7i460-PqEWAaDi4oc1ewf91mFK_XCNo-dWNGGlbYFlMYQt-A3AK35Awf Talking to others.. actually in EU is not so bad, if actually u look at or compare with a game such as TEAM FORTRESS 2 OF VALVE. After 2/3 min every server is invaded from several sniper bots headshotting at sight and a lot of players with a little knowledges of codes/ buying hacks are FREE TO AIMBOTTING too, they will admit too in their account, Valve seem doesnt care at all X( , u will be spechless of really mean when a game is on the hands of hackers
  22. Found it quite bizzare you have just discovered the APB community is quite TOXIC after ages, in EU "generally" (I dont mean all of course ) russians/east people, French are a little step above others..... but also others ones have nothing to envy than the first ones XD It's not just a matter of weapon, it's the community the matter... same with the reason you opened this discussion, I bet what it's bothering you it's not the insults but the weapon too Am I right?
  23. Below, me reading this and the same time, what I was thinking while I was talking with myself : |
  24. It may have sense with JG, but with CSG having a tighter spread... I fatigue to understand the reason for having the same mechanic, thei role is similar but a complete different weapon at the end than the JG....
  25. interesting... thanks for sharing this knowledge with us. Now there is a question is disturbing me... what's the reason for the pellet behaving a lot of times so edgy than being at center of the square? I guess CSG work more and less the same but with a tigher square ( that will explain a lot why is so kinda RNG...)
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