-
Content Count
2489 -
Joined
-
Last visited
Everything posted by Mitne
-
10 GPUs, jesus almighty.
-
Spawn system needs serious rework... the fact that you can in some situation spawn litteraly next to opposition or in line of sight of opposition right now is insulting. I have few suggestions what should be done: 1. Add additional starter spawns to FC - similiar to Asylum where you can at start spawn in 5 places, same should be applied to Waterfront (Whole north should be Enforcer starter spawn zone, whole south should be Criminal starter spawn zone) OR 2. Remove starter spawns at all (forced spawns at certain locations when you join district or respawn after end of mission usually make you spawn among enemies). 3. Make spawn system detect if opposition can see that spawn or is in some radius of that spawn (like one or two floors above - this situations happen way too often with current spawn system that you spawn one floor under or above opposition). 4. Additional spawn points in action and FC (Maybe spawns in alleys or outside street too? Currently all spawns are too open.). 5. Propose other spawns if conditions from point 3 are not met instead of locking out all spawns in red. 6. Remove forced respawn for VIPs and team-killed - since they often punish VIPs and team killed themselves. They should have normal respawn like others. OR 7. If you can't get rid of that mechanism - at least make it that this who are forced to respawn where game chooses will respawn as far possible from where they were killed (in case of VIPs at least 500 m, team-kills might be closer). Absolutely disable forced spawn on car spawners (as this both trigger cooldown to spawn in car as well spawn in not so smart places(can spawn half way across map in some random newbie car...)) I think that would fix spawn system to at least decent level.
-
You can test it yourself. Go to ARMAs and try to purchase from that account character-wide weapon. Cost should be reduced minus price of character-wide permanent weapon cost. You just should have cost of upgrading to account-wide. If not, well then it's obvious you can't. Clarification: Never had such concern with my packs so I don't know. I just know how to check it.
-
A C C I D E N T I A L N A M E A N D S H A M E
-
Will daily events be coming back to apb?
Mitne replied to SKOCHO's topic in General Discussion Archive
JMB have tendency to be always abused... probably most famous was when Tiggs Boxes were as reward for weekend (Abuse was sky-rocketing and FFA R&D 3 price went down to ground - from 20 millions to 3 millions on average). Joker Tickets are fine but some veterans might moan because they got all from Joker Distribution and can only lease weapons for it and buy medium ammo deployables. Weapon skins - sure? But we got only several. Titles? - Yeah but what title you gonna suggest? And the fact that it gonna be widespread might trigger some ("cause my title is unique 1!1"). APB $ - Possible boost for all this newbies out there. Veterans moans guaranteed. Problem is how to satisfy everyone with dailies. I'm so up for teamkill event (That was fun... for some time...) but when you actually wanted to do FC you were guaranteed to be teamkilled. Still I had my laugh. -
With little orbit now in control.
Mitne replied to (Xbox)MortisedGuide's topic in General Discussion Archive
All this features are planned to be put in console version. G1 didn't put them because they didn't know how. That way it misses death themes, threats (also Volcano and EOL series are currently only legendaries on market... OSMAW and OPGL are leaseable as well - so everything is right when it comes to weapons itself - they are all on console). -
Config modification is totally allowed. But when it comes to modification of game itself? Well... it's easy backdoor for wallhackers. So sorry. Although my game would use that FPS boost...
-
Well maybe I explain what I meant by broken. I mean that at point blank it got problem with hitting anything (which is strange for shotgun) but does alright at certain range. This usually happens in point blank range when aiming from shoulder (aiming with it or distancing yourself from enemy fix it). Possible register issue?
-
Sadly anything which injects itself into game is bannable. That is due possible room for abuse and for example disgusing hacks as shaders.
-
RFP is compact OBIR. It was supposed to be compact SMG.
-
Shredder got some registring issues from what I saw so yeah... For now it's pretty garbage to use against other pointsman weapons.
-
While it needs more shots to kill, M-1922 also fires this shots faster. So if all shots land on both sides it will kill faster than OCA and PMG. Huge recoil is nerf done to it because it was meta at some point (and yeah, it recoil was low enough that it was easily controllable even when full auto-fired... now you need to control fire). For me everything fine with M-1922, it's the other guns which needs fixing.
-
Just came back after around 3 hours.. Anything changed with APB?
Mitne replied to Seedy's topic in General Discussion Archive
HVR-762 QS -
Just came back after around 3 hours.. Anything changed with APB?
Mitne replied to Seedy's topic in General Discussion Archive
Yes. LO introduced new sniper rifle: -
Am i the only one who does not agree?
Mitne replied to virginiavirgin's topic in General Discussion Archive
Yeah. Let's make already rewarding weapon even more rewarding... what can go wrong? Age of Shotguns upon us peps. -
Just inform us when it will be in OTW. I really need to test this changes before they are applied - I have many concerns about them. @MattScott
-
Major problem. It would make HVR impossible to use close quaters. While sure it should be used on range it would effectively kill N-HVR as any kind of last resort. And it would just force people to use alternatives (DMR or Scout). I sometimes wonder if you all just want to kill N-HVR...
-
It's ARMAs weapon. Never make ARMAs weapon as king of class if you don't want APB be called p2w. Remember when ATAC was OP?... Yeah.
-
I'm talking about sniper rifles. Obir and Obeya are marksman. DMR is far from fine... It can outshot all other snipers sure. But as long aa they don't have any cover... Then anyone who uses DMR sees greatest problem. Aka. Shots to kill - 3 and they need to be done quick due to low relative damage of each shot. Now I fear ISSR-B will be new king of snipers rifles. 4 shots, yep but you can easily land two first in series and two others after. And you got kill.
-
That other than DMR that's only free alternative for player? Free guns always should be king of their weapon classes.
-
We will see. So far i'm sceptic. N-HVR might accidentaly fall from place of king of sniper rifles.
-
Of course and I agree on hip-fire but model based on rectangle width worries me.
-
So snipers nerfed and shotguns buffed? Great. I probably never complete sniper role now. Don't take me wrong but as someone who main sniper right now it's kinda disturbing. How you propose for me to play in Asylum now @MattScott? I mean just check out how hard is to be sniper in any situation. You can alwats try out N-HVR only thro. Asylum. Sometimes I'm suprised I even get positive K/D Edit: Alright N-HVR only I can live up. Still, just try it on busy Asylum. It's not as easy situation as other show it.
-
And here's next idea to inflate APB in-game market.