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SkittyM

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About SkittyM

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  1. Midtown was merged into Financial. Devs have confirmed this and it appears there was never any plans on there being a Midtown map after that point which is why we've barely seen anything of the map but have seen other cut/unused maps like Criminal and Enforcer socials and the test map. I also know a dev stated the ingame maps are just decorative and probably why the map in asylum has the midtown layout flipped. We all wanted Midtown to be a thing but it just never was meant to be and what probably exists of it internally probably has to be rebuilt since it hasn't been touched since 2005 i figure.
  2. Bishada Kissaki Sport Bundle is what you're looking for. Vehicles > Vehicles, first row.
  3. Was thought for a long time though some ex-devs elaborated on it over the years. Think they were merged early-mid game development but there was a lot of stuff used in Financial that was labeled for midtown as well as some ingame references. The only unfinished map in the game is the Enforcer Social District. Think Asylum but as a military base. Based on the old pics of it, it just needs a lot of detailing to be turned into a fight club map.
  4. There is no "Midtown" most of what RTW had done for Midtown was merged into Financial as we have it today. A lot of what i've seen of it over the years is just empty, slightly visually different Financial.
  5. The matchmaking system has severely been downgraded and changed from what it originally was and with certain people complaining, 2v2s are gone. 1v2's are also gone but those were ruined by the first overhaul in 2011/2012.
  6. Ultimately expecting this game to go the way Wildstar did. Get good and grind or buzz off. Then it shuts down a while later cause casuals are where the money is at and you alienated them.
  7. You do realize APB is a multiple miles of custom code that im pretty sure is only internally documented at best. LO have tried to add some animations to no avail and the character system is unique unto itself. No amount of snorting UE3 documentation is gonna answer questions on custom systems built by a team 20 years ago.
  8. Been asked many a time and the answer will always be no because the social contacts are Unique not just in visual appearance but also rigging. Sofia's boots and garters are the only thing that could be recycled but the rest of her outfit is entirely unusable as characters don't have the rigging required nor the animations. Same goes for Charlotte's skirt. La Rocha's stuff is a bunch of separate parts and wouldn't fit within player customization technical aspects.
  9. For most shotguns, sight mods are moot. It does improve things but not as much as other mods can. Shredder is probably the only shotgun that would be benefiting from RS3 since its movement mods aren't 1.
  10. I think it had 3 nerfs in total but im not 100% on that. The most obvious nerf (to anyone who used the original) is that it now has spread. Originally played more like a DOOM gun but because the producer at the time wanted it to be more inline with other shot guns, it now blooms. It also had a damage nerf at one point but that later got reverted; It might do less damage than it originally did but its still over 900. It may have also had its range nerfed but im not sure, it was always a 10m shotgun on the best of days. Sadly shifted away from this game so i only remember things prior to 2024 so any changes since then i don't know. It was best in its original iteration, thats for sure.
  11. Unless i forgot that something changed, Magpull 2 gives you four rounds and Magpull 3 should give you three, which is why you go with MP2 instead. Core component to using the SG-21 is keeping the last round in so you can shoot 3x and quickly reload 3 rounds and keep shooting. Same logic works with the JG/CSG/Corsair. Also note that Extended mag on tube-fed shotguns is kinda broken so you're getting a stacked reload penalty of the reload itself being longer (per round) and loading more rounds than normal.
  12. The SG-21, S-247, H-9, and AR-57 aren't really based on anything besides some chineseium AR platform. SG-21 should be shooting either 10 or 8 gauge shotgun shells which would mainly be used for building demolition purposes hence their high damage output and clunkyness of the gun. Nope, just run IR3-MP2-3PS3/Tagger and pray. Kinda suffers from the same issue the CSG does in having too many pellets but you straight up just have to stop caring about doing good and vibe with the gun for it to be good. The clunk of it is why its good/fun to use.
  13. Things pretty cracked within its effective range. Though the range cripples versatility which is more what APB is about, imho. Annoying thing is the Corsair was originally meant to compete with Rifles like the CR762 or N-TEC. Whole point in it shooting slugs really but here we are.
  14. What staff even. Only Support can ban and it seems LO has downsized significantly which is why support times have plateaued and/or raised. APB at this point appears to be self running in a sense as LO has no other games and i don't believe they operate off of investors.
  15. Entirely obscure thing but if we merge our accounts, is it possible the console weapon skins could be made account wide? Would be neat to have my xbox weapon skin on PC. Its technically an xbox anyways
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