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MonkaS

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Everything posted by MonkaS

  1. you linked to bans caused by punkbuster not fairfight. the xmas event bans weren't even caused by fairfight malfunctioning as far as I remember there was a bug in the game that caused player names to be seen through certain walls and that caused players to instinctively track them which caused fairfight to ban since yea know tracking players behind walls is indicative or wallhack/esp.
  2. Show me the posts by g1 that said there were false bans or that they reversed bans. LO was the only one that reversed the bans at least publicly(yes I know about dogfish I don't count that).
  3. no what triggered the ban was players tracking other players behind walls its just the threshold was super low this was also around the time you could see names behind some walls. your right though g1 didn't put effort into finding a good threshold for certain fairfight detections like kills pre minute was super high for a long time.
  4. what threshold? kills? its actually supposed to work that way its a statistic based anti-cheat. if players purposefully try to trigger a detection which seemed to be the case since I don't know anyone unfairly banned they kinda deserve the ban since it would be considered "unnatural" gameplay.
  5. fairfight actually worked when it was paid for to bad matt thinks because he was able to invoke a false ban all the fairfight bans were false or even a majority. I see to many names that were on ffbans and are now cheating again and not being banned.
  6. boosting character speed triggers the speedhack check which will just make you rubberband backwards if you go to fast but boosting the character speed + lagging is better than both on there own.
  7. This works for almost every game I've seen it in rainbow six siege, every battlefield game, and counter-strike. Inducing lag via a lag switch or some kind of program to choke packets allows you to do many things since lag compensation is built into these games to make it so players with a bad connection or high ping are able to play the game (which they shouldn't since it creates a bad experience for players who have a good connection). It allows speedhacking even with a proper speedhack detection system and killing players behind walls and breaking your own hitbox so it desyncs from your character model. They just need to kick anyone with ping to high or an unstable connection.
  8. That's not true at all they claimed it wasn't functioning properly because matt got banned by fairfight while trying to get banned by fairfight without cheating. Which you can do with any anti-cheat solution.
  9. /report does nothing attach a debugger and you'll see nothing happens no information is sent anywhere the only way to actually report is through support. We're talking about the company that unbanned every player regardless of if they cheated or not because they disagreed with a few bans. They don't care about cheating or griefing the population is to small for them to actually ban anyone.
  10. MonkaS

    Resolution change bug.

    \APB Reloaded\APBGame\Config\APBMachineOptions.ini is where resolution settings are saved try changing it there.
  11. MonkaS

    BattlePass

    yea I know that's why I used quotations.
  12. MonkaS

    BattlePass

    oh yea wasn't there a "battlepass" with the Seiyo Espacio or something you'd pay a smaller amount of g1c for what you'd get and than every month for like 3 months you'd unlock stuff? I think g1 scrapped the "battlepass" idea tho.
  13. sorry some of us don't have 10 million apb $ burning a hole in our pocket from playing this game for 10 years.
  14. get that gross broken garbage outa my game that or just make it so it can't be purchased with apb $. rarity was what gave it some semblance of balance.
  15. also forgot to mention is easier to strafe with the nano unless you have always sprint enabled since even glancing at your shift key will cause your character to not shoot.
  16. there was a oca nano variant that was included in an event that had ir or cj on it which made it have a higher max bloom.
  17. congrats you wasted your time you didn't shoot the fbw fast enough for a proper comparison none of those images even the 15 round one has the fbw at max bloom. also you might want to say what res your using so I or anyone else can try and reproduce it.
  18. Depends on the oca nano variant I assure you there is bloom when the gun is fired. They effect semi auto more because of how apb handles fire rate you can actually click to fast Equip a 45/frog/fbw and Snipped. - Azukii [this is sarcasm just check apbdb for the max bloom]
  19. nano's bloom is pretty small especially if you consider the hitbox of players is the size of the largest and tallest character and not what is being reflected by there model. Its just way more forgiving than the fbw/45/frog ping and fps fluctuations make hitting a min ttk with those guns a lot harder vs a full auto secondary which has slightly worse base accuracy(default crosshair bloom) but also has a smaller max bloom than fbw/45/frog. Also makes tracking easier since you don't have to actually time shots to a rhythm.
  20. ya'll are insane I'd take a nano over the fbw and 45 most of the time its just ez mode no need to actually get the rhythm of the fbw or 45 which changes depending on my ping to the server
  21. the nano is just a more forgiving fbw the trade off for the full auto is a slightly slower ttk so no it doesn't need a buff.
  22. you mean it'll be a problem for ego fiends, try hards and cheaters. if your that afraid of this change just make it so rank and threat level is hidden.
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