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Pufty

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About Pufty

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    Shoot first, question later

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  1. It's gonna end up being a debate of keeping current pop (content NOW) or reaching new pop (old/new players join for EU). I got a gut feeling that new pop outweighs current pop, but what do I know? I have new pop bias, just waiting for EU.
  2. Great Scott! Let it Bee known I'm alive, just lurking. All I can really do is wish for the path of least resistance with the engine and best of luck.
  3. There's still going to be crying and still some blaming. Some wounds cut too deep when you've grown old enough to become bitter I keep myself in the loop and I'm optimistic, but that's only because I haven't gotten on APB for a while. Sucks to keep reading that G1's statistics were better when it was years of this confused, silent and painfully slow murder. LO picks up the torch and now G1's comparably better in some margin? Nah. Stop bringing up that old name, it keeps me up at night.
  4. Dude ends up responding to the one comment he can respond and then dips before he builds traction on the bs he spews himself. Aight, have fun now. Toxic people aren't exclusive, but there's a good supply of them in games that you gotta sweat in, however the first response isn't any near the actual target you're supposedly trying to hit. On-topic: Hah, be real funny if I made a ban post too. I could claim I got 5k hours and that I never cheated in my life, because my religion doesn't allow it. I could claim I spoke to support and that they couldn't handle my skill. Would be fun, but I'm not actually banned... Just typing up stuff.
  5. I couldn't pay for Adobe programs anymore, so I'll take up you on that premium and do some designing
  6. Agree to disagree and leave it at that.
  7. I don't disagree that some quality standard needs to be set at certain points, but it's the first time I'm seeing something crop up from LO like this and it doesn't seem to be the last time it's going to happen. I just keep noticing them trying different things for community interaction. You seem to understand that you can do better or that someone else can do better, but half the playerbase may not even be approachable. I understood this as a start to something, like CET and their streams. The streams looked like they could be improved visually, but for the beginning I really just appreciate the effort. Quality or standard can come over time as more people are familiar with the costume theme integration and can come up with their own for the next time. I just feel that the community hasn't really changed perspective from the old ownership, by continuing to be toxic or just have this 'reasonable doubt'. I could understand why the dislike reaction was removed, but makes me feel that it should come back a time later... when the brainded get bored and can't exploit the red button.
  8. Are we gonna start gatekeeping costumes from community interaction? You're making it difficult to be approachable from the company's side. You'll get less and less interaction and that's gonna be another thing to start complaining about. This is optional, right? What's the fuss then?
  9. Oh my, did you severely compensate for that reply. Your post serves just about the same use and same reaction. J won't deny uou bring new points and already before were taken on, but in every each reply you overcompensate for what seems to be the same exact song. I hope within all those long replies with little substance you didn't forget to actually provide LO with the useful information. Severely disappointed? Take a break. Some points you raised I would agree if you weren't to make overdramatic posts and replies with barely any substance that I don't believe is anything new. Doesn't prove useful of my time, just as yours, to reply, but let ne just agree this time, so you don't miss my point. Muting themes for yourself individually is a good idea and has already been confirmed to be worked on. Performance issues have continuously been worked on without any change in efforts to make it better. I believe it's lack of data and testing that they can't approach cases like it's magic. Would be better if you left a comprehensive post and leave it at that. Since you report worse performance on Live, I report the opposite, so it isn't black and white. You seemed to get more comprehensive only when you were being agreed with and actually compared information, so here... I agree with the idea, not much of the execution.
  10. Haha, did I just read that before LO this game was perfectly fine? Strong opinions, poor thinking, but the idea is not bad. As you crap all over LO, they're still taking up your request and doing something about it that doesn't harm both sides of this discussion. Weird how a little more thought can go a long way.
  11. I'm no expert, but so many times servers have been boggled for any game when something new opens up. It's so many new players with their 'new' characters trying to log in at the same time that it's really choking it out. You could blame any game for it and since it boils down to servers having to handle all this increased traffic, I'd call it all the same issue. It's simply that at some points the server lets you get further to see a new error, but gets choked out again in the middle of your steps. Don't know, but sounds like the same issue. We're not even play-testing it, we're stress-testing
  12. Wasn't the beta for this reason specifically? Weren't the servers available only 30 minutes ago? Didn't you expect this specific thing happening? Didn't get past the login screen, but how many old bugs did you manage to spot? I'll wait as long as necessary.
  13. I noticed some comments saying EAC better than BE, but Matt in the same original posts has pointed out what and why they're going back to BE... In terms of pushing against macro use, it's quite a nice and stern move. Setting some ground rules in an anarchy game sounds silly, but hey... I would even start playing if that was introduced right this instant.
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