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  1. This is well known but Volcano rockets explode after traveling 100 meters so if someone's at that distance just aim directly at him and the rocket will explode on his face, killing him instantly because of the distance travel damage ramp up.
  2. I saved that photo instantly when I saw it, it is so hilarious (and sad) EDIT: I'm a rude piece of shit and I made that photo a cover for my profile lol
  3. Damn this is like opening an APB's time capsule, thanks a lot for the photos!
  4. I played some Social and Waterfront and I really like it, really nice lightning and colouring with a smooth framerate, so spikelags at all. What I don't like is that I cannot wheelie with the Vegas anymore, that's so sad Edit: I just moved around an empty map without doing any missions or fights at all, so my "smooth framerate" experience is just based on that.
  5. This is an example of what I'm talking about: https://blog.counter-strike.net/index.php/2020/06/30428 On the actual client characters tend to blend way too much with the environment, making it difficult to spot their positions and sometimes track their movement. There are situations where they blend so much that the only reference you have for their positioning is just the red name above their heads, which instead of appearing instantly it has a little delay before you can fully see it, making you waste some precious time you could use to aim and start shooting instead. So I really hope the Engine Update takes this into account (apart of the better lightning).
  6. I started a trial on a weapon to get an additional -35% but it doesn't apply, is that intended or a bug?
  7. I knew perfectly about the discounts with premium and weapon trials when making this post, but I still want to know if there will be a Black Friday or not.
  8. So, will we get some discounts on Armas? Anyway I'm seeing a lot of trouble on the Armas page itself, so if it needs to be fixed first I understand.
  9. Will the code expire in the same date as the end of the event?
  10. Mat_fullbright 1 right? This is a command I used a lot on a TF2 rocket jump server because mappers were so lame lighting their maps. I'm not asking for this on APB but at least way less contrast between shadows and light in general (without having to disable Bloom).
  11. Being honest, I like the lightning much more like this (at least for the environment). Shadows prior the update were too dark for me, too much contrast with the lighted areas. Hope we get on the engine update a more advanced menu for shadows and lightning editing so we can choose what we like the most.
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