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272 ExcellentAbout SkittyM

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APB 2022 Roadmap Discussion
SkittyM replied to CombatMedic02's topic in Social District (General Discussion)
In fairness, i never ever took "q1 2014" as an actual release date for anything. I saw it as a "we'll have something done internally by Q1 2014", which in fairness, they did have whatever they were internally doing done by then. Old blog posts i think imply that development started likely in early-mid 2013 however. I do feel that if LO had continued development on that UE4 version of APB, we'd probably at least have a playable Financial/Waterfront by now. Just my wishful thinking however since they'd have to start from scratch mostly. -
Restore Ninjaripper extraction .
SkittyM replied to Queen of Love's topic in Social District (General Discussion)
Just learn DAZ or something, everyone else is doing it. Let the APB models get some sleep, they're 15 years old and need a nap, permanently. -
APB 2022 Roadmap Discussion
SkittyM replied to CombatMedic02's topic in Social District (General Discussion)
I think a part of why it took so long was cause while a number of us (including LO) were thinking it wouldn't work, we still wanted to see it work. The only thing i personally know is 3D art stuff and world building so i can only really compare it to wanting to create something and digging yourself into a deep rut of ideas and then having to actually back pedal on a lot of them because they simply do not work. Though you realize that much later in that process. Not sure how to really elaborate on it really, my explaining skills are terrible. ON THE OTHER HAND HOWEVER. This change doesn't mean LO is only focusing on just technical stuff. It's still too early to tell but from what i'm aware of, their content plans and other game improvement ideas are still on the table... Somewhere... The ultimate question though is when does any of this happen. -
APB 2022 Roadmap Discussion
SkittyM replied to CombatMedic02's topic in Social District (General Discussion)
This doesn't appear to have been mentioned in a blog post anywhere which is maybe why it was missed, possibly in one of the streamed Q&As somewhere but the whole UE4 idea was scrapped within a year of it starting. Nothing of it exists and it was really nothing more than a pipe dream/idea of Matts to begin with. 1.3 will be the current version of the engine. What they're gonna be doing is changing out a bunch of internals and upgrading them from 32bit to 64bit. Your timeline is somewhat wrong, 1.20 started in either 2017 or 2016. Engine work iirc started in early 2014 or late 2013. As of i guess this week, nothing is gonna happen with 3.5/2.x as its been put on hold basically indefinitely. Frankly one can maybe think of this as a half win, we're not getting the engine but considering the engine was someone elses work to begin with (as in, not exclusively Reloadeds work like a lot of people think it is), this seems like a much more manageable goal. Kinda hope we see something of it this year. -
Med Spray Patch Announcement
SkittyM replied to Sakebee's topic in Social District (General Discussion)
Honestly curious why people refer to this gun. It was bad from the beginning and you never see it ingame. It's also one single preset out of i think 6? Sales have to be Below Zero for the last 6 years on it. -
Med Spray Patch Announcement
SkittyM replied to Sakebee's topic in Social District (General Discussion)
Whisper was originally like this. Although it has 50m range, the accuracy is so bad that you typically wont hit anything beyond probably 30m. Part of RPs weird p2w nonsense from back in the day. -
Med Spray Patch Announcement
SkittyM replied to Sakebee's topic in Social District (General Discussion)
Because shotguns should shoot really fast. -
Wait, does 2.0 (console) not use an updated version of vivox? Or did you guys update it once 2.1 started?
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That car that is being "glued together"
SkittyM replied to R3ACT3M's topic in Social District (General Discussion)
May or may not be self driving, so you don't need one of those. -
That car that is being "glued together"
SkittyM replied to R3ACT3M's topic in Social District (General Discussion)
It has four (4) wheels and an engine (1). There's nothing else to know at the moment. -
Why are districts 40v40 instead of 50v50?
SkittyM replied to isaac-the-dad's topic in Social District (General Discussion)
Its a "temporary" thing to keep the server performance good. Note that this has literally nothing to do with LO as Reloaded Productions changed from 50v50 to 40v40 back in like, 2015-16. -
This is a known issue. Don't recall when and why is cause the hoodie was folded into being a JT store item for reasons unknown.
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If you're talking about the N-TEC 5, that isn't 7.62. N-TEC 7 i guess balances out since the gun's probably heavier in theory.
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Deprecated Joker Boxes and old redeem codes
SkittyM replied to Talla's topic in Social District (General Discussion)
The way JMBs worked was that you could get any weapon on ARMAS as a 3, 30 or 180 day lease. All JMBs had this but Power JMBs and some unique ones got rid of the 3 day tier. Gold i *think* removes the 3 and 30 day tier. There isn't really a need to include the listing for gold since it includes all legendary weapons plus a tiny handfull of perm 1 slot weapons. There is simply way to many weapons in APB to list on the page since it will reward you a random weapon on ARMAS. -
Deprecated Joker Boxes and old redeem codes
SkittyM replied to Talla's topic in Social District (General Discussion)
Gold box contains basically everything except the green tier i think, might also omit the blue tier. The only additions are the 1 slot perm OCA, JG, Carbine, N-HVR 762, and N-TEC 5.