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Everything posted by vsb
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this is still in the game iirc seems like a good place for a friendly reminder that my favorite song is still mislabeled in the music player back when g1 did the community artist program and removed some of the old tracks because of licensing issues, SGX - Have No Tyrant was renamed to SGX - Peripatetic but it kept the same audio
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i remember thinking the og thread was pretty cool while we dont have enough contacts or content (or population, as least on jericho) for a new district, i cant say that a map change wouldnt be crazy refreshing after all these years with financial and waterfront
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cool, no need for me then
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+rep for breaking tos i guess oh and +rep to all the “trusted” middlemen who scammed people anyway lol
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i’m also hearing that if player 1 alters the trade (i.e. quickly removes an item) after player 2 accepts, player 1 can still accept the trade and it will go through seeing as this system was held back specifically so that various scamming exploits could be fixed, why is it that the trade doesn’t default to “unaccepted” if any items are removed or added? then again i’m hearing this secondhand so who knows if it’s correct edit: spazzed
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might have worked 3 years ago
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theres never been actual objectives in chaos/anarchy districts, even though probably half the forum community has suggested it at one time or another
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no fun allowed
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seems pretty open and shut, was there a need for a thread?
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do you have any specific suggestions? this is kind of broad and vague
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i probably wouldnt buy them, but i guess it would be cool edit: also my condolences dude
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Will LO Make JMBs Fairer For The Players?
vsb replied to Darkzero3802's topic in General Discussion Archive
the whole point is that it’s not supposed to be gambling -
Colby CSG-20 PR1 (uesless) please revamp @Matt
vsb replied to Scarlet's topic in General Discussion Archive
iirc they lowered the lcr rof so that the ir3 change wouldn’t affect it so much if that hasn’t happened yet then i’m just spazzing out rn -
Colby CSG-20 PR1 (uesless) please revamp @Matt
vsb replied to Scarlet's topic in General Discussion Archive
finalized ir3 will be 15% additional range + 3m i’m not saying it’s perfectly balanced - 1.27s ttk is pushing slightly into sniper rifle times and imo the gun itself just isn’t accurate enough to reliably make use of an extra 14m range - but i’d day it’s far from useless -
Colby CSG-20 PR1 (uesless) please revamp @Matt
vsb replied to Scarlet's topic in General Discussion Archive
a .7s increase in ttk for like 14m extra range doesn’t seem like that bad of a trade off to me -
Colby CSG-20 PR1 (uesless) please revamp @Matt
vsb replied to Scarlet's topic in General Discussion Archive
not having open slots because it made certain guns (csg and scout iirc) “too good” was a g1 excuse, now that we have different devs who are doing different balancing maybe we can finally get open slots -
Fallen Earth is planning on a fresh start server for the future
vsb replied to TheMessiah's topic in Archive
arent there fallen earth forums? -
both should have 3slot variants available opinions on making all EOL grenades explode on contact but keeping the windup timer?
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this would essentially allow shotguns to have a longer range while circumventing the downsides of improved rifling, not sure i like the idea
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tbh i have no idea maybe draw the fov back a little more (i think equivalent 12 degrees would be too much) and remove marksman crosshair, or replace the marksman crosshair with something that obstructs you from precise aiming in marksmanship (think old anubis crosshair but more solid/larger)
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as far as i remember cj3 functioned on test district a and thats where the next patch is taking the stats from, so i assume it will go live
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contribute and get memed on, shitpost and get memed on i must be doing something right lmao