Todesklinge Posted August 24, 2019 Posted August 24, 2019 With Kevlar 3 i am dead with 2 NVHR Hits. It makes also no sense to use Kevlar 3 instead of Clotting Agent or no healt modifiaction. This need a fix to make Kevlar better against heavy weapons and snipers. PS: With Kevlar your are slower and you are easier to hit with sniper weapons. Also you have allready a penality with Kevlar, compared to non Kevlar... you have double penality. Quote
porkuspigus Posted August 25, 2019 Posted August 25, 2019 yeah this need a fix,i use kevlar3 too. And im pissed off bcoz Oca/JG/Oscar users, kill me with few shots :))) 1 Quote
JonSnowKing Posted August 27, 2019 Posted August 27, 2019 Player health: 1000 NHVR Damage: 850 NHVR Damage * 2 shots = 1700 damage point This is normal. 1 1 Quote
Kakalaki Posted August 27, 2019 Posted August 27, 2019 It don't Need a fix, it's always been like that. Merged. Normally in any other game you can do onehits with snipers, be happy that you cant be onehitted in this game Quote
Nitronik Posted August 27, 2019 Posted August 27, 2019 Not a bug. Kevlar being useless is another matter entirely. Quote
Todesklinge Posted September 4, 2019 Author Posted September 4, 2019 Why Kevlar 1-3 is usless and Clotting Agent is OP? Why not fix that? Merged. On 8/27/2019 at 7:22 AM, JonSnowKing said: Player health: 1000 NHVR Damage: 850 NHVR Damage * 2 shots = 1700 damage point This is normal. Set the NHVR Damage to 1001 Damage or 500. With Kevlar you are slower also you have a double penality against sniper enemeys. Quote
RCooper Posted September 4, 2019 Posted September 4, 2019 2 hours ago, Todesklinge said: Why Kevlar 1-3 is usless and Clotting Agent is OP? Why not fix that? Merged. Set the NHVR Damage to 1001 Damage or 500. With Kevlar you are slower also you have a double penality against sniper enemeys. Kevlar is very useful in cqc because of the 30 % more health but u are slower ,it is perfectly balance Yeah lets make the hvr hit less than the scout Quote
Todesklinge Posted September 22, 2019 Author Posted September 22, 2019 It makes no sense that Kevlar 3 make no Sense against Sniper, because the deal over-damage! Kevlar need a buff! Quote
Pufty Posted September 22, 2019 Posted September 22, 2019 1 hour ago, Todesklinge said: It makes no sense that Kevlar 3 make no Sense against Sniper, because the deal over-damage! Kevlar need a buff! You're confused. Stop trying to justify your own mess and own up that you don't know what you're even talking about. You may see that there is an issue, but you have no idea what that issue or how it manifests. Other than that, I've never actually seen this point be raised. The kevlar has an overall gain, not simply against sniper rifles. A buff would clearly ruin balance... You only raise issue with not being able to take 3 hits with a kevlar, but how many more hits can you take with other weapons? It's general effect is perfectly understandable and I raise you a solution - For the mod slot, have a new Mod that makes you be able to take more hits from snipers, but it's no use against any other weapon type Quote
ZoriaDunne Posted September 22, 2019 Posted September 22, 2019 It'd prefer if Kevlar had a 30% damage reduction instead. HVR would still kill in 2 hits, but it would be better. Quote
Nagletz Posted September 28, 2019 Posted September 28, 2019 I just like those ppl who complain about basis of this game -.- Quote
Todesklinge Posted October 6, 2019 Author Posted October 6, 2019 Kevlar 3 need a buff, the Bonus is to low. Quote
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