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I-Reaper-I

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  1. As much as I want to see this game become popular again and have a booming playerbase, unfortunately I have to agree that this is not far from the truth. I just hope LO will get the EU done soon and maybe... JUST MAYBE... revive the game through some miracle.
  2. While I agree and it's completely true, look at some of the notable examples, World of Warcraft, Star Wars the Old Republic, Runescape, Neverwinter, etc etc... All these games have consistently kept to something that this game has not done. Regular content updates, expansions and listening to community feedback. APB Reloaded is a one-of-a-kind MMO game with an also one-of-a-kind customization feature and it could have become very popular, lest the former developers made the right choices and put effort into bringing new content to the game rather than reskins and cosmetics. The engine upgrade and many more content releases and fixes afterwards could bring back the game, but LO needs to implement huge and drastic changes for this to happen, without proper funds and a community to support them, it is very unlikely this will ever happen in the foreseeable future.
  3. Don't forget that even tho there are 80 players on an instance, usually half of them are AFK or just messing around in the district they aren't actually readied up for missions. For player diversity and equal matches you need instances to be doubled and you need more players to have different outcomes for each match.
  4. 500 players during peak time, 250 on Jericho. I'm sorry but it is simply just not possible, because during a gaming session you end up seeing the same player about 60% of the time, probably even more. EDIT: 70% of these players spend their time on social districts, so you play against 200 players at best. Remove threat system, re-implement a revised threat system once the game has been promoted and balanced enough that around 5000 players will be active on the game. I suggest a timed event with rewards for downloading the game and logging 30 hours of gameplay on it to earn 3000 G1 credits, 30 days of free premium and a 30 day lease of an ARMAS weapon of your choice. GIVE. PEOPLE. INCENTIVE. TO. RETURN. OR. TO. START. PLAYING. THIS. GAME.
  5. Remove threat system altogether and base the matchmaking on reputation level. You won't be able to get rid of smurfs anyway, because that exists in literally every competitive game and it's an issue that cannot be tackled. People will open numerous new accounts just to start from scratch but with the experience already in their hands. Once you remove threat from the scoreboard so you cannot see what rank the current player is, you will give yourself the benefit of the doubt by not knowing how good the opposing player is, making you think "I might or might not have a chance". It's not going to be the usual "oh frick he is a gold, I'm so done". Currently the threat system is obsolete, useless and creates unnecessary segregation among the players. Why am I saying that? Because elitist golds deliberately reduce their threat to silver and bronze to be able to jump on the more lively instances and steam-roll players with the actually less experience. I saw numerous bronzes and silvers play like veteran golds, trust me, the threat system showing changes nothing, it simply adds unnecessary segregation to instances and results in a more broken matchmaking system. EDIT: De-threating is massively easy by the way, all you have to do, regardless of winning or losing a match, is to be on the lower 50% of your team's scoreboard with 100 points at least (equal of 1 kill) so you still qualify as having taken part of the mission. Around 10 matches like this and your gold threat reduces to silver. Another 10 and you are reduced to bronze. I tested this myself, it takes no effort, can be done within 2 hours and this is why the current threat system and matchmaking is doing more harm than good to the game.
  6. When is the EU happening? It's been years now. Honestly someone from the dev team should just win the lottery already and hire a dev branch to sort things out.
  7. The only argument I have against this is that the TTK for each and every gun is, in my honest opinion, a necessary function of the game. It just makes for a more tactical approach to situations as you don't have the option to one-shot headshot everyone in the game. I don't like the idea of games becoming purely reflex-based and the best thing about APB is TTK allows to work your way out of tough situations in a smarter way than using snap-shots, because you actually have to track the enemy for a few seconds before bringing them down and it even allows a chance to escape line of sight, since Waterfront is a severely open and flat map. Mind you, there is no staggering from guns (except LTL soft damage guns) your character runs incredibly fast and can jump very high effortlessly, character movement and physics is very light on this game. To make guns 1-3 shot guns would be a very bad decision from the devs. Accuracy, ROF, drop-off range and crosshair bloom can be reworked but TTK should not be tampered with.
  8. Why tho? Since June 2018, exactly how many times did the playerbase thrive with more than a thousand players? Ah yes... 0 times. Has de-threating been adressed?... No Are the gold instances thriving with players now?... No Do we see an influx of players rolling in with RIOT added?... No Has there been any considerable changes that introduced new players to this game?... No Has the matchmaking become balanced to the point people enjoy a good fight between teams?... No Give me a good enough reason, why not to get rid of the threat system entirely.
  9. It's just not working lol. Get rid of it and unify the instances, so players can actually get matched on instances without waiting for peak times and there is a little mix & match in there with inexperienced + experienced players in the same team.
  10. I've been handling it for 5 years son. Your comments are as pointless as your efforts in trying to piss me off. lol Not only you say "suck it up and deal with it" hinting just avoid the issue than actually address it, you are completely missing the point. You didn't read the title or the whole topic if you will. I don't give a shit how the community acts towards me, I accepted the way they are a long time ago. xD But did you notice there are no new players coming to the game? Do you know why? I wish for this game to live on, but the toxicity of this community prevents that from happening. Just sayin.
  11. Who the hell is MikeHell? xD
  12. Same as any other mature human being who knows how to tie a shoe. Maybe add a constructive comment to this topic the next time instead of representing the toxicity of this community.
  13. I never said it works. I know it doesn't work. I meant that LO should enable the option again. It would be a good thing when the servers are empty but you still want to farm cash and standing. Maybe if that's the case then this game is not for you and it's time to quit. Find another game or perhaps pursue a more active hobby. Just saying EDIT: Your game crashes when you are killed? Time for a hardware upgrade my man. My game never crashes, I don't know how others suffer from this fate. False. I had multiple games where my score was the lowest and I had one kill, and many times the death. I still finished with 800$ after the mission along with 900 standing. That is WITHOUT the premium. Do you want me to go play a game where I'm terrible and prove it to you through a screenshot? I will gladly oblige. 1.6k hours and only about 5000 kills if counting both my characters. I'm not a big-shot in missions, I rather focus on the objectives that win the game and eliminate those who try to prevent that from happening. Kills aren't everything in this game. Yes I have done that in 30 hours. As I said multiple times before. It's not hard to make cash in this game, it is actually fairly easy. Even if you are the worst. And I'm pretty sure that giving your money to a global corporation that profits from obesity and harmful chemicals in their food is far far better than giving it to a smaller company who are trying to revive an otherwise completely unique game. Kep throwing your arguments at me, I too like to have a healthy discussion while proving people wrong.
  14. Here are some of my creations. Sure these don't look as outstanding as some I've seen in the showcase gallery but I still put effort into looking good in San Paro. But lately I haven't seen that in the game.
  15. The character customization is really well-detailed and unique, with all the tattoos, clothes option and everything else, you can virtually do ANYTHING... Yet I see clowns running around in underwear, strait-jackets, or blue-haired kawaii desu characters with cat ears and bulletproof vest. I haven't seen a single stand-out character in this game since I came back. I presume selling custom merch on the game would also be almost impossible as no one is interested in some fancy clothing, but the ridiculous-looking nonsense?
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