SkrotN 27 Posted October 16, 2020 HELLO Do you think explosives are just as annoying as me? I get it when people are using it in mission districts, but Asylum? The map is just not made for it and i think it would be a way better experience for everyone involved if they were just disabled. I'd love to see what the public opinion of this is 6 3 Quote Share this post Link to post Share on other sites
Cuve 154 Posted October 16, 2020 Grenades as well thanks. 5 Quote Share this post Link to post Share on other sites
MrChan 268 Posted October 16, 2020 17 minutes ago, Cuve said: Grenades as well thanks. Guns please too. 4 4 Quote Share this post Link to post Share on other sites
xiphos 5561 Posted October 16, 2020 disable assylum 4 Quote Share this post Link to post Share on other sites
Cuve 154 Posted October 16, 2020 People that vote no are just Silvers that can't use anything else but their OPGL :^) 2 Quote Share this post Link to post Share on other sites
Krapler 19 Posted October 16, 2020 There's no point of disabling certain weapons on a district which the focus is full PVP. It is just ridiculous asking to disable a weapon on a district like Asylum. 7 3 Quote Share this post Link to post Share on other sites
SkrotN 27 Posted October 16, 2020 1 minute ago, Krapler said: There's no point of disabling certain weapons on a district which the focus is full PVP. It is just ridiculous asking to disable a weapon on a district like Asylum. @Cuve I found a live one! 2 1 Quote Share this post Link to post Share on other sites
Iazer 183 Posted October 16, 2020 Just now, Krapler said: It is just ridiculous asking to disable a weapon on a district like Asylum. It is also ridiculous having extremely high damage output weapons in a third person games, and for the opgl it is incredibly ridiculous to have a heavy grenade launcher thats explosion radius is 7m inside such a confined district such as asylum. 1 Quote Share this post Link to post Share on other sites
MrChan 268 Posted October 16, 2020 8 minutes ago, Cuve said: People that vote no are just Silvers that can't use anything else but their OPGL :^) Hey, take that back! I'm Gold. Quote Share this post Link to post Share on other sites
Krapler 19 Posted October 17, 2020 (edited) 1 hour ago, Iazer said: It is also ridiculous having extremely high damage output weapons in a third person games, and for the opgl it is incredibly ridiculous to have a heavy grenade launcher thats explosion radius is 7m inside such a confined district such as asylum. at this point a suggestion to rework the OPGL would be better than a topic asking to remove it from a fight district. 1 hour ago, SkrotN said: @Cuve I found a live one! well.... you did Skeleton. Edited October 17, 2020 by Krapler Quote Share this post Link to post Share on other sites
NotZombieBiscuit 2919 Posted October 17, 2020 (edited) I don't like people using PMGs and OCAs in Asylum. Let's disable that then too while we are at it? Or shotgun corner peeking spawns. Edited October 17, 2020 by NotZombieBiscuit 4 3 Quote Share this post Link to post Share on other sites
DeadPixels 249 Posted October 17, 2020 You people do understand there would be less explosive weapons in Asylum if item hold would be removed, so why not just remove this instead 1 Quote Share this post Link to post Share on other sites
Resine 144 Posted October 17, 2020 Surprisingly I find my team being more annoying than my opponents. 5 Quote Share this post Link to post Share on other sites
Zolerox 553 Posted October 17, 2020 16 hours ago, SkrotN said: HELLO The map is just not made for it "30 difference cqc areas where opgl dominates" ... right We'll remove our opgl's when you remove your shotguns Quote Share this post Link to post Share on other sites
ShaiShai 119 Posted October 17, 2020 16 hours ago, SkrotN said: HELLO Do you think explosives are just as annoying as me? I get it when people are using it in mission districts, but Asylum? The map is just not made for it and i think it would be a way better experience for everyone involved if they were just disabled. I'd love to see what the public opinion of this is i dont play fight club so i dont care if it stays or not, fight club is for cheaters to test their bots and make sure they are working correctly so i avoid it like a plague Quote Share this post Link to post Share on other sites
full 0 Posted October 17, 2020 Very good post, I hope people with reasonable manners will see the flaws of the explosives being a massive problem in such narrow corridors and not only it is very annoying to play against it´s also very irritating to get killed by when the person is your own teammate! 2 hours ago, Zolerox said: "30 difference cqc areas where opgl dominates" ... right We'll remove our opgl's when you remove your shotguns Shotguns tend to be very quick to kill you, but you can also kill them easier, explosives however are just uneccesary Quote Share this post Link to post Share on other sites
Upload 0 Posted October 17, 2020 explosives=poop take it out :^D Quote Share this post Link to post Share on other sites
ReaperTheButcher 177 Posted October 17, 2020 On 10/17/2020 at 1:47 AM, Cuve said: People that vote no are just Silvers that can't use anything else but their OPGL :^) i dont think that it is a silver character mind you, i have my own reasoning for this. Merged. On 10/17/2020 at 1:49 AM, SkrotN said: @Cuve I found a live one! And you found some more formidable type of player who disagrees with this. Quote Share this post Link to post Share on other sites
R3ACT3M 310 Posted October 17, 2020 I mean all you have to say is, “asylum is an old structure any explosives and the whole thing will come down” Quote Share this post Link to post Share on other sites
Westford 162 Posted October 17, 2020 "Should they disable explosive weapons in Asylum" ? Absolutely not. Grenades, and more so the OPGL, are great tools for clearing out or softening up targets in hallways and rooms. Shock & Awe baby.. Quote Share this post Link to post Share on other sites
Kommaranda 44 Posted October 17, 2020 Only the enemy should be allowed to use OPGL, i'd like to use a mod that disables my owm team from killing me more than they do. Quote Share this post Link to post Share on other sites
Bellenettiel 224 Posted October 17, 2020 20 hours ago, Cuve said: Grenades as well thanks. corner peeking paradise Quote Share this post Link to post Share on other sites
Westford 162 Posted October 17, 2020 (edited) 1 hour ago, Westford said: "Should they disable explosive weapons in Asylum" ? Absolutely not. Grenades, and more so the OPGL, are great tools for clearing out or softening up targets in hallways and rooms. Shock & Awe baby.. Now, to follow up on this topic, concerning the removal of explosive weapons in Asylum..... From my experience , which is a bit limited, the explosive weapons do add a moment of "unpredictability" . Unpredictability can and in fact, and has caused problems for some players. A bouncing grenade is not a trajectory that is easily tracked. Where will it land ? Do I need to run like hell for the door on the opposite side of the room ? Will I be safe ? Yes, explosive weapons do initiate a certain level of unpredictability . This could be a problem for the opposing team. As far as FPS. My personnel thoughts might be to ; - upgrade your graphics card - add more RAM - Swapping out the Mother Board is a huge step, will probably need to ; - New CPU - New GPU (graphics card) - New RAM Until then... RUN LIKE HELL Play safe Edited October 17, 2020 by Westford Quote Share this post Link to post Share on other sites
Cuve 154 Posted October 18, 2020 6 hours ago, Westford said: Now, to follow up on this topic, concerning the removal of explosive weapons in Asylum..... From my experience , which is a bit limited, the explosive weapons do add a moment of "unpredictability" . Unpredictability can and in fact, and has caused problems for some players. A bouncing grenade is not a trajectory that is easily tracked. Where will it land ? Do I need to run like hell for the door on the opposite side of the room ? Will I be safe ? Yes, explosive weapons do initiate a certain level of unpredictability . This could be a problem for the opposing team. As far as FPS. My personnel thoughts might be to ; - upgrade your graphics card - add more RAM - Swapping out the Mother Board is a huge step, will probably need to ; - New CPU - New GPU (graphics card) - New RAM Until then... RUN LIKE HELL Play safe The grenades are infact pretty easy to track and predict on where they are going to land, even more so with some nice configs... Smile It's just more in APB at this moment about how people rely too much on their grenades, no push will be done without tossing 2 nades at a corner first which is kinda boring tbh.... Though it's the only way to clear a corner camping JG pleb. As far as FPS... Why in the hell would you need a new GPU if you're buying a new motherboard?! Any GPU will fit and even if you want a GPU upgrade, it won't have any use on APB as the game is for the biggest part only relying on your CPU.. Quote Share this post Link to post Share on other sites
PureDiva 10 Posted October 18, 2020 (edited) My only issue is that they should buff flak jacket more in order to combat this issue or issues like these. Edited October 18, 2020 by PureDiva 1 Quote Share this post Link to post Share on other sites