Jump to content

vsb

Members
  • Content Count

    14213
  • Joined

  • Last visited

Everything posted by vsb

  1. players with bad aim will have far less of a chance because the game will become more reliant on aim - how do you not understand this? how can you grenade someone when you have no idea where they are? with the current apb even if someone gets the first shot off on you there a chance for you to fight back - that disappears if we make the first shot an instant kill headshot if you cant understand the difference between defenders camping corners and attackers being forced to move out of cover then honestly you shouldnt even have posting privileges firefights will consist of 1 gunshot at best, thats not interesting whatsoever compared to current gunfights its not going to be difficult, lowering the ttk means that it will be easier to take down multiple opponents - taking on multiple opponents currently requires far more skill than it would with headshots again you dont seem to understand that attackers are forced to move out of cover and defenders are not no, explosive are not a valid answer to someone sitting on a corner, this isnt csgo, in apb a player on a corner will be able to see you without ever exposing himself - the only time he would have to take any risk is when he pops out for an instant kill headshot theres no way for you to identify an enemy behind a corner, in a game like csgo they have to physically move around the corner in order to see beyond it thus exposing them to sight and bullets - in apb you never have to leave the corner in order to see past it speaking of mods you still havent offered any fixes for headshots ruining modification balance so you agree that headshots would make long range weapons incredibly overpowered, thanks for agreeing the only way to get close without risking a headshot is to drive a car up, but then we're right back to people doing nothing but camping corners and driving cars around
  2. forcing twitch aim and reaction time based combat makes the game more challenging for the wrong reasons, currently players with bad aim can attempt to compete because apb rewards good game knowledge and tactics - adding headshots will negate that theres no point in being able to move fast because everyone will just be sitting on corners firefights will be over instantly, apb isnt designed to be a realistic shooter this is not something that should be made easier all it will do is force people to camp on corners and in cars even more than they already do this isnt csgo where if people can see you, you can see them - anyone rushing is going to be cut down before they even have time to react any gun that has any rng will instantly become useless because theres a chance it will miss that first shot on the head - long range guns will be used almost exclusively because the longer ttk they have is negated by headshots and they have perfect acccuracy from 0m-100m
  3. headshots would force you to play way more tactically which would slow down the game, do you honestly think csgo would have such slow gameplay if headshots were removed? as for pulling arguments out of my patootie, you have yet to provide any suggestions for how to fix the systems that adding headshots will break
  4. that’s what exactly what new players are, they have no concept of most of the tactics available in apb - a headshot system would allow any moderately skilled player to mow down new players with impunity it will slow down the game, you claim to play csgo and yet you can’t tell the difference between the play speed of apb and csgo
  5. it would slow the game down to ridiculous levels which is the opposite of what apb was designed for, if you want to play csgo go play csgo
  6. the difference is that with the current system lower skilled players still have a chance to kill higher skilled players because there’s a soft limit on how many people a single player can handle in a firefight what new player is going to stick around to become a pro when they get instantly downed whenever they get within 100m of the objective? or when a higher skilled player can kill 4 new players in a single magazine? or when a high ranked player with low yields can dump 3 one hit kill grenades onto a team before a low ranked player can cook 2?
  7. it’s obvious he’s “not good” because he lacks fundamental game knowledge and he came here to trumpet that lack of knowledge as if it was factual evidence, nothing wrong with calling him on it
  8. 1) every single road is impossible to cross on foot without exposing yourself, there’s no 50/50 chance because whoever shoots first gets a kill 2) long range weapons are currently balanced because they have a high ttk for cqc, adding headshots bypasses that balancing 3)just the fact that you now require multiple people to push a corner shows how insanely low headshots put the skill floor for the defending player 4) in a 3rd person game with a 100m range it’s often impossible to see an hvr until they take the first shot (which now coincidentally will kill out because lol headshots) and this isn’t csgo where wiping a team means you automatically win the match - wiping a player 90m from the objective 8/10 times means he’s going to be back before you can get to the objective this isn’t going to help new players or bad players at all, because of how game knowledge (which you clearly lack) allows you to predict things like spawns and pushes and grenade timing, new players are just going to get stomped harder and faster than ever before and veterans are going to be able to wipe entire teams by themselves far more often fyi, you still haven’t offered any suggestions for reworking the green character mods so that headshot meta doesn’t destroy them
  9. still here actually, please don’t kill me off like some extra
  10. image is better then “post count boost” imo
  11. me, gun looks goofy af ita also way too small like the ar97 misery, looks like a toy from walmart or smth
  12. unreal, it’s like you don’t even play the same game since we’re getting to the point where you just call cheats because you ran out of actual arguments i think we can safely say this topic is done
  13. first, if they put “fix cheating” at the top of the list nothing else would ever get done, it’s not like orbit can do anything but try to keep up with the cheat industry second, at least on jericho, they’ve already tackled the cheating as best as they can for the moment
  14. completely true but, despite never having had big active population numbers, apb has had a lot of players over the years and we'll return to comfortable levels if orbit can bring even a fraction of those players back to the game imo
  15. apb is a fairly well known game for better or worse, and in this day and age advertising isnt really mandatory; once orbit actually makes big changes (like the engine upgrade) word will get out look at the purchase of g1 - there was only about 3 articles about it afaik yet the population pretty much doubled
  16. i think it came up in a conversation about colorblind mode and customizable crosshairs, so the "we're considering these issues" was fairly broad and may not include permanent options, but its likely the closest we'll get for a bit
  17. calm down, orbit has to actually change the game failry massively before any rebranding/advertising otherwise people will come back just to see the same issues and leave for good again
×
×
  • Create New...