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Everything posted by SkittyM

  1. Yeah, that's a huge mixture of things. It improves performance due to just how old and raggedy APB is. Some of it is also just preference. 2.1 however can actually use a lot of "space" that modern hardware gives though. So you should see more of your hardware being used compared to Live.
  2. I suppose this is to be expected since the official recommended hardware for APB hasn't been updated since 2009. Hell are you gonna do with a 8800GT with 512MB of VRAM?
  3. I could be mis-remembering but i recall Reloaded making it so you can't actually turn off particles/smoke, only turn it down. Could be wrong though, that was years ago.
  4. They're planned for Tier 3 iirc, so at the most they'd unlock 3 slot vehicles, which we already have. Gumball and Aletta are Tier S which is above Tier 5, because thanks Reloaded... Honestly i don't know what they have planned for them. As far as i recall they were supposed to be their own thing and wouldn't affect unlocks, but things can change. So no idea.
  5. If you're talking about the Power JMBs, those are the same thing as the normal JMBs but with the Green tier removed. There isn't a difference. The only unique one was the Power JMB9 with the FFA 3 slot but that's not slated for anything at the moment.
  6. That's false due to the new contacts placement in the tier system.
  7. Term you're looking for is "export", not "ninjaripper". But to answer your question, yes. They'll be taking your outfit from Live and exporting it into a baked contact. So you should NOT use images of stuff you no longer have. All outfits submitted should be current, otherwise you'd have to remake it or make something new. Only way that works.
  8. The Joker store changes are straight up sex. LO just hitting it out the park.
  9. My question here though is that, since APB runs on Dx11, Doesn't that post some kind of problem? Figured a game would need to be on Dx12 to take use of Windows Dx12 features.
  10. Its either 50, 100, or 150 per game depending on where you place. Game runs about 10 times in a 1 hour span so you can get around 1000 JT per game or so. It'll vary heavily per person.
  11. Free and easy JT though. Anyone who cares about racking up JT should care about gungame since you can make like 1000 in only 30mins to an hour.
  12. Would honestly just like to see the STK reduced by 1 making it 10stk. Just makes it a slightly worse M-1922 gun at that point. Also some adjustment to the per shot bloom so CJ doesn't actively make it worse.
  13. The Mountie guns are made from scratch. the M9 was just a placeholder and later swapped to the RFP.
  14. This is all referring to the ARMAS activities we used to have. It's something that needs to come back really, give people something to do.
  15. They don't care as long as you give credit and don't try to steal things.
  16. A lot of places also don't care amusingly enough. Almost every ToS/EULA mentions that you can't extract the games models for use but Blizzard is like, the only company i can think of that has ever actively done anything about that. End result is that there's a rather high chance nothing will happen to you, and 9 chances out of 10 you'll either move on to better things or just completely drop it like a lot of people tend to do.
  17. It is not illegal in and of it self. It becomes illegal if you either A. try to profit off the assets you pulled, or B. Claim that you made them. The latter being if you claim you made the models yourself and don't give credit since Little Orbit owns literally everything made in APB Reloaded, including anything you make in the game. As long as you give credit in some way and don't make money off things, you'll be fine. Good luck with any of that though since afaik the modeling side of the community has basically moved on to other games.
  18. I would honestly shorten the actual progression time for the Specialist tier at the very least. Getting to the 15 level Boss contacts and maxing them out is actually fine, but good lord are the specialists a huge grind for a single level. Not only is it a long patootie grind, but you only get 1 item per level, it's straight trash. Only issue with this is that it reduces the reason to level up contacts. You have to make a metric ton more content just to fill in those empty spaces. Weapon mods are the only thing that could be moved to roles along with weapon themed accessories(Skins, clothing, etc.). Though weapon roles need a serious revamp. Some of the better looking guns (JG Tac, OCA Stock, N-TEC 5 Stock,) are locked behind an additional level. You unlock 3 slot guns at Level 15 but the "cooler" guns require an extra 10,000 kills to get which is dumb. Outside of Sniper, the total 20,000 kills needed for max level is fine but the rewards need to be condensed down into lower levels, likely throwing in more guns, skins, or clothing to unlock in the higher levels or something.
  19. The thing about gun game is that it doesn't really have a timer on it. It ends the moment someone gets a kill with the final weapon tier. Them going by fast is more of a good thing since it means more JT in the allotted time.
  20. I'm gonna guess that the spawn issue wasn't fixed? Only issue i have with this event. Still play it anyways, just... Bruh.
  21. Not possible and even on 2,1 its super unlikely. Way to much of a performance hit. This i can agree with.
  22. Because it doesn't really need to be mentioned? It's not important enough of a change to warrant a note.
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