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vsb

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Everything posted by vsb

  1. as an joker player back in the day, my latency to colby was not 150+ the increased latency was not present on tuesday, and only presented after the riot patch on wednesday
  2. messy mode, def not worth a year of dev time good for monetization tho, im def buying riot passes for tokens because there's no way im playing this mode regularly enough to get the rewards for free
  3. i think there's a subsection in the tutorial UI as well
  4. wouldnt that bring us right back to where we are now, with people incorrectly spawning in "double gassed" zones and dying before they can get out?
  5. good thing every patch is thoroughly tested before release :^)
  6. probably anyone who isn’t so bad at the game that the poor performance doesn’t affect them
  7. first off - it’s a f2p game, the entire business model panders to people with “shit PCs” (not that your pc has to be shit to have apb issues) second - half the reason for the engine upgrade is optimization which will help basically everyone get some performance boost/stability third - the engine upgrade will have the advanced launcher features as standard ingame options, so anyone saying “it’s cheating” is a moron because nothing will change when 3.5 comes
  8. orbit i get that you’re busy fixing this mess of a patch but there should probably be a pinned thread (or threads) for riot feedback since this is a “beta” after all, seems like a good idea to have it all concentrated in one place instead of scattered across the forums unless you’re only planning on putting in the same amount of work from riot preseason to riot season 1 as you did from public otw testing to riot preseason
  9. yeah i’m against the entire weapon drop mechanic, but i don’t see why legendaries shouldn’t get dropped - they’re a gun just like any other
  10. i’d prefer to keep the train wreck that is riot far away from anarchy/chaos districts the last thing we need is another year of orbit ignoring player feedback
  11. “lose the majority of remaining population” this is is a high priority item boys, lets go go go
  12. yeah the weapon drop can be a fun mechanic but ultimately it kind of throws balance out the window, especially when people actually start trying to abuse it
  13. i’m not really sure there’s a good answer here ideally players shouldn’t be spawning in any location that’s further then 150-200m from a safe area ideally there shouldn’t be a cooldown (before and after hazmat use) that can be “exploited” for more time without toxin damage ideally players shouldn’t be able to last so long inside toxic areas ideally there shouldn’t be 4 or 5 hazmat suits at every pickup location, it should be a rare(ish) item that allows a lucky player to get an edge over others ideally hazmat suits (and every other pickup) shouldn’t spawn in the exact same place every riot match so without all these other fixes, i’d say just drop the cooldown to 30 seconds
  14. there were a few small tweaks not mentioned in the patch notes for instance, objectives now specifically list what the target is underneath the interaction type
  15. i think it has less replayability as far as i'm aware the pickups spawn in the same places every match - premade 4s gathering as much cash as they can get, spawning preset loadouts, and then toasting everyone else in the district is going to be the way riot goes most times altho i guess thats not really much different from mission districts now that i think about it
  16. i dont think orbit can afford to refund me
  17. i was also playing today and encountered no one that i thought was suspicious at all i did get hackusated tho :^)
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