TheMessiah 430 Posted August 30, 2018 (edited) Hello everyone, We are having a patch on Thursday 8/30/2018. Maintenance will start at 9 AM UTC and will last for 6 hours. This patch will include the following changes: · We've replaced Open Conflict districts with Weapon Prototype districts. These are special districts where weapons behave differently, allowing you to try out possible future weapon changes before they take effect in the regular districts. There are two districts, Prototype A and Prototype B, each with their own different set of weapon changes. Weapon prototype districts require you to have a character with at least rank 50 to enter them. All players are PVP unlocked at all times to help facilitate the testing of these balance changes. Please try your favorite weapons in both to see how they compare and let us know your feedback on the forums! · Adding 'Beard Hunter' and 'Beard Master' titles. These titles are for the players who participated in the Faceoff event. The titles will be sent to the appropriate characters in the days following the patch. · Corrected a hitbox issue while preforming a Sabotage action. Thanks all, Selali Edited August 30, 2018 by TheMessiah 2 Share this post Link to post Share on other sites
Saxtus 497 Posted August 30, 2018 RIP Open Conflict. Share this post Link to post Share on other sites
Kiida 455 Posted August 30, 2018 10 minutes ago, Saxtus said: RIP Open Conflict. Was DOA anyway. 1 Share this post Link to post Share on other sites
Ketog 1032 Posted August 30, 2018 MY OPEN CONFLICT NOOOOOOO :'''''''''''''''''( Share this post Link to post Share on other sites
TheMessiah 430 Posted August 30, 2018 I actually like this changes.Still is some movement in this dead game.Looks like LO knows how to dodge bullets Share this post Link to post Share on other sites
TheHidden-Tember 142 Posted August 30, 2018 HOLY HELL this ruleset is amzing. Please make open conflict work that way when the testing is over. Playing missions where everyone can be an ally or an enemy is SIMPLY AMAZING 2 Share this post Link to post Share on other sites
Kiida 455 Posted August 30, 2018 13 minutes ago, TheHidden-Tember said: HOLY HELL this ruleset is amzing. Please make open conflict work that way when the testing is over. Playing missions where everyone can be an ally or an enemy is SIMPLY AMAZING Until you get sniped by literally everyone every time you spawn. Share this post Link to post Share on other sites
TheHidden-Tember 142 Posted August 30, 2018 2 minutes ago, Kiida said: 19 minutes ago, TheHidden-Tember said: HOLY HELL this ruleset is amzing. Please make open conflict work that way when the testing is over. Playing missions where everyone can be an ally or an enemy is SIMPLY AMAZING Until you get sniped by literally everyone every time you spawn. Yes well it is QUITE EXPLOITABLE. It can remain there just as a terrain for huge clan events and stuff. Also they actually limited entrence to this new "open conflict" to rank 50s and above, why hasn't that been done before X) The one thing I don't like seeing in opn conflict is new players who have no idea what they're doing there and will never be seen again. Share this post Link to post Share on other sites
Rikard86 32 Posted August 30, 2018 17 minutes ago, Kiida said: 33 minutes ago, TheHidden-Tember said: HOLY HELL this ruleset is amzing. Please make open conflict work that way when the testing is over. Playing missions where everyone can be an ally or an enemy is SIMPLY AMAZING Until you get sniped by literally everyone every time you spawn. I remember that happening in DC Universe Online, you just pointed it out in factional chat and people would jump in and help. don't see it happening in APB tho. Share this post Link to post Share on other sites
TheHidden-Tember 142 Posted August 30, 2018 Eh it started today. Eventually people will get bored of teamkilling each other in spawn and switch to exploiting the new system for large group missions Share this post Link to post Share on other sites
UrsulaRex 20 Posted August 30, 2018 And no shotgun fix yet, wtf? And more prototype areas, to ruin more weapons, no thanx. Share this post Link to post Share on other sites
Keshi 436 Posted August 30, 2018 1 hour ago, TheMessiah said: We've replaced Open Conflict districts with Weapon Prototype districts. These are special districts where weapons behave differently, allowing you to try out possible future weapon changes before And they say that LO doesn't listen to the community. Just now, UrsulaRex said: And no shotgun fix yet, wtf? And more prototype areas, to ruin more weapons, no thanx. the shotgun fixes were on OTW for almost 2weeks now. But people suggested putting the prototypes on live server to get more data from players that don't want to use OTW. 1 Share this post Link to post Share on other sites
UrsulaRex 20 Posted August 30, 2018 Cmon LO, many people dont care about OTW or what ever its call. Nobody ask about hells shotgun buff. Please made a litle hot fix to return it to they normal state. Cose it cancer. And then continue your top secret development research. 1 Share this post Link to post Share on other sites
KnifuWaifu 499 Posted August 30, 2018 "Beard Hunter" I love it. Share this post Link to post Share on other sites
BL0SS0M 26 Posted August 30, 2018 I had some friends who weren't trying out new stuff mainly because of the download of OTW (they have slower internet). This is a great use of a pretty dead server. Thumbs up LO. 1 Share this post Link to post Share on other sites
Nitronik 348 Posted August 30, 2018 (edited) CJ and IR do NOT use OTW stats - they're still the same stats as live Balance changes here :https://forums.gamersfirst.com/topic/3600-otw-817-balance-changes/ Misc notes : Test A OCA should be 0.66ttk Test B OCA should be 0.68ttk Compared to live's 0.64 and the pre-2015 buff 0.7 Edited August 30, 2018 by Nitronik Share this post Link to post Share on other sites
sweetLemonade 112 Posted August 30, 2018 So the main shotguns (JG/CSG) are quite underwhelming now, even before the balance changes. NTEC changes are just wrong, HVR changes are horrible and don't tackle the main issue. OCA changes and the added range to AR and Rifles is a nice addition that kills the use of IR3 on them. I wanna say IR changes are a nice addition, but I don't know. BIg changes take time to get accustomed to. They seem rather positive. Share this post Link to post Share on other sites
Keshi 436 Posted August 30, 2018 1 hour ago, UrsulaRex said: Cmon LO, many people dont care about OTW or what ever its call. Nobody ask about hells shotgun buff. Please made a litle hot fix to return it to they normal state. Cose it cancer. And then continue your top secret development research. my eyes Share this post Link to post Share on other sites
AxeTurboAgresor 268 Posted August 30, 2018 (edited) Absolutely LOVE IT. This is what I imagine, when I say Open conflict. I dont care that its just some test districts, this is how it should look like. PVP on all the time, missions enable. God I love doing missions in such a chaos. Keep it this way and I ll give you all my money. Edited August 30, 2018 by AxeTurboAgresor 3 Share this post Link to post Share on other sites
Frosi 722 Posted August 30, 2018 Wake me up when they change the rule sets on the district so all weapons that aren't being tested are disabled. I think I died more to Low yields, HVR's and Ogre's than any gun that is actually undergoing changes. 2 Share this post Link to post Share on other sites
vsb 6174 Posted August 30, 2018 test districts are pretty dumb honestly, its just people plinking away at each other from around the park borders and just enough people are in the test districts to make the regular districts just as unplayable, at least on jericho Share this post Link to post Share on other sites
Keshi 436 Posted August 30, 2018 6 minutes ago, BXNNXD said: test districts are pretty dumb honestly, its just people plinking away at each other from around the park borders and just enough people are in the test districts to make the regular districts just as unplayable, at least on jericho I guess that's the best way to collect enough stats to further tweak the weapons Share this post Link to post Share on other sites
Rikard86 32 Posted August 30, 2018 Spent the afternoon in the Testing Districts on Citadel, noticed that the only testing district with a decent enough population to actually play was only A. For the whole duration of my playing session, B was really low population. IMHO since the objective here is to gather data from actual kills, A and B should cycle between each other daily for the whole duration of the test on Live so that players can play with both versions of the weapons extensively. They should also have an incentive to equip weapons and mods that are actually under testing and actually play missions instead of just staying around the park shooting at each other with snipers. Share this post Link to post Share on other sites
magik 184 Posted August 31, 2018 Welp, finally can update and play then, since I've been to busy recently. Looking forward to this weekend. 15 hours ago, Keshi said: And they say that LO doesn't listen to the community. the shotgun fixes were on OTW for almost 2weeks now. But people suggested putting the prototypes on live server to get more data from players that don't want to use OTW. <off topic>Oh sweet man, love your new profile photo.</off topic> Share this post Link to post Share on other sites
Too_many_snowflakes 80 Posted August 31, 2018 YES.... It looks like they had somewhat of the same idea I had. Use the game to gather data for test weapons.... Share this post Link to post Share on other sites