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vsb

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Everything posted by vsb

  1. another baseless hexerin thread weve had 8 page threads started by people complaining about being banned for tos violations on the exact same forum youre posting on
  2. all player items have a "created by" line in their description
  3. little orbit has said that crosshairs that don't interfere with the game files (which monitor crosshairs don't) are perfectly fine they don't have to make anything "illegal", if you agree to something in the ToS (like not using a macro) and then break that agreement they are free to ban you, and any attempt to sue is going to get laughed out of court joker boxes have been removed for over a month now
  4. i can't even imagine how much work this would involve lol
  5. bronze districts already struggle with dethreaters chasing off legitimate bronzes and silvers, opening the gates to let all the gold players in will just double down on the issue - we'll end up with dead bronze districts too because those players won't have anywhere to go to avoid being stomped, and just not play it should be possible to remove threat specific instances and keep player threat, we've had the same situation before
  6. iirc you don't get credit for a mission unless you have more than 100 points , whether you have a kill or not
  7. realistically the hp nerf for pioneer/espacio is only 50 more than the original buff imo high burn fuel never should have completely eliminated explosion damage, just reduced the radius (kind of like a reverse explosives mod), but i do think the new -hp downside on top of heavy vehicle hp nerf was a bit much blowtorch outfixing every AV gun in the game was a problem, i think i would have liked to see the ammo lowered (even more) and left the repairing per second left alone to make it more like a quick fix tool instead
  8. g1 increased the alig's hard damage and then a few months later they boosted the pioneer/espacio hp by 200 steel plating was also buffed to reduce its downsides at the same time
  9. should have let us choose multiple options (if that's even possible), but i chose game performance as nothing else really matters if you can't even play the game lol #justrtxthings
  10. seems like a bug to me, its an unintended side effect of how mission spin up code interacts (or rather, doesn't interact) with changing player count
  11. where players abandoning a mission doesnt actually affect the mission, because missions seem to be based on the number of starting players - so an unopposed mission that started with 4 players but 3 of them quit is still a vip mission even tho theres only 1 player left
  12. the /abandonmission bug seems to still be alive and well, so that's likely what happened
  13. there's a big difference between accepting that there will always be cheaters and just sitting back and allowing them to flourish
  14. joker boxes have been removed, armas prices have been permanently lowered, there hasnt been a new armas item in months, massive f2p additions have been added, all while little orbit continues to pay for multiple server locations and a dev team as frustrating as things may be at the moment, its pretty stupid to think little orbit is in this for some quick and easy cash
  15. super secret method: highlight password press ctrl + c click on password box in apb press ctrl + v
  16. semi auto rifles have always been one of the strongest weapon classes in apb, so i disagree with both statements here
  17. do you actually know what spct stands for?
  18. first off the tos you agreed to in order to play apb states that little orbit owns the rights to anything you create ingame, so there's that second this is how a free market works lmao, he bought the symbols so they're his to do what he wants with them - in fact there's a (relatively, this is apb after all) big market based around limited and/or exclusive player made content its bizarre to me how you've apparently played since 2013 and didn't know you could resell things on the mp, what did you think was going on when the people selling items had a different name than what was listed in the "created by" line at the top of the item information? if its any consolation, spending years on a simple symbol like the asylum logo probably means you arent all that great, so he probably did you a favor by buying all your symbols for a loss
  19. i disagree, but even if it was that's why it has a slower ttk the oscar has a faster marksmanship mode movement speed and thats about it, altho seeing as neither gun is really used in marksmanship mode i think that can be discarded
  20. as others have said, overlay crosshairs are officially allowed but anything that messes with the game files is not on macros, they're already against the tos and little orbit did something with battleye recently that supposedly was intended to disable some popular macro software, so its something that is already being addressed
  21. the oscar has a .8s ttk which is already slower than the carbine, increasing it further just makes it harder for the oscar to compete within its intended range
  22. you didnt really elaborate enough for me to understand what you want here, but the additional image seems to imply that missions will go back and forth based on which team completes the stage? this seems like it would greatly increase mission run times, with team A and team B ping ponging back and forth forever if they're evenly matched i think a better solution would simply be to "copy" the more traditional format where the attacking and defending teams are swapped each stage, and the mission progresses to the final stage regardless of who wins each stage we already have an elo rating, its just hidden from the player agreed, curve systems are trash definitely not, more rng is the last thing apb needs what snipers do you qualify as large caliber - if its all of them then i disagree as there are several snipers that should not receive a nerf, and if its just the hvr then why not just specifically suggest an hvr nerf? i'd like to see jumpshooting return, i think it would be balanced fairly well now that the scout has both a bolt timer and a significant sprint delay disagree, why remove weapons when they can be balanced? seems like you just have an issue with the .45 (and maybe the fr0g under 10m), but i think both guns are balanced i don't feel the oscar is better than the joker carbine the pmg only needs a range nerf, a .875s ttk would absolutely ruin the gun i wouldn't mind increased accuracy but i feel the aligs current hard damage is already very strong, especially with the recent vehicle hp rebalance this is already something that's been stated to be in the works, i have no idea what revenue has to do with anything agreed, altho i think something like leaderboards that have a clan category would go a long way if this is referring to the engine upgrade, you've entirely missed the point of the engine upgrade
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