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vsb

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Everything posted by vsb

  1. did you just say meta is the biggest problem and then suggest an entirely new meta? come clean man, you’re just trolling right? right?
  2. im not sure always sprint or hold to crouch really count as a config for question 3, does "no" mean "leave things as they are until 2.1" ?
  3. its always possible i did the math wrong, or i used the wrong ca3 numbers scout shoots you - 450hp after 1.6s ca3 kicks in and you get 60hp - 510hp 1s passes, you get another 60hp, and you can survive another scout shot - 570hp so basically you have 2.6s from the initial shot to tag an enemy again, but 1.75s (or 1.63s with cj3) is taken up by the bolt timer
  4. the issr-a is essentially the same as the issr-b, with three major differences the issr-a has a ttk of .84s vs the issr-b's ttk of .9s the issr-a has an effective range of 50m vs the issr-b's 83m the issr-a is automatic and the issr-b is semi-auto in practice the issr-b basically does everything the issr-a does, but with more range
  5. so split the peak NA pop of 300 (being generous) into two groups of 150, and then add maybe 100 people to the SA server? orbit would end up with SA server being a copy of current NA server (250-300 peaks, basically dead) and an empty NA server (150 peak, actually dead) they'd now be paying for an extra regional server as well doesn't seem like a good investment to me
  6. ok first off that's not a triangle, because increased damage partially removes the downside of decreased health any mod that increases damage is horrible for balance because it means everything in the game essentially needs 2 versions - one that works with "standard" damage and one that works with increased damage then increased damage becomes mandatory, because why would you ever voluntarily do less damage?
  7. little orbit reality show streamed on facebook live :^)
  8. every little orbit employee should keep a log of their entire day, and before they go home it they should upload it in a pinned thread
  9. they aren't going to just make something up if there's no news engine update progress is in the same thread it always is frankly i dont want an eta on the next beta test, seeing all the "good" it did us for the first one
  10. how sick would it be for mattscott to bust in your door wearing full tactical gear tho
  11. there's not much to discuss at the moment, along with the slow and steady population drop
  12. there was no need for population to complete the tutorial, it was ditched because new players got stuck there once the tutorial was “finished” since they didn’t know how to switch districts, and eventually they just quit because the game looks empty and dead also i suspect another factor was people abusing the training districts to ramraid/mug with no consequences
  13. as said above the scout does 550 health damage and there’s no accuracy-based damage mechanic, so it will 2 shot almost all players from 0-90m a player wearing kevlar 2 or kevlar 3 will require 3 shots note that if the enemy is wearing ca3 (like almost everyone does), after the first shot and once the scout is ready to fire again you’ll have .8s (.9s with cj3) to land the second shot before they regen enough health to survive i think it’s very unlikely that the scout gets nerfed, despite being a pretty great gun it has significant drawbacks that leave it well balanced
  14. your grasp of reality is tenuous at best
  15. ruined is a strong word hvr gameplay definitely feels annoyingly clunky but 850 damage makes up for a lot
  16. vsb

    zzz

    we tried that with shotguns already
  17. thank you for your input mr. cheater
  18. i can only hope that whoever wrote the riot lore has since been fired and blacklisted from the industry
  19. 100 bucks gets you on the dethreater whitelist tho, what a value :^)
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